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1 | package de.cwde.freeshisen; | |
2 | ||
3 | import java.util.List; | |
4 | import java.util.Locale; | |
5 | import java.util.Timer; | |
6 | import java.util.TimerTask; | |
7 | ||
8 | import android.app.Activity; | |
9 | import android.content.Context; | |
10 | import android.graphics.Bitmap; | |
11 | import android.graphics.BitmapFactory; | |
12 | import android.graphics.Canvas; | |
13 | import android.graphics.Color; | |
14 | import android.graphics.Matrix; | |
15 | import android.graphics.Paint; | |
16 | import android.graphics.Paint.Align; | |
17 | import android.graphics.Paint.Cap; | |
18 | import android.graphics.Paint.Join; | |
19 | import android.graphics.Paint.Style; | |
20 | import android.graphics.Rect; | |
21 | import android.graphics.Typeface; | |
22 | import android.os.Handler; | |
23 | import android.os.Message; | |
24 | import android.view.MenuItem; | |
25 | import android.view.MotionEvent; | |
26 | import android.view.SurfaceHolder; | |
27 | import android.view.SurfaceView; | |
28 | ||
29 | class ShisenShoView extends SurfaceView implements SurfaceHolder.Callback { | |
30 | ||
31 | private static final String COLOR_TEXT = "#FFFFFF"; | |
32 | private static final String COLOR_TEXT_SHADOW = "#000000"; | |
33 | private static final String COLOR_HINT = "#F0C000"; | |
34 | private static final String COLOR_SELECTED = "#FF0000"; | |
35 | ||
36 | private enum StatePlay { UNINITIALIZED, IDLE, SELECTED1, SELECTED2, GAMEOVER }; | |
37 | private enum StatePaint { BOARD, SELECTED1, SELECTED2, MATCHED, WIN, LOSE, HINT, TIME }; | |
38 | ||
39 | private int screenWidth; | |
40 | private int screenHeight; | |
41 | private int tilesetRows; | |
42 | private int tilesetCols; | |
43 | private int tileHeight; | |
44 | private int tileWidth; | |
45 | private Bitmap bg; | |
46 | private Bitmap tile[]; | |
47 | private Point selection1 = new Point(0,0); | |
48 | private Point selection2 = new Point(0,0); | |
49 | private List<Point> path=null; | |
50 | private List<Line> pairs=null; | |
51 | private long startTime; | |
52 | private long playTime; | |
53 | private long baseTime; | |
54 | private Timer timer; | |
55 | private static Handler timerHandler; | |
56 | ||
57 | private boolean timerRegistered=false; | |
58 | private ShisenSho app; | |
59 | private StatePlay cstate; | |
60 | private StatePaint pstate; | |
61 | private Canvas canvas = null; | |
62 | private SurfaceHolder surfaceHolder = null; | |
63 | ||
64 | public ShisenShoView(ShisenSho shishenSho) { | |
65 | super((Context) shishenSho); | |
66 | this.app = shishenSho; | |
67 | cstate = StatePlay.UNINITIALIZED; | |
68 | surfaceHolder = getHolder(); | |
69 | surfaceHolder.addCallback(this); | |
70 | } | |
71 | ||
72 | public ShisenShoView(Context ctx) { | |
73 | super((Context) ctx); | |
74 | // silence lint? | |
75 | } | |
76 | ||
77 | private void paint(StatePaint pstate) { | |
78 | this.pstate=pstate; | |
79 | repaint(); | |
80 | } | |
81 | ||
82 | private void control(StatePlay cstate) { | |
83 | this.cstate=cstate; | |
84 | } | |
85 | ||
86 | private void loadTileset() { | |
87 | BitmapFactory.Options ops = new BitmapFactory.Options(); | |
88 | ops.inScaled = false; | |
89 | Bitmap tileset = BitmapFactory.decodeResource(getResources(), R.drawable.tileset, ops); | |
90 | tileset.setDensity(Bitmap.DENSITY_NONE); | |
91 | ||
92 | // The tile set has 4 rows x 9 columns | |
93 | tilesetRows = 4; | |
94 | tilesetCols = 9; | |
95 | int loadedtileWidth = tileset.getWidth()/tilesetCols; | |
96 | int loadedtileHeight = tileset.getHeight()/tilesetRows; | |
97 | tile = new Bitmap[tilesetRows*tilesetCols]; | |
98 | ||
99 | // align to screen: | |
100 | // "large" is 16x6, and we want to have a nice border, so we use 17x7 and | |
101 | // choose the lowest scale so everything fits | |
102 | float scalex = ((float) screenWidth/17) / loadedtileWidth; | |
103 | float scaley = ((float) screenHeight/7) / loadedtileHeight; | |
104 | if (scaley < scalex) { | |
105 | scalex = scaley; | |
106 | } else { | |
107 | scaley = scalex; | |
108 | } | |
109 | Matrix matrix = new Matrix(); | |
110 | matrix.setScale(scalex, scaley); | |
111 | ||
112 | int k=0; | |
113 | for (int i=0; i<tilesetRows; i++) { | |
114 | for (int j=0; j<tilesetCols; j++) { | |
115 | tile[k] = Bitmap.createBitmap(tileset, j*loadedtileWidth, i*loadedtileHeight, | |
116 | loadedtileWidth, loadedtileHeight, matrix, false); | |
117 | tile[k].setDensity(Bitmap.DENSITY_NONE); | |
118 | k++; | |
119 | } | |
120 | } | |
121 | tileWidth = tile[0].getWidth(); | |
122 | tileHeight = tile[0].getHeight(); | |
123 | } | |
124 | ||
125 | private void loadBackground() { | |
126 | BitmapFactory.Options ops = new BitmapFactory.Options(); | |
127 | ops.inScaled = false; | |
128 | bg = BitmapFactory.decodeResource(getResources(), R.drawable.kshisen_bgnd, ops); | |
129 | bg.setDensity(Bitmap.DENSITY_NONE); | |
130 | } | |
131 | ||
132 | private void registerTimer() { | |
133 | if (timer!=null) return; // Already registered | |
134 | timerHandler = new Handler() { | |
135 | public void handleMessage(Message msg) { | |
136 | onUpdateTime(); | |
137 | } | |
138 | }; | |
139 | timer=new Timer(); | |
140 | timer.scheduleAtFixedRate(new TimerTask() { | |
141 | public void run() { | |
142 | timerHandler.sendEmptyMessage(Activity.RESULT_OK); | |
143 | } | |
144 | }, 0, 1000); | |
145 | timerRegistered=true; | |
146 | } | |
147 | ||
148 | private void unregisterTimer() { | |
149 | if (timer==null) return; // Already unregistered | |
150 | timer.cancel(); | |
151 | timer = null; | |
152 | timerHandler = null; | |
153 | timerRegistered=false; | |
154 | } | |
155 | ||
156 | public void pauseTime() { | |
157 | updateTime(); | |
158 | baseTime = playTime; | |
159 | startTime = System.currentTimeMillis(); | |
160 | ||
161 | } | |
162 | ||
163 | public void resumeTime() { | |
164 | startTime = System.currentTimeMillis(); | |
165 | updateTime(); | |
166 | } | |
167 | ||
168 | private void updateTime() { | |
169 | if (cstate!=StatePlay.GAMEOVER) { | |
170 | playTime = (System.currentTimeMillis()-startTime)/1000+baseTime; | |
171 | } | |
172 | } | |
173 | ||
174 | private void initializeGame() { | |
175 | loadBackground(); | |
176 | screenWidth=getWidth(); | |
177 | screenHeight=getHeight(); | |
178 | loadTileset(); | |
179 | //undo.sensitive=false; | |
180 | pstate=StatePaint.BOARD; | |
181 | app.newPlay(); | |
182 | control(StatePlay.IDLE); | |
183 | startTime=System.currentTimeMillis(); | |
184 | playTime=0; | |
185 | baseTime=0; | |
186 | if (app.timeCounter && !timerRegistered) { | |
187 | registerTimer(); | |
188 | } | |
189 | pairs=app.board.getPairs(1); | |
190 | } | |
191 | ||
192 | public boolean onOptionsItemSelected(MenuItem item) { | |
193 | // Handle item selection | |
194 | switch (item.getItemId()) { | |
195 | case R.id.hint: | |
196 | this.postDelayed(new Runnable() { public void run() { onHintActivate(); } }, 100); | |
197 | return true; | |
198 | case R.id.undo: | |
199 | this.postDelayed(new Runnable() { public void run() { onUndoActivate(); } }, 100); | |
200 | return true; | |
201 | case R.id.clean: | |
202 | this.postDelayed(new Runnable() { public void run() { reset(); } }, 100); | |
203 | return true; | |
204 | case R.id.options: | |
205 | return true; | |
206 | case R.id.about: | |
207 | return true; | |
208 | default: | |
209 | return false; | |
210 | } | |
211 | } | |
212 | ||
213 | public void reset() { | |
214 | control(StatePlay.UNINITIALIZED); | |
215 | paint(StatePaint.BOARD); | |
216 | } | |
217 | ||
218 | private void onHintActivate() { | |
219 | if (cstate!=StatePlay.GAMEOVER) { | |
220 | pairs=app.board.getPairs(1); | |
221 | paint(StatePaint.HINT); | |
222 | app.sleep(10); | |
223 | paint(StatePaint.BOARD); | |
224 | control(StatePlay.IDLE); | |
225 | } | |
226 | } | |
227 | ||
228 | private void onUndoActivate() { | |
229 | if (app.board.getCanUndo()) { | |
230 | if (cstate==StatePlay.GAMEOVER && app.timeCounter && !timerRegistered) { | |
231 | // Reprogram the time update that had been | |
232 | // deactivated with the game over status | |
233 | registerTimer(); | |
234 | } | |
235 | app.board.undo(); | |
236 | paint(StatePaint.BOARD); | |
237 | //undo.sensitive=app.board.getCanUndo(); | |
238 | control(StatePlay.IDLE); | |
239 | } | |
240 | } | |
241 | ||
242 | public void onTimeCounterActivate() { | |
243 | if (app.timeCounter && cstate!=StatePlay.GAMEOVER && !timerRegistered) { | |
244 | // Reprogram the time update that had been | |
245 | // deactivated with the time_counter=false | |
246 | registerTimer(); | |
247 | } | |
248 | } | |
249 | ||
250 | private void onUpdateTime() { | |
251 | paint(pstate); | |
252 | if (!(app.timeCounter && cstate!=StatePlay.GAMEOVER)) { | |
253 | unregisterTimer(); | |
254 | } | |
255 | } | |
256 | ||
257 | @SuppressWarnings("deprecation") | |
258 | public static void drawMessage(Canvas canvas, int x, int y, | |
259 | boolean centered, String message, float textSize) { | |
260 | Paint paint = new Paint(); | |
261 | paint.setLinearText(true); | |
262 | paint.setAntiAlias(true); | |
263 | paint.setTextAlign(centered ? Align.CENTER : Align.LEFT); | |
264 | paint.setTypeface(Typeface.SANS_SERIF); | |
265 | paint.setFakeBoldText(true); | |
266 | paint.setTextSize(textSize); | |
267 | paint.setColor(Color.parseColor(COLOR_TEXT_SHADOW)); | |
268 | canvas.drawText(message, x + 1, y + 1, paint); | |
269 | paint.setColor(Color.parseColor(COLOR_TEXT)); | |
270 | canvas.drawText(message, x, y, paint); | |
271 | } | |
272 | ||
273 | public void repaint() { | |
274 | if (surfaceHolder == null) return; | |
275 | try { | |
276 | if (canvas == null) canvas = surfaceHolder.lockCanvas(null); | |
277 | if (canvas == null) return; | |
278 | if (cstate==StatePlay.UNINITIALIZED) initializeGame(); | |
279 | synchronized (surfaceHolder) { | |
280 | doDraw(canvas); | |
281 | } | |
282 | } finally { | |
283 | if (canvas != null) { | |
284 | surfaceHolder.unlockCanvasAndPost(canvas); | |
285 | canvas = null; | |
286 | } | |
287 | } | |
288 | } | |
289 | ||
290 | protected void doDraw(Canvas canvas) { | |
291 | try { | |
292 | // Double buffering | |
293 | // Bitmap buffer = Bitmap.createBitmap(canvas.getWidth(), canvas.getHeight(), Bitmap.Config.ARGB_8888); | |
294 | //Canvas cbuffer = new Canvas(buffer); | |
295 | Canvas cbuffer = canvas; | |
296 | if (canvas == null) return; | |
297 | ||
298 | //super.onDraw(canvas); | |
299 | ||
300 | // Board upper left corner on screen | |
301 | int x0=0; | |
302 | int y0=0; | |
303 | ||
304 | if (app!=null && app.board!=null) { | |
305 | x0=(screenWidth-app.board.boardSize[1]*tileWidth)/2; | |
306 | y0=(screenHeight-app.board.boardSize[0]*tileHeight)/2; | |
307 | } | |
308 | ||
309 | int selectcolor = Color.parseColor(COLOR_SELECTED); | |
310 | int hintcolor = Color.parseColor(COLOR_HINT); | |
311 | Paint paint = new Paint(); | |
312 | paint.setFlags(Paint.ANTI_ALIAS_FLAG); | |
313 | ||
314 | // Background & board painting | |
315 | switch (pstate) { | |
316 | case BOARD: | |
317 | case SELECTED1: | |
318 | case SELECTED2: | |
319 | case MATCHED: | |
320 | case WIN: | |
321 | case LOSE: | |
322 | case HINT: | |
323 | case TIME: | |
324 | // Background painting | |
325 | int bgWidth = bg.getWidth(); | |
326 | int bgHeight = bg.getHeight(); | |
327 | for (int i=0; i<screenHeight/bgHeight+1; i++) { | |
328 | for (int j=0; j<screenWidth/bgWidth+1; j++) { | |
329 | cbuffer.drawBitmap(bg, j*bgWidth, i*bgHeight, paint); | |
330 | } | |
331 | } | |
332 | ||
333 | // Board painting | |
334 | // Max visible size: 7x17 | |
335 | if (app!=null && app.board!=null) { | |
336 | for (int i=0;i<app.board.boardSize[0];i++) { | |
337 | for (int j=0;j<app.board.boardSize[1];j++) { | |
338 | // Tiles are 56px height, 40px width each | |
339 | char piece=app.board.board[i][j]; | |
340 | if (piece!=0) { | |
341 | cbuffer.drawBitmap(tile[piece], x0+j*tileWidth, y0+i*tileHeight, paint); | |
342 | } | |
343 | } | |
344 | } | |
345 | } | |
346 | break; | |
347 | } | |
348 | ||
349 | // Red rectangle for selection 1 | |
350 | switch (pstate) { | |
351 | case SELECTED1: | |
352 | case SELECTED2: | |
353 | case MATCHED: | |
354 | highlightTile(cbuffer, x0, y0, selection1, selectcolor); | |
355 | break; | |
356 | } | |
357 | ||
358 | // Red rectangle for selection 2 | |
359 | switch (pstate) { | |
360 | case SELECTED2: | |
361 | case MATCHED: | |
362 | highlightTile(cbuffer, x0, y0, selection2, selectcolor); | |
363 | break; | |
364 | } | |
365 | ||
366 | // Matching path | |
367 | switch (pstate) { | |
368 | case MATCHED: | |
369 | paint.setColor(selectcolor); | |
370 | paint.setStyle(Style.STROKE); | |
371 | paint.setStrokeCap(Cap.ROUND); | |
372 | paint.setStrokeJoin(Join.ROUND); | |
373 | paint.setStrokeWidth(3); | |
374 | ||
375 | if (path!=null) { | |
376 | Point p0=null; | |
377 | for (Point p1 : path) { | |
378 | if (p0!=null) { | |
379 | drawLine(cbuffer, x0, y0, p0, p1, paint); | |
380 | } | |
381 | p0=p1; | |
382 | } | |
383 | } | |
384 | break; | |
385 | } | |
386 | ||
387 | // Orange hint rectangles | |
388 | switch (pstate) { | |
389 | case HINT: | |
390 | if (pairs != null && pairs.size() > 0) { | |
391 | Line pair = pairs.get(0); | |
392 | Point a = pair.a; | |
393 | Point b = pair.b; | |
394 | path = app.board.getPath(a, b); | |
395 | paint.setColor(hintcolor); | |
396 | paint.setStyle(Style.STROKE); | |
397 | paint.setStrokeCap(Cap.ROUND); | |
398 | paint.setStrokeJoin(Join.ROUND); | |
399 | paint.setStrokeWidth(3); | |
400 | ||
401 | highlightTile(cbuffer, x0, y0, a, hintcolor); | |
402 | ||
403 | if (path != null) { | |
404 | Point p0 = null; | |
405 | for (Point p1 : path) { | |
406 | if (p0 != null) { | |
407 | drawLine(cbuffer, x0, y0, p0, p1, paint); | |
408 | } | |
409 | p0 = p1; | |
410 | } | |
411 | path = null; | |
412 | } | |
413 | ||
414 | highlightTile(cbuffer, x0, y0, b, hintcolor); | |
415 | } | |
416 | break; | |
417 | } | |
418 | ||
419 | // Win & loose notifications | |
420 | switch (pstate) { | |
421 | case WIN: | |
422 | drawMessage(cbuffer, screenWidth / 2, screenHeight / 2, true, | |
423 | "You Win!", 100); | |
424 | break; | |
425 | case LOSE: | |
426 | drawMessage(cbuffer, screenWidth / 2, screenHeight / 2, true, | |
427 | "Game Over", 100); | |
428 | break; | |
429 | } | |
430 | ||
431 | if (app.timeCounter) switch (pstate) { | |
432 | case BOARD: | |
433 | case SELECTED1: | |
434 | case SELECTED2: | |
435 | case MATCHED: | |
436 | case WIN: | |
437 | case LOSE: | |
438 | case HINT: | |
439 | case TIME: | |
440 | updateTime(); | |
441 | int hours = (int) (playTime / (60 * 60)); | |
442 | int minutes = (int) ((playTime / 60) % 60); | |
443 | int seconds = (int) (playTime % 60); | |
444 | String time = String.format(Locale.US, "%01d:%02d:%02d", | |
445 | hours, minutes, seconds); | |
446 | ||
447 | int timePosX=screenWidth-120; | |
448 | int timePosY=screenHeight-10; | |
449 | ||
450 | drawMessage(cbuffer, timePosX, timePosY, false, time, 30); | |
451 | break; | |
452 | } | |
453 | ||
454 | // Debug messages | |
455 | /* | |
456 | debugMessage="StatePlay: "+cstate+"\n"+"StatePaint: "+pstate; | |
457 | if (debugMessage!=null && debugMessage.length()>0) { | |
458 | int l = 20; | |
459 | String lines[] = debugMessage.split("\n"); | |
460 | for (int i=0; i<lines.length; i++) { | |
461 | drawMessage(cbuffer,1,l,false,lines[i],"#FFFF00",30); | |
462 | l+=30; | |
463 | } | |
464 | } | |
465 | */ | |
466 | ||
467 | // Double buffer dumping | |
468 | // canvas.drawBitmap(buffer, 0, 0, null); | |
469 | ||
470 | } catch (Exception e) { | |
471 | e.printStackTrace(); | |
472 | } | |
473 | ||
474 | } | |
475 | ||
476 | private void drawLine(Canvas cbuffer, int x0, int y0, Point p0, Point p1, | |
477 | Paint paint) { | |
478 | cbuffer.drawLine( | |
479 | x0 + p0.j * tileWidth - 2 + (tileWidth / 2), | |
480 | y0 + p0.i * tileHeight - 2 + (tileHeight / 2), | |
481 | x0 + p1.j * tileWidth - 2 + (tileWidth / 2), | |
482 | y0 + p1.i * tileHeight - 2 + (tileHeight / 2), paint); | |
483 | } | |
484 | ||
485 | private void highlightTile(Canvas cbuffer, int x0, int y0, Point p, int color) { | |
486 | Paint paint = new Paint(); | |
487 | paint.setFlags(Paint.ANTI_ALIAS_FLAG); | |
488 | paint.setColor(color); | |
489 | paint.setStyle(Style.STROKE); | |
490 | paint.setStrokeCap(Cap.ROUND); | |
491 | paint.setStrokeJoin(Join.ROUND); | |
492 | paint.setStrokeWidth(3); | |
493 | Rect r = new Rect( | |
494 | x0 + p.j * tileWidth - 2, | |
495 | y0 + p.i * tileHeight - 2, | |
496 | x0 + p.j * tileWidth + tileWidth + 2, | |
497 | y0 + p.i * tileHeight + tileHeight + 2); | |
498 | cbuffer.drawRect(r, paint); | |
499 | } | |
500 | ||
501 | @Override | |
502 | public boolean onTouchEvent(MotionEvent event) { | |
503 | if (event.getAction()==MotionEvent.ACTION_DOWN) { | |
504 | onClick(Math.round(event.getX()),Math.round(event.getY())); | |
505 | } | |
506 | return super.onTouchEvent(event); | |
507 | } | |
508 | ||
509 | private void onClick(int x, int y) { | |
510 | try { | |
511 | int i=(y-(screenHeight-app.board.boardSize[0]*tileHeight)/2)/tileHeight; | |
512 | int j=(x-(screenWidth-app.board.boardSize[1]*tileWidth)/2)/tileWidth; | |
513 | ||
514 | switch (cstate) { | |
515 | case IDLE: | |
516 | if (i >= 0 && i < app.board.boardSize[0] && j >= 0 | |
517 | && j < app.board.boardSize[1] | |
518 | && app.board.board[i][j] != 0) { | |
519 | selection1.set(i, j); | |
520 | paint(StatePaint.SELECTED1); | |
521 | control(StatePlay.SELECTED1); | |
522 | } | |
523 | break; | |
524 | case SELECTED1: | |
525 | if (i >= 0 && i < app.board.boardSize[0] && j >= 0 | |
526 | && j < app.board.boardSize[1] | |
527 | && app.board.board[i][j] != 0) { | |
528 | if (selection1.equals(i, j)) { | |
529 | paint(StatePaint.BOARD); | |
530 | control(StatePlay.IDLE); | |
531 | } else { | |
532 | selection2.set(i, j); | |
533 | paint(StatePaint.SELECTED2); | |
534 | ||
535 | Point a = selection1.copy(); | |
536 | Point b = selection2.copy(); | |
537 | path = app.board.getPath(a, b); | |
538 | paint(StatePaint.MATCHED); | |
539 | app.sleep(2); | |
540 | paint(StatePaint.BOARD); | |
541 | if (path.size() > 0) { | |
542 | app.board.play(a, b); | |
543 | } | |
544 | path = null; | |
545 | paint(StatePaint.BOARD); | |
546 | ||
547 | pairs = app.board.getPairs(1); | |
548 | if (pairs.size() == 0) { | |
549 | if (app.board.getNumPieces() == 0) { | |
550 | paint(StatePaint.WIN); | |
551 | } else { | |
552 | paint(StatePaint.LOSE); | |
553 | } | |
554 | control(StatePlay.GAMEOVER); | |
555 | } else { | |
556 | control(StatePlay.IDLE); | |
557 | } | |
558 | //undo.sensitive=app.board.getCanUndo(); | |
559 | } | |
560 | } | |
561 | break; | |
562 | case GAMEOVER: | |
563 | reset(); | |
564 | paint(StatePaint.BOARD); | |
565 | break; | |
566 | } | |
567 | } catch (Exception e) { | |
568 | e.printStackTrace(); | |
569 | } | |
570 | } | |
571 | ||
572 | public void surfaceChanged(SurfaceHolder holder, int format, int width, | |
573 | int height) { | |
574 | surfaceHolder = holder; | |
575 | if (cstate!=StatePlay.GAMEOVER && app.timeCounter && !timerRegistered) { | |
576 | registerTimer(); | |
577 | } | |
578 | repaint(); | |
579 | } | |
580 | ||
581 | public void surfaceCreated(SurfaceHolder holder) { | |
582 | surfaceHolder = holder; | |
583 | repaint(); | |
584 | } | |
585 | ||
586 | public void surfaceDestroyed(SurfaceHolder holder) { | |
587 | surfaceHolder = null; | |
588 | if (timerRegistered) { | |
589 | unregisterTimer(); | |
590 | } | |
591 | } | |
592 | } |