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1 | package de.cwde.shisensho; | |
2 | ||
3 | import java.util.List; | |
4 | import java.util.Locale; | |
5 | import java.util.Timer; | |
6 | import java.util.TimerTask; | |
7 | ||
8 | import android.app.Activity; | |
9 | import android.content.Context; | |
10 | import android.graphics.Bitmap; | |
11 | import android.graphics.BitmapFactory; | |
12 | import android.graphics.Canvas; | |
13 | import android.graphics.Color; | |
14 | import android.graphics.Matrix; | |
15 | import android.graphics.Paint; | |
16 | import android.graphics.Paint.Align; | |
17 | import android.graphics.Paint.Cap; | |
18 | import android.graphics.Paint.Join; | |
19 | import android.graphics.Paint.Style; | |
20 | import android.graphics.Rect; | |
21 | import android.graphics.Typeface; | |
22 | import android.os.Handler; | |
23 | import android.os.Message; | |
24 | import android.view.MenuItem; | |
25 | import android.view.MotionEvent; | |
26 | import android.view.SurfaceHolder; | |
27 | import android.view.SurfaceView; | |
28 | ||
29 | class ShisenShoView extends SurfaceView implements SurfaceHolder.Callback { | |
30 | ||
31 | private enum StatePlay { UNINITIALIZED, IDLE, SELECTED1, SELECTED2, GAMEOVER }; | |
32 | private enum StatePaint { BOARD, SELECTED1, SELECTED2, MATCHED, WIN, LOSE, HINT, TIME }; | |
33 | ||
34 | private int screenWidth; | |
35 | private int screenHeight; | |
36 | private int tilesetRows; | |
37 | private int tilesetCols; | |
38 | private int tileHeight; | |
39 | private int tileWidth; | |
40 | private Bitmap bg; | |
41 | private Bitmap tile[]; | |
42 | private int[] selection1=new int[2]; | |
43 | private int[] selection2=new int[2]; | |
44 | private List<Point> path=null; | |
45 | private List<Line> pairs=null; | |
46 | private long startTime; | |
47 | private long playTime; | |
48 | private long baseTime; | |
49 | private Timer timer; | |
50 | private static Handler timerHandler; | |
51 | ||
52 | private boolean timerRegistered=false; | |
53 | private ShisenSho app; | |
54 | private StatePlay cstate; | |
55 | private StatePaint pstate; | |
56 | private Canvas canvas = null; | |
57 | private SurfaceHolder surfaceHolder = null; | |
58 | public ShisenShoView(ShisenSho shishenSho) { | |
59 | super((Context)shishenSho); | |
60 | this.app = shishenSho; | |
61 | cstate = StatePlay.UNINITIALIZED; | |
62 | surfaceHolder = getHolder(); | |
63 | surfaceHolder.addCallback(this); | |
64 | } | |
65 | ||
66 | public ShisenShoView(Context ctx) { | |
67 | super((Context)ctx); | |
68 | // silence lint? | |
69 | } | |
70 | ||
71 | private void paint(StatePaint pstate) { | |
72 | this.pstate=pstate; | |
73 | repaint(); | |
74 | } | |
75 | ||
76 | private void control(StatePlay cstate) { | |
77 | this.cstate=cstate; | |
78 | } | |
79 | ||
80 | private void loadTileset() { | |
81 | BitmapFactory.Options ops = new BitmapFactory.Options(); | |
82 | ops.inScaled = false; | |
83 | Bitmap tileset = BitmapFactory.decodeResource(getResources(), R.drawable.tileset, ops); | |
84 | tileset.setDensity(Bitmap.DENSITY_NONE); | |
85 | ||
86 | // The tile set has 4 rows x 9 columns | |
87 | tilesetRows = 4; | |
88 | tilesetCols = 9; | |
89 | int loadedtileWidth = tileset.getWidth()/tilesetCols; | |
90 | int loadedtileHeight = tileset.getHeight()/tilesetRows; | |
91 | tile = new Bitmap[tilesetRows*tilesetCols]; | |
92 | ||
93 | // align to screen: | |
94 | // "large" is 16x6, and we want to have a nice border, so we use 17x7 and | |
95 | // choose the lowest scale so everything fits | |
96 | float scalex = ((float) screenWidth/17) / loadedtileWidth; | |
97 | float scaley = ((float) screenHeight/7) / loadedtileHeight; | |
98 | if (scaley < scalex) { | |
99 | scalex = scaley; | |
100 | } else { | |
101 | scaley = scalex; | |
102 | } | |
103 | Matrix matrix = new Matrix(); | |
104 | matrix.setScale(scalex, scaley); | |
105 | ||
106 | int k=0; | |
107 | for (int i=0; i<tilesetRows; i++) { | |
108 | for (int j=0; j<tilesetCols; j++) { | |
109 | tile[k] = Bitmap.createBitmap(tileset, j*loadedtileWidth, i*loadedtileHeight, | |
110 | loadedtileWidth, loadedtileHeight, matrix, false); | |
111 | tile[k].setDensity(Bitmap.DENSITY_NONE); | |
112 | k++; | |
113 | } | |
114 | } | |
115 | tileWidth = tile[0].getWidth(); | |
116 | tileHeight = tile[0].getHeight(); | |
117 | } | |
118 | ||
119 | private void loadBackground() { | |
120 | BitmapFactory.Options ops = new BitmapFactory.Options(); | |
121 | ops.inScaled = false; | |
122 | bg = BitmapFactory.decodeResource(getResources(), R.drawable.kshisen_bgnd, ops); | |
123 | bg.setDensity(Bitmap.DENSITY_NONE); | |
124 | } | |
125 | ||
126 | private void registerTimer() { | |
127 | if (timer!=null) return; // Already registered | |
128 | timerHandler = new Handler() { | |
129 | public void handleMessage(Message msg) { | |
130 | onUpdateTime(); | |
131 | } | |
132 | }; | |
133 | timer=new Timer(); | |
134 | timer.scheduleAtFixedRate(new TimerTask() { | |
135 | public void run() { | |
136 | timerHandler.sendEmptyMessage(Activity.RESULT_OK); | |
137 | } | |
138 | }, 0, 1000); | |
139 | timerRegistered=true; | |
140 | } | |
141 | ||
142 | private void unregisterTimer() { | |
143 | if (timer==null) return; // Already unregistered | |
144 | timer.cancel(); | |
145 | timer = null; | |
146 | timerHandler = null; | |
147 | timerRegistered=false; | |
148 | } | |
149 | ||
150 | public void pauseTime() { | |
151 | updateTime(); | |
152 | baseTime = playTime; | |
153 | startTime = System.currentTimeMillis(); | |
154 | ||
155 | } | |
156 | ||
157 | public void resumeTime() { | |
158 | startTime = System.currentTimeMillis(); | |
159 | updateTime(); | |
160 | } | |
161 | ||
162 | private void updateTime() { | |
163 | if (cstate!=StatePlay.GAMEOVER) { | |
164 | playTime = (System.currentTimeMillis()-startTime)/1000+baseTime; | |
165 | } | |
166 | } | |
167 | ||
168 | private void initializeGame() { | |
169 | loadBackground(); | |
170 | screenWidth=getWidth(); | |
171 | screenHeight=getHeight(); | |
172 | loadTileset(); | |
173 | //undo.sensitive=false; | |
174 | pstate=StatePaint.BOARD; | |
175 | app.newPlay(); | |
176 | control(StatePlay.IDLE); | |
177 | startTime=System.currentTimeMillis(); | |
178 | playTime=0; | |
179 | baseTime=0; | |
180 | if (app.timeCounter && !timerRegistered) { | |
181 | registerTimer(); | |
182 | } | |
183 | pairs=app.board.getPairs(1); | |
184 | } | |
185 | ||
186 | public boolean onOptionsItemSelected(MenuItem item) { | |
187 | // Handle item selection | |
188 | switch (item.getItemId()) { | |
189 | case R.id.hint: | |
190 | this.postDelayed(new Runnable() { public void run() { onHintActivate(); } }, 100); | |
191 | return true; | |
192 | case R.id.undo: | |
193 | this.postDelayed(new Runnable() { public void run() { onUndoActivate(); } }, 100); | |
194 | return true; | |
195 | case R.id.clean: | |
196 | this.postDelayed(new Runnable() { public void run() { reset(); } }, 100); | |
197 | return true; | |
198 | case R.id.options: | |
199 | return true; | |
200 | case R.id.about: | |
201 | return true; | |
202 | default: | |
203 | return false; | |
204 | } | |
205 | } | |
206 | ||
207 | public void reset() { | |
208 | control(StatePlay.UNINITIALIZED); | |
209 | paint(StatePaint.BOARD); | |
210 | } | |
211 | ||
212 | private void onHintActivate() { | |
213 | if (cstate!=StatePlay.GAMEOVER) { | |
214 | pairs=app.board.getPairs(1); | |
215 | paint(StatePaint.HINT); | |
216 | app.sleep(10); | |
217 | paint(StatePaint.BOARD); | |
218 | control(StatePlay.IDLE); | |
219 | } | |
220 | } | |
221 | ||
222 | private void onUndoActivate() { | |
223 | if (app.board.getCanUndo()) { | |
224 | if (cstate==StatePlay.GAMEOVER && app.timeCounter && !timerRegistered) { | |
225 | // Reprogram the time update that had been | |
226 | // deactivated with the game over status | |
227 | registerTimer(); | |
228 | } | |
229 | app.board.undo(); | |
230 | paint(StatePaint.BOARD); | |
231 | //undo.sensitive=app.board.getCanUndo(); | |
232 | control(StatePlay.IDLE); | |
233 | } | |
234 | } | |
235 | ||
236 | public void onTimeCounterActivate() { | |
237 | if (app.timeCounter && cstate!=StatePlay.GAMEOVER && !timerRegistered) { | |
238 | // Reprogram the time update that had been | |
239 | // deactivated with the time_counter=false | |
240 | registerTimer(); | |
241 | } | |
242 | } | |
243 | ||
244 | private void onUpdateTime() { | |
245 | paint(pstate); | |
246 | if (!(app.timeCounter && cstate!=StatePlay.GAMEOVER)) { | |
247 | unregisterTimer(); | |
248 | } | |
249 | } | |
250 | ||
251 | @SuppressWarnings("deprecation") | |
252 | public void drawMessage(Canvas canvas, int x, int y, boolean centered, String message, String color, float textSize) { | |
253 | Paint paint = new Paint(); | |
254 | paint.setColor(Color.parseColor(color)); | |
255 | paint.setLinearText(true); | |
256 | paint.setAntiAlias(true); | |
257 | paint.setTextAlign(centered?Align.CENTER:Align.LEFT); | |
258 | paint.setTypeface(Typeface.SANS_SERIF); | |
259 | paint.setFakeBoldText(true); | |
260 | paint.setTextSize(textSize); | |
261 | canvas.drawText(message, x, y, paint); | |
262 | } | |
263 | ||
264 | public void repaint() { | |
265 | if (surfaceHolder == null) return; | |
266 | try { | |
267 | if (canvas == null) canvas = surfaceHolder.lockCanvas(null); | |
268 | if (canvas == null) return; | |
269 | if (cstate==StatePlay.UNINITIALIZED) initializeGame(); | |
270 | synchronized (surfaceHolder) { | |
271 | doDraw(canvas); | |
272 | } | |
273 | } finally { | |
274 | if (canvas != null) { | |
275 | surfaceHolder.unlockCanvasAndPost(canvas); | |
276 | canvas = null; | |
277 | } | |
278 | } | |
279 | } | |
280 | ||
281 | protected void doDraw(Canvas canvas) { | |
282 | try { | |
283 | // Double buffering | |
284 | // Bitmap buffer = Bitmap.createBitmap(canvas.getWidth(), canvas.getHeight(), Bitmap.Config.ARGB_8888); | |
285 | //Canvas cbuffer = new Canvas(buffer); | |
286 | Canvas cbuffer = canvas; | |
287 | if (canvas == null) return; | |
288 | ||
289 | //super.onDraw(canvas); | |
290 | ||
291 | // Board upper left corner on screen | |
292 | int x0=0; | |
293 | int y0=0; | |
294 | ||
295 | if (app!=null && app.board!=null) { | |
296 | x0=(screenWidth-app.board.boardSize[1]*tileWidth)/2; | |
297 | y0=(screenHeight-app.board.boardSize[0]*tileHeight)/2; | |
298 | } | |
299 | ||
300 | int red = Color.parseColor("#FF0000"); | |
301 | int orange = Color.parseColor("#F0C000"); | |
302 | Paint paint = new Paint(); | |
303 | paint.setFlags(Paint.ANTI_ALIAS_FLAG); | |
304 | ||
305 | // Background & board painting | |
306 | switch (pstate) { | |
307 | case BOARD: | |
308 | case SELECTED1: | |
309 | case SELECTED2: | |
310 | case MATCHED: | |
311 | case WIN: | |
312 | case LOSE: | |
313 | case HINT: | |
314 | case TIME: | |
315 | // Background painting | |
316 | int bgWidth = bg.getWidth(); | |
317 | int bgHeight = bg.getHeight(); | |
318 | for (int i=0; i<screenHeight/bgHeight+1; i++) { | |
319 | for (int j=0; j<screenWidth/bgWidth+1; j++) { | |
320 | cbuffer.drawBitmap(bg, j*bgWidth, i*bgHeight, paint); | |
321 | } | |
322 | } | |
323 | ||
324 | // Board painting | |
325 | // Max visible size: 7x17 | |
326 | if (app!=null && app.board!=null) { | |
327 | for (int i=0;i<app.board.boardSize[0];i++) { | |
328 | for (int j=0;j<app.board.boardSize[1];j++) { | |
329 | // Tiles are 56px height, 40px width each | |
330 | char piece=app.board.board[i][j]; | |
331 | if (piece!=0) { | |
332 | cbuffer.drawBitmap(tile[piece], x0+j*tileWidth, y0+i*tileHeight, paint); | |
333 | } | |
334 | } | |
335 | } | |
336 | } | |
337 | break; | |
338 | } | |
339 | ||
340 | // Red rectangle for selection 1 | |
341 | switch (pstate) { | |
342 | case SELECTED1: | |
343 | case SELECTED2: | |
344 | case MATCHED: | |
345 | paint.setColor(red); | |
346 | paint.setStyle(Style.STROKE); | |
347 | paint.setStrokeCap(Cap.ROUND); | |
348 | paint.setStrokeJoin(Join.ROUND); | |
349 | paint.setStrokeWidth(3); | |
350 | cbuffer.drawRect(new Rect( | |
351 | x0+selection1[1]*tileWidth-2, | |
352 | y0+selection1[0]*tileHeight-2, | |
353 | x0+selection1[1]*tileWidth-2+tileWidth+2*2, | |
354 | y0+selection1[0]*tileHeight-2+tileHeight+2*2), | |
355 | paint); | |
356 | break; | |
357 | } | |
358 | ||
359 | // Red rectangle for selection 2 | |
360 | switch (pstate) { | |
361 | case SELECTED2: | |
362 | case MATCHED: | |
363 | paint.setColor(red); | |
364 | paint.setStyle(Style.STROKE); | |
365 | paint.setStrokeCap(Cap.ROUND); | |
366 | paint.setStrokeJoin(Join.ROUND); | |
367 | paint.setStrokeWidth(3); | |
368 | cbuffer.drawRect(new Rect( | |
369 | x0+selection2[1]*tileWidth-2, | |
370 | y0+selection2[0]*tileHeight-2, | |
371 | x0+selection2[1]*tileWidth-2+tileWidth+2*2, | |
372 | y0+selection2[0]*tileHeight-2+tileHeight+2*2), | |
373 | paint); | |
374 | break; | |
375 | } | |
376 | ||
377 | // Matching path | |
378 | switch (pstate) { | |
379 | case MATCHED: | |
380 | paint.setColor(red); | |
381 | paint.setStyle(Style.STROKE); | |
382 | paint.setStrokeCap(Cap.ROUND); | |
383 | paint.setStrokeJoin(Join.ROUND); | |
384 | paint.setStrokeWidth(3); | |
385 | ||
386 | if (path!=null) { | |
387 | Point p0=null; | |
388 | for (Point p1 : path) { | |
389 | if (p0!=null) { | |
390 | cbuffer.drawLine( | |
391 | x0+p0.j*tileWidth-2+(tileWidth/2), | |
392 | y0+p0.i*tileHeight-2+(tileHeight/2), | |
393 | x0+p1.j*tileWidth-2+(tileWidth/2), | |
394 | y0+p1.i*tileHeight-2+(tileHeight/2), | |
395 | paint); | |
396 | } | |
397 | p0=p1; | |
398 | } | |
399 | } | |
400 | break; | |
401 | } | |
402 | ||
403 | // Orange hint rectangles | |
404 | switch (pstate) { | |
405 | case HINT: | |
406 | if (pairs!=null && pairs.size()>0) { | |
407 | Line pair=pairs.get(0); | |
408 | Point a=pair.a; | |
409 | Point b=pair.b; | |
410 | path=app.board.getPath(a,b); | |
411 | paint.setColor(orange); | |
412 | paint.setStyle(Style.STROKE); | |
413 | paint.setStrokeCap(Cap.ROUND); | |
414 | paint.setStrokeJoin(Join.ROUND); | |
415 | paint.setStrokeWidth(3); | |
416 | ||
417 | cbuffer.drawRect(new Rect( | |
418 | x0+a.j*tileWidth-2, | |
419 | y0+a.i*tileHeight-2, | |
420 | x0+a.j*tileWidth-2+tileWidth+2*2, | |
421 | y0+a.i*tileHeight-2+tileHeight+2*2), | |
422 | paint); | |
423 | ||
424 | if (path!=null) { | |
425 | Point p0=null; | |
426 | for (Point p1 : path) { | |
427 | if (p0!=null) { | |
428 | cbuffer.drawLine( | |
429 | x0+p0.j*tileWidth-2+(tileWidth/2), | |
430 | y0+p0.i*tileHeight-2+(tileHeight/2), | |
431 | x0+p1.j*tileWidth-2+(tileWidth/2), | |
432 | y0+p1.i*tileHeight-2+(tileHeight/2), | |
433 | paint); | |
434 | } | |
435 | p0=p1; | |
436 | } | |
437 | path=null; | |
438 | } | |
439 | ||
440 | cbuffer.drawRect(new Rect( | |
441 | x0+b.j*tileWidth-2, | |
442 | y0+b.i*tileHeight-2, | |
443 | x0+b.j*tileWidth-2+tileWidth+2*2, | |
444 | y0+b.i*tileHeight-2+tileHeight+2*2), | |
445 | paint); | |
446 | } | |
447 | break; | |
448 | } | |
449 | ||
450 | // Win & loose notifications | |
451 | switch (pstate) { | |
452 | case WIN: | |
453 | drawMessage(cbuffer, screenWidth/2,screenHeight/2,true,"You Win!", "#FFFFFF", 100); | |
454 | break; | |
455 | case LOSE: | |
456 | drawMessage(cbuffer, screenWidth/2,screenHeight/2,true,"Game Over", "#FFFFFF", 100); | |
457 | break; | |
458 | } | |
459 | ||
460 | if (app.timeCounter) switch (pstate) { | |
461 | case BOARD: | |
462 | case SELECTED1: | |
463 | case SELECTED2: | |
464 | case MATCHED: | |
465 | case WIN: | |
466 | case LOSE: | |
467 | case HINT: | |
468 | case TIME: | |
469 | updateTime(); | |
470 | int hours=(int)(playTime/(60*60)); | |
471 | int minutes=(int)((playTime/60)%60); | |
472 | int seconds=(int)(playTime%60); | |
473 | String time=String.format(Locale.US, "%01d:%02d:%02d", hours, minutes, seconds); | |
474 | ||
475 | int timePosX=screenWidth-120; | |
476 | int timePosY=screenHeight-10; | |
477 | ||
478 | drawMessage(cbuffer, timePosX+1,timePosY+1,false,time,"#000000",30); | |
479 | drawMessage(cbuffer, timePosX,timePosY,false,time,"#FFFFFF",30); | |
480 | break; | |
481 | } | |
482 | ||
483 | // Debug messages | |
484 | /* | |
485 | debugMessage="StatePlay: "+cstate+"\n"+"StatePaint: "+pstate; | |
486 | if (debugMessage!=null && debugMessage.length()>0) { | |
487 | int l = 20; | |
488 | String lines[] = debugMessage.split("\n"); | |
489 | for (int i=0; i<lines.length; i++) { | |
490 | drawMessage(cbuffer,1,l,false,lines[i],"#FFFF00",30); | |
491 | l+=30; | |
492 | } | |
493 | } | |
494 | */ | |
495 | ||
496 | // Double buffer dumping | |
497 | // canvas.drawBitmap(buffer, 0, 0, null); | |
498 | ||
499 | } catch (Exception e) { | |
500 | e.printStackTrace(); | |
501 | } | |
502 | ||
503 | } | |
504 | ||
505 | @Override | |
506 | public boolean onTouchEvent(MotionEvent event) { | |
507 | if (event.getAction()==MotionEvent.ACTION_DOWN) { | |
508 | onClick(Math.round(event.getX()),Math.round(event.getY())); | |
509 | } | |
510 | return super.onTouchEvent(event); | |
511 | } | |
512 | ||
513 | private void onClick(int x, int y) { | |
514 | try { | |
515 | int i=(y-(screenHeight-app.board.boardSize[0]*tileHeight)/2)/tileHeight; | |
516 | int j=(x-(screenWidth-app.board.boardSize[1]*tileWidth)/2)/tileWidth; | |
517 | ||
518 | switch (cstate) { | |
519 | case IDLE: | |
520 | if (i>=0 && | |
521 | i<app.board.boardSize[0] && | |
522 | j>=0 && j<app.board.boardSize[1] && | |
523 | app.board.board[i][j]!=0) { | |
524 | selection1[0]=i; | |
525 | selection1[1]=j; | |
526 | paint(StatePaint.SELECTED1); | |
527 | control(StatePlay.SELECTED1); | |
528 | } | |
529 | break; | |
530 | case SELECTED1: | |
531 | if (i>=0 && i<app.board.boardSize[0] && | |
532 | j>=0 && j<app.board.boardSize[1] && | |
533 | app.board.board[i][j]!=0) { | |
534 | if (i==selection1[0] && j==selection1[1]) { | |
535 | paint(StatePaint.BOARD); | |
536 | control(StatePlay.IDLE); | |
537 | } else { | |
538 | selection2[0]=i; | |
539 | selection2[1]=j; | |
540 | paint(StatePaint.SELECTED2); | |
541 | ||
542 | Point a=new Point(selection1[0],selection1[1]); | |
543 | Point b=new Point(selection2[0],selection2[1]); | |
544 | path=app.board.getPath(a,b); | |
545 | paint(StatePaint.MATCHED); | |
546 | app.sleep(2); | |
547 | paint(StatePaint.BOARD); | |
548 | if (path.size()>0) { | |
549 | app.board.play(a,b); | |
550 | } | |
551 | path=null; | |
552 | paint(StatePaint.BOARD); | |
553 | ||
554 | pairs=app.board.getPairs(1); | |
555 | if (pairs.size()==0) { | |
556 | if (app.board.getNumPieces()==0) { | |
557 | paint(StatePaint.WIN); | |
558 | } else { | |
559 | paint(StatePaint.LOSE); | |
560 | } | |
561 | control(StatePlay.GAMEOVER); | |
562 | } else { | |
563 | control(StatePlay.IDLE); | |
564 | } | |
565 | //undo.sensitive=app.board.getCanUndo(); | |
566 | } | |
567 | } | |
568 | break; | |
569 | case GAMEOVER: | |
570 | reset(); | |
571 | paint(StatePaint.BOARD); | |
572 | break; | |
573 | } | |
574 | } catch (Exception e) { | |
575 | e.printStackTrace(); | |
576 | } | |
577 | } | |
578 | ||
579 | public void surfaceChanged(SurfaceHolder holder, int format, int width, | |
580 | int height) { | |
581 | surfaceHolder = holder; | |
582 | if (cstate!=StatePlay.GAMEOVER && app.timeCounter && !timerRegistered) { | |
583 | registerTimer(); | |
584 | } | |
585 | repaint(); | |
586 | } | |
587 | ||
588 | public void surfaceCreated(SurfaceHolder holder) { | |
589 | surfaceHolder = holder; | |
590 | repaint(); | |
591 | } | |
592 | ||
593 | public void surfaceDestroyed(SurfaceHolder holder) { | |
594 | surfaceHolder = null; | |
595 | if (timerRegistered) { | |
596 | unregisterTimer(); | |
597 | } | |
598 | } | |
599 | ||
600 | /* | |
601 | @Override | |
602 | protected void onDraw(Canvas canvas) { | |
603 | super.onDraw(canvas); | |
604 | ||
605 | if (!initialized) initialize(); | |
606 | ||
607 | long currTime = System.currentTimeMillis(); | |
608 | ||
609 | a = (float)(currTime - startTime) / (float)duration; | |
610 | if (a > (float)1.0) a = (float)1.0; | |
611 | ||
612 | x = Math.round(nextx*a + prevx*(1-a)); | |
613 | y = Math.round(nexty*a + prevy*(1-a)); | |
614 | ||
615 | if (a == (float)1.0) computeNextTarget(); | |
616 | ||
617 | int bgWidth = bg.getWidth(); | |
618 | int bgHeight = bg.getHeight(); | |
619 | for (int i=0; i<height/bgHeight+1; i++) { | |
620 | for (int j=0; j<width/bgWidth+1; j++) { | |
621 | canvas.drawBitmap(bg, j*bgWidth, i*bgHeight, paint); | |
622 | } | |
623 | } | |
624 | ||
625 | canvas.drawBitmap(tile[randomtile], x, y, paint); | |
626 | ||
627 | repaint(); | |
628 | } | |
629 | ||
630 | @Override | |
631 | public boolean onTouchEvent(MotionEvent event) { | |
632 | if (event.getActionMasked()==MotionEvent.ACTION_DOWN) { | |
633 | //computeNextTarget(); | |
634 | //nextx=Math.round(event.getX()); | |
635 | //nexty=Math.round(event.getY()); | |
636 | } | |
637 | return super.onTouchEvent(event); | |
638 | } | |
639 | ||
640 | private void initialize() { | |
641 | width = getWidth(); | |
642 | height = getHeight(); | |
643 | ||
644 | bg = BitmapFactory.decodeResource(getResources(), R.drawable.kshisen_bgnd); | |
645 | Bitmap tileset = BitmapFactory.decodeResource(getResources(), R.drawable.tileset); | |
646 | ||
647 | // The tile set has 4 rows x 9 columns | |
648 | tsrows = 4; | |
649 | tscols = 9; | |
650 | twidth = tileset.getWidth()/tscols; | |
651 | theight = tileset.getHeight()/tsrows; | |
652 | tile = new Bitmap[tsrows*tscols]; | |
653 | int k=0; | |
654 | for (int i=0; i<tsrows; i++) { | |
655 | for (int j=0; j<tscols; j++) { | |
656 | tile[k] = Bitmap.createBitmap(tileset, j*twidth, i*theight, twidth, theight, null, false); | |
657 | k++; | |
658 | } | |
659 | } | |
660 | ||
661 | x = width/2; | |
662 | y = height/2; | |
663 | ||
664 | computeNextTarget(); | |
665 | ||
666 | initialized = true; | |
667 | } | |
668 | ||
669 | private void computeNextTarget() { | |
670 | startTime = System.currentTimeMillis(); | |
671 | prevx = x; | |
672 | prevy = y; | |
673 | nextx = (int) Math.floor(Math.random() * width); | |
674 | nexty = (int) Math.floor(Math.random() * height); | |
675 | randomtile = (int) Math.floor(Math.random() * tile.length); | |
676 | ||
677 | paint = new Paint(); | |
678 | paint.setColor(Color.parseColor("#006666")); | |
679 | paint.setFlags(Paint.ANTI_ALIAS_FLAG); | |
680 | } | |
681 | */ | |
682 | } |