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1 | package de.cwde.freeshisen; | |
2 | ||
3 | import java.util.List; | |
4 | import java.util.Locale; | |
5 | import java.util.Timer; | |
6 | import java.util.TimerTask; | |
7 | ||
8 | import android.app.Activity; | |
9 | import android.content.Context; | |
10 | import android.graphics.Bitmap; | |
11 | import android.graphics.BitmapFactory; | |
12 | import android.graphics.Canvas; | |
13 | import android.graphics.Color; | |
14 | import android.graphics.Matrix; | |
15 | import android.graphics.Paint; | |
16 | import android.graphics.Paint.Align; | |
17 | import android.graphics.Paint.Cap; | |
18 | import android.graphics.Paint.Join; | |
19 | import android.graphics.Paint.Style; | |
20 | import android.graphics.Rect; | |
21 | import android.graphics.Typeface; | |
22 | import android.os.Handler; | |
23 | import android.os.Message; | |
24 | import android.view.MenuItem; | |
25 | import android.view.MotionEvent; | |
26 | import android.view.SurfaceHolder; | |
27 | import android.view.SurfaceView; | |
28 | ||
29 | class ShisenShoView extends SurfaceView implements SurfaceHolder.Callback { | |
30 | ||
31 | private static final String INVALID_TIME = "9:99:99"; | |
32 | private static final String COLOR_TEXT = "#FFFFFF"; | |
33 | private static final String COLOR_TEXT_SHADOW = "#000000"; | |
34 | private static final String COLOR_HINT = "#F0C000"; | |
35 | private static final String COLOR_SELECTED = "#FF0000"; | |
36 | ||
37 | private enum StatePlay { UNINITIALIZED, IDLE, SELECTED1, SELECTED2, GAMEOVER }; | |
38 | private enum StatePaint { BOARD, SELECTED1, SELECTED2, MATCHED, WIN, LOSE, HINT, TIME }; | |
39 | ||
40 | private int screenWidth; | |
41 | private int screenHeight; | |
42 | private int tilesetRows; | |
43 | private int tilesetCols; | |
44 | private int tileHeight; | |
45 | private int tileWidth; | |
46 | private Bitmap bg; | |
47 | private Bitmap tile[]; | |
48 | private Point selection1 = new Point(0,0); | |
49 | private Point selection2 = new Point(0,0); | |
50 | private List<Point> path=null; | |
51 | private List<Line> pairs=null; | |
52 | private long startTime; | |
53 | private long playTime; | |
54 | private long baseTime; | |
55 | private Timer timer; | |
56 | private static Handler timerHandler; | |
57 | ||
58 | private boolean timerRegistered=false; | |
59 | private ShisenSho app; | |
60 | private StatePlay cstate; | |
61 | private StatePaint pstate; | |
62 | private Canvas canvas = null; | |
63 | private SurfaceHolder surfaceHolder = null; | |
64 | private String time = INVALID_TIME; | |
65 | ||
66 | public ShisenShoView(ShisenSho shishenSho) { | |
67 | super((Context) shishenSho); | |
68 | this.app = shishenSho; | |
69 | cstate = StatePlay.UNINITIALIZED; | |
70 | surfaceHolder = getHolder(); | |
71 | surfaceHolder.addCallback(this); | |
72 | } | |
73 | ||
74 | public ShisenShoView(Context ctx) { | |
75 | super((Context) ctx); | |
76 | // silence lint? | |
77 | } | |
78 | ||
79 | private void paint(StatePaint pstate) { | |
80 | this.pstate=pstate; | |
81 | repaint(); | |
82 | } | |
83 | ||
84 | private void control(StatePlay cstate) { | |
85 | this.cstate=cstate; | |
86 | } | |
87 | ||
88 | private void loadTileset() { | |
89 | BitmapFactory.Options ops = new BitmapFactory.Options(); | |
90 | ops.inScaled = false; | |
91 | Bitmap tileset = BitmapFactory.decodeResource(getResources(), R.drawable.tileset, ops); | |
92 | tileset.setDensity(Bitmap.DENSITY_NONE); | |
93 | ||
94 | // The tile set has 4 rows x 9 columns | |
95 | tilesetRows = 4; | |
96 | tilesetCols = 9; | |
97 | int loadedtileWidth = tileset.getWidth()/tilesetCols; | |
98 | int loadedtileHeight = tileset.getHeight()/tilesetRows; | |
99 | tile = new Bitmap[tilesetRows*tilesetCols]; | |
100 | ||
101 | // align to screen: | |
102 | // "large" is 16x6, and we want to have a nice border, so we use 17x7 and | |
103 | // choose the lowest scale so everything fits | |
104 | float scalex = ((float) screenWidth/17) / loadedtileWidth; | |
105 | float scaley = ((float) screenHeight/7) / loadedtileHeight; | |
106 | if (scaley < scalex) { | |
107 | scalex = scaley; | |
108 | } else { | |
109 | scaley = scalex; | |
110 | } | |
111 | Matrix matrix = new Matrix(); | |
112 | matrix.setScale(scalex, scaley); | |
113 | ||
114 | int k=0; | |
115 | for (int i=0; i<tilesetRows; i++) { | |
116 | for (int j=0; j<tilesetCols; j++) { | |
117 | tile[k] = Bitmap.createBitmap(tileset, j*loadedtileWidth, i*loadedtileHeight, | |
118 | loadedtileWidth, loadedtileHeight, matrix, false); | |
119 | tile[k].setDensity(Bitmap.DENSITY_NONE); | |
120 | k++; | |
121 | } | |
122 | } | |
123 | tileWidth = tile[0].getWidth(); | |
124 | tileHeight = tile[0].getHeight(); | |
125 | } | |
126 | ||
127 | private void loadBackground() { | |
128 | BitmapFactory.Options ops = new BitmapFactory.Options(); | |
129 | ops.inScaled = false; | |
130 | bg = BitmapFactory.decodeResource(getResources(), R.drawable.kshisen_bgnd, ops); | |
131 | bg.setDensity(Bitmap.DENSITY_NONE); | |
132 | } | |
133 | ||
134 | private void registerTimer() { | |
135 | if (timer!=null) return; // Already registered | |
136 | timerHandler = new Handler() { | |
137 | public void handleMessage(Message msg) { | |
138 | onUpdateTime(); | |
139 | } | |
140 | }; | |
141 | timer=new Timer(); | |
142 | timer.scheduleAtFixedRate(new TimerTask() { | |
143 | public void run() { | |
144 | timerHandler.sendEmptyMessage(Activity.RESULT_OK); | |
145 | } | |
146 | }, 0, 1000); | |
147 | timerRegistered=true; | |
148 | } | |
149 | ||
150 | private void unregisterTimer() { | |
151 | if (timer==null) return; // Already unregistered | |
152 | timer.cancel(); | |
153 | timer = null; | |
154 | timerHandler = null; | |
155 | timerRegistered=false; | |
156 | } | |
157 | ||
158 | public void pauseTime() { | |
159 | updateTime(); | |
160 | baseTime = playTime; | |
161 | startTime = System.currentTimeMillis(); | |
162 | ||
163 | } | |
164 | ||
165 | public void resumeTime() { | |
166 | startTime = System.currentTimeMillis(); | |
167 | updateTime(); | |
168 | } | |
169 | ||
170 | private void updateTime() { | |
171 | if (cstate!=StatePlay.GAMEOVER) { | |
172 | playTime = (System.currentTimeMillis()-startTime)/1000+baseTime; | |
173 | } | |
174 | } | |
175 | ||
176 | private void initializeGame() { | |
177 | loadBackground(); | |
178 | screenWidth=getWidth(); | |
179 | screenHeight=getHeight(); | |
180 | loadTileset(); | |
181 | //undo.sensitive=false; | |
182 | pstate=StatePaint.BOARD; | |
183 | app.newPlay(); | |
184 | control(StatePlay.IDLE); | |
185 | startTime=System.currentTimeMillis(); | |
186 | playTime=0; | |
187 | baseTime=0; | |
188 | if (app.timeCounter && !timerRegistered) { | |
189 | registerTimer(); | |
190 | } | |
191 | pairs=app.board.getPairs(1); | |
192 | } | |
193 | ||
194 | public boolean onOptionsItemSelected(MenuItem item) { | |
195 | // Handle item selection | |
196 | switch (item.getItemId()) { | |
197 | case R.id.hint: | |
198 | this.postDelayed(new Runnable() { public void run() { onHintActivate(); } }, 100); | |
199 | return true; | |
200 | case R.id.undo: | |
201 | this.postDelayed(new Runnable() { public void run() { onUndoActivate(); } }, 100); | |
202 | return true; | |
203 | case R.id.clean: | |
204 | this.postDelayed(new Runnable() { public void run() { reset(); } }, 100); | |
205 | return true; | |
206 | case R.id.options: | |
207 | return true; | |
208 | case R.id.about: | |
209 | return true; | |
210 | default: | |
211 | return false; | |
212 | } | |
213 | } | |
214 | ||
215 | public void reset() { | |
216 | control(StatePlay.UNINITIALIZED); | |
217 | paint(StatePaint.BOARD); | |
218 | } | |
219 | ||
220 | private void onHintActivate() { | |
221 | if (cstate!=StatePlay.GAMEOVER) { | |
222 | pairs=app.board.getPairs(1); | |
223 | paint(StatePaint.HINT); | |
224 | app.sleep(10); | |
225 | paint(StatePaint.BOARD); | |
226 | control(StatePlay.IDLE); | |
227 | } | |
228 | } | |
229 | ||
230 | private void onUndoActivate() { | |
231 | if (app.board.getCanUndo()) { | |
232 | if (cstate==StatePlay.GAMEOVER && app.timeCounter && !timerRegistered) { | |
233 | // Reprogram the time update that had been | |
234 | // deactivated with the game over status | |
235 | registerTimer(); | |
236 | } | |
237 | app.board.undo(); | |
238 | paint(StatePaint.BOARD); | |
239 | //undo.sensitive=app.board.getCanUndo(); | |
240 | control(StatePlay.IDLE); | |
241 | } | |
242 | } | |
243 | ||
244 | public void onTimeCounterActivate() { | |
245 | if (app.timeCounter && cstate!=StatePlay.GAMEOVER && !timerRegistered) { | |
246 | // Reprogram the time update that had been | |
247 | // deactivated with the time_counter=false | |
248 | registerTimer(); | |
249 | } | |
250 | } | |
251 | ||
252 | private void onUpdateTime() { | |
253 | paint(pstate); | |
254 | if (!(app.timeCounter && cstate!=StatePlay.GAMEOVER)) { | |
255 | unregisterTimer(); | |
256 | } | |
257 | } | |
258 | ||
259 | @SuppressWarnings("deprecation") | |
260 | public static void drawMessage(Canvas canvas, int x, int y, | |
261 | boolean centered, String message, float textSize) { | |
262 | Paint paint = new Paint(); | |
263 | paint.setLinearText(true); | |
264 | paint.setAntiAlias(true); | |
265 | paint.setTextAlign(centered ? Align.CENTER : Align.LEFT); | |
266 | paint.setTypeface(Typeface.SANS_SERIF); | |
267 | paint.setFakeBoldText(true); | |
268 | paint.setTextSize(textSize); | |
269 | paint.setColor(Color.parseColor(COLOR_TEXT_SHADOW)); | |
270 | canvas.drawText(message, x + 1, y + 1, paint); | |
271 | paint.setColor(Color.parseColor(COLOR_TEXT)); | |
272 | canvas.drawText(message, x, y, paint); | |
273 | } | |
274 | ||
275 | public void repaint() { | |
276 | if (surfaceHolder == null) return; | |
277 | try { | |
278 | if (canvas == null) canvas = surfaceHolder.lockCanvas(null); | |
279 | if (canvas == null) return; | |
280 | if (cstate==StatePlay.UNINITIALIZED) initializeGame(); | |
281 | synchronized (surfaceHolder) { | |
282 | doDraw(canvas); | |
283 | } | |
284 | } finally { | |
285 | if (canvas != null) { | |
286 | surfaceHolder.unlockCanvasAndPost(canvas); | |
287 | canvas = null; | |
288 | } | |
289 | } | |
290 | } | |
291 | ||
292 | protected void doDraw(Canvas canvas) { | |
293 | try { | |
294 | if (canvas == null) return; | |
295 | ||
296 | // Board upper left corner on screen | |
297 | int x0=0; | |
298 | int y0=0; | |
299 | ||
300 | if (app!=null && app.board!=null) { | |
301 | x0=(screenWidth-app.board.boardSize[1]*tileWidth)/2; | |
302 | y0=(screenHeight-app.board.boardSize[0]*tileHeight)/2; | |
303 | } | |
304 | ||
305 | int selectcolor = Color.parseColor(COLOR_SELECTED); | |
306 | int hintcolor = Color.parseColor(COLOR_HINT); | |
307 | Paint paint = new Paint(); | |
308 | paint.setFlags(Paint.ANTI_ALIAS_FLAG); | |
309 | ||
310 | // Background & board painting | |
311 | switch (pstate) { | |
312 | case BOARD: | |
313 | case SELECTED1: | |
314 | case SELECTED2: | |
315 | case MATCHED: | |
316 | case WIN: | |
317 | case LOSE: | |
318 | case HINT: | |
319 | case TIME: | |
320 | // Background painting | |
321 | int bgWidth = bg.getWidth(); | |
322 | int bgHeight = bg.getHeight(); | |
323 | for (int i=0; i<screenHeight/bgHeight+1; i++) { | |
324 | for (int j=0; j<screenWidth/bgWidth+1; j++) { | |
325 | canvas.drawBitmap(bg, j*bgWidth, i*bgHeight, paint); | |
326 | } | |
327 | } | |
328 | ||
329 | // Board painting | |
330 | // Max visible size: 7x17 | |
331 | if (app!=null && app.board!=null) { | |
332 | for (int i=0;i<app.board.boardSize[0];i++) { | |
333 | for (int j=0;j<app.board.boardSize[1];j++) { | |
334 | // Tiles are 56px height, 40px width each | |
335 | char piece=app.board.board[i][j]; | |
336 | if (piece!=0) { | |
337 | canvas.drawBitmap(tile[piece], x0+j*tileWidth, y0+i*tileHeight, paint); | |
338 | } | |
339 | } | |
340 | } | |
341 | } | |
342 | break; | |
343 | } | |
344 | ||
345 | // rectangle for selection 1 | |
346 | switch (pstate) { | |
347 | case SELECTED1: | |
348 | case SELECTED2: | |
349 | case MATCHED: | |
350 | highlightTile(canvas, x0, y0, selection1, selectcolor); | |
351 | break; | |
352 | } | |
353 | ||
354 | // rectangle for selection 2 | |
355 | switch (pstate) { | |
356 | case SELECTED2: | |
357 | case MATCHED: | |
358 | highlightTile(canvas, x0, y0, selection2, selectcolor); | |
359 | break; | |
360 | } | |
361 | ||
362 | // Matching path | |
363 | switch (pstate) { | |
364 | case MATCHED: | |
365 | paint.setColor(selectcolor); | |
366 | paint.setStyle(Style.STROKE); | |
367 | paint.setStrokeCap(Cap.ROUND); | |
368 | paint.setStrokeJoin(Join.ROUND); | |
369 | paint.setStrokeWidth(3); | |
370 | ||
371 | if (path!=null) { | |
372 | Point p0=null; | |
373 | for (Point p1 : path) { | |
374 | if (p0!=null) { | |
375 | drawLine(canvas, x0, y0, p0, p1, paint); | |
376 | } | |
377 | p0=p1; | |
378 | } | |
379 | } | |
380 | break; | |
381 | } | |
382 | ||
383 | // hint rectangles | |
384 | switch (pstate) { | |
385 | case HINT: | |
386 | if (pairs != null && pairs.size() > 0) { | |
387 | Line pair = pairs.get(0); | |
388 | Point a = pair.a; | |
389 | Point b = pair.b; | |
390 | path = app.board.getPath(a, b); | |
391 | paint.setColor(hintcolor); | |
392 | paint.setStyle(Style.STROKE); | |
393 | paint.setStrokeCap(Cap.ROUND); | |
394 | paint.setStrokeJoin(Join.ROUND); | |
395 | paint.setStrokeWidth(3); | |
396 | ||
397 | highlightTile(canvas, x0, y0, a, hintcolor); | |
398 | ||
399 | if (path != null) { | |
400 | Point p0 = null; | |
401 | for (Point p1 : path) { | |
402 | if (p0 != null) { | |
403 | drawLine(canvas, x0, y0, p0, p1, paint); | |
404 | } | |
405 | p0 = p1; | |
406 | } | |
407 | path = null; | |
408 | } | |
409 | ||
410 | highlightTile(canvas, x0, y0, b, hintcolor); | |
411 | } | |
412 | break; | |
413 | } | |
414 | ||
415 | // Win & loose notifications | |
416 | switch (pstate) { | |
417 | case WIN: | |
418 | drawMessage(canvas, screenWidth / 2, screenHeight / 2, true, | |
419 | "You Win!", 100); | |
420 | break; | |
421 | case LOSE: | |
422 | drawMessage(canvas, screenWidth / 2, screenHeight / 2, true, | |
423 | "Game Over", 100); | |
424 | break; | |
425 | } | |
426 | ||
427 | switch (pstate) { | |
428 | case BOARD: | |
429 | case SELECTED1: | |
430 | case SELECTED2: | |
431 | case MATCHED: | |
432 | case WIN: | |
433 | case LOSE: | |
434 | case HINT: | |
435 | case TIME: | |
436 | updateTime(); | |
437 | int hours = (int) (playTime / (60 * 60)); | |
438 | int minutes = (int) ((playTime / 60) % 60); | |
439 | int seconds = (int) (playTime % 60); | |
440 | if (hours < 10) { | |
441 | time = String.format(Locale.US, "%01d:%02d:%02d", | |
442 | hours, minutes, seconds); | |
443 | } else { | |
444 | time = INVALID_TIME; | |
445 | } | |
446 | ||
447 | int timePosX=screenWidth-120; | |
448 | int timePosY=screenHeight-10; | |
449 | ||
450 | if (app.timeCounter) { | |
451 | drawMessage(canvas, timePosX, timePosY, false, time, 30); | |
452 | } | |
453 | break; | |
454 | } | |
455 | ||
456 | } catch (Exception e) { | |
457 | e.printStackTrace(); | |
458 | } | |
459 | ||
460 | } | |
461 | ||
462 | private void drawLine(Canvas canvas, int x0, int y0, Point p0, Point p1, | |
463 | Paint paint) { | |
464 | canvas.drawLine( | |
465 | x0 + p0.j * tileWidth - 2 + (tileWidth / 2), | |
466 | y0 + p0.i * tileHeight - 2 + (tileHeight / 2), | |
467 | x0 + p1.j * tileWidth - 2 + (tileWidth / 2), | |
468 | y0 + p1.i * tileHeight - 2 + (tileHeight / 2), paint); | |
469 | } | |
470 | ||
471 | private void highlightTile(Canvas canvas, int x0, int y0, Point p, int color) { | |
472 | Paint paint = new Paint(); | |
473 | paint.setFlags(Paint.ANTI_ALIAS_FLAG); | |
474 | paint.setColor(color); | |
475 | paint.setStyle(Style.STROKE); | |
476 | paint.setStrokeCap(Cap.ROUND); | |
477 | paint.setStrokeJoin(Join.ROUND); | |
478 | paint.setStrokeWidth(3); | |
479 | Rect r = new Rect( | |
480 | x0 + p.j * tileWidth - 2, | |
481 | y0 + p.i * tileHeight - 2, | |
482 | x0 + p.j * tileWidth + tileWidth + 2, | |
483 | y0 + p.i * tileHeight + tileHeight + 2); | |
484 | canvas.drawRect(r, paint); | |
485 | } | |
486 | ||
487 | @Override | |
488 | public boolean onTouchEvent(MotionEvent event) { | |
489 | if (event.getAction()==MotionEvent.ACTION_DOWN) { | |
490 | onClick(Math.round(event.getX()),Math.round(event.getY())); | |
491 | } | |
492 | return super.onTouchEvent(event); | |
493 | } | |
494 | ||
495 | private void onClick(int x, int y) { | |
496 | try { | |
497 | int i=(y-(screenHeight-app.board.boardSize[0]*tileHeight)/2)/tileHeight; | |
498 | int j=(x-(screenWidth-app.board.boardSize[1]*tileWidth)/2)/tileWidth; | |
499 | ||
500 | switch (cstate) { | |
501 | case IDLE: | |
502 | if (i >= 0 && i < app.board.boardSize[0] && j >= 0 | |
503 | && j < app.board.boardSize[1] | |
504 | && app.board.board[i][j] != 0) { | |
505 | selection1.set(i, j); | |
506 | paint(StatePaint.SELECTED1); | |
507 | control(StatePlay.SELECTED1); | |
508 | } | |
509 | break; | |
510 | case SELECTED1: | |
511 | if (i >= 0 && i < app.board.boardSize[0] && j >= 0 | |
512 | && j < app.board.boardSize[1] | |
513 | && app.board.board[i][j] != 0) { | |
514 | if (selection1.equals(i, j)) { | |
515 | paint(StatePaint.BOARD); | |
516 | control(StatePlay.IDLE); | |
517 | } else { | |
518 | selection2.set(i, j); | |
519 | paint(StatePaint.SELECTED2); | |
520 | ||
521 | Point a = selection1.copy(); | |
522 | Point b = selection2.copy(); | |
523 | path = app.board.getPath(a, b); | |
524 | paint(StatePaint.MATCHED); | |
525 | app.sleep(2); | |
526 | paint(StatePaint.BOARD); | |
527 | if (path.size() > 0) { | |
528 | app.board.play(a, b); | |
529 | } | |
530 | path = null; | |
531 | paint(StatePaint.BOARD); | |
532 | ||
533 | pairs = app.board.getPairs(1); | |
534 | if (pairs.size() == 0) { | |
535 | if (app.board.getNumPieces() == 0) { | |
536 | paint(StatePaint.WIN); | |
537 | } else { | |
538 | paint(StatePaint.LOSE); | |
539 | } | |
540 | control(StatePlay.GAMEOVER); | |
541 | } else { | |
542 | control(StatePlay.IDLE); | |
543 | } | |
544 | //undo.sensitive=app.board.getCanUndo(); | |
545 | } | |
546 | } | |
547 | break; | |
548 | case GAMEOVER: | |
549 | reset(); | |
550 | paint(StatePaint.BOARD); | |
551 | break; | |
552 | } | |
553 | } catch (Exception e) { | |
554 | e.printStackTrace(); | |
555 | } | |
556 | } | |
557 | ||
558 | public void surfaceChanged(SurfaceHolder holder, int format, int width, | |
559 | int height) { | |
560 | surfaceHolder = holder; | |
561 | if (cstate!=StatePlay.GAMEOVER && app.timeCounter && !timerRegistered) { | |
562 | registerTimer(); | |
563 | } | |
564 | repaint(); | |
565 | } | |
566 | ||
567 | public void surfaceCreated(SurfaceHolder holder) { | |
568 | surfaceHolder = holder; | |
569 | repaint(); | |
570 | } | |
571 | ||
572 | public void surfaceDestroyed(SurfaceHolder holder) { | |
573 | surfaceHolder = null; | |
574 | if (timerRegistered) { | |
575 | unregisterTimer(); | |
576 | } | |
577 | } | |
578 | } |