package de.cwde.freeshisen;
+import java.lang.ref.WeakReference;
import java.util.List;
import java.util.Locale;
import java.util.Timer;
private int tileWidth;
private Bitmap bg;
private Bitmap tile[];
- private Point selection1 = new Point(0,0);
- private Point selection2 = new Point(0,0);
- private List<Point> path=null;
- private List<Line> pairs=null;
+ private Point selection1 = new Point(0, 0);
+ private Point selection2 = new Point(0, 0);
+ private List<Point> path = null;
+ private List<Line> pairs = null;
private long startTime;
private long playTime;
private long baseTime;
private Timer timer;
- private static Handler timerHandler;
- private boolean timerRegistered=false;
+ static class hHandler extends Handler {
+ private final WeakReference<ShisenShoView> mTarget;
+
+ hHandler(ShisenShoView target) {
+ mTarget = new WeakReference<ShisenShoView>(target);
+ }
+
+ @Override
+ public void handleMessage(Message msg) {
+ ShisenShoView target = mTarget.get();
+ if (target != null)
+ target.onUpdateTime();
+ }
+ }
+
+ private Handler timerHandler = new hHandler(this);
+
+ private boolean timerRegistered = false;
private ShisenSho app;
private StatePlay cstate;
private StatePaint pstate;
}
private void registerTimer() {
- if (timer!=null) return; // Already registered
- timerHandler = new Handler() {
- public void handleMessage(Message msg) {
- onUpdateTime();
- }
- };
- timer=new Timer();
+ if (timer != null)
+ return; // Already registered
+ timer = new Timer();
timer.scheduleAtFixedRate(new TimerTask() {
public void run() {
timerHandler.sendEmptyMessage(Activity.RESULT_OK);
}
}, 0, 1000);
- timerRegistered=true;
+ timerRegistered = true;
}
private void unregisterTimer() {
- if (timer==null) return; // Already unregistered
+ if (timer == null)
+ return; // Already unregistered
timer.cancel();
timer = null;
- timerHandler = null;
- timerRegistered=false;
+ timerRegistered = false;
}
public void pauseTime() {
startTime=System.currentTimeMillis();
playTime=0;
baseTime=0;
- if (app.timeCounter && !timerRegistered) {
+ if (!timerRegistered) {
registerTimer();
}
pairs=app.board.getPairs(1);
private void onUndoActivate() {
if (app.board.getCanUndo()) {
- if (cstate==StatePlay.GAMEOVER && app.timeCounter && !timerRegistered) {
+ if (cstate==StatePlay.GAMEOVER && !timerRegistered) {
// Reprogram the time update that had been
// deactivated with the game over status
registerTimer();
}
public void onTimeCounterActivate() {
- if (app.timeCounter && cstate!=StatePlay.GAMEOVER && !timerRegistered) {
+ if (cstate!=StatePlay.GAMEOVER && !timerRegistered) {
// Reprogram the time update that had been
// deactivated with the time_counter=false
registerTimer();
private void onUpdateTime() {
paint(pstate);
- if (!(app.timeCounter && cstate!=StatePlay.GAMEOVER)) {
+ if (cstate==StatePlay.GAMEOVER) {
unregisterTimer();
}
}
public void surfaceChanged(SurfaceHolder holder, int format, int width,
int height) {
surfaceHolder = holder;
- if (cstate!=StatePlay.GAMEOVER && app.timeCounter && !timerRegistered) {
+ if (cstate!=StatePlay.GAMEOVER && !timerRegistered) {
registerTimer();
}
repaint();