package de.cwde.freeshisen;
+import java.lang.ref.WeakReference;
import java.util.List;
import java.util.Locale;
import java.util.Timer;
import java.util.TimerTask;
import android.app.Activity;
+import android.app.AlertDialog;
import android.content.Context;
+import android.content.SharedPreferences;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Typeface;
import android.os.Handler;
import android.os.Message;
+import android.preference.PreferenceManager;
import android.view.MenuItem;
import android.view.MotionEvent;
import android.view.SurfaceHolder;
private int tileWidth;
private Bitmap bg;
private Bitmap tile[];
- private Point selection1 = new Point(0,0);
- private Point selection2 = new Point(0,0);
- private List<Point> path=null;
- private List<Line> pairs=null;
+ private Point selection1 = new Point(0, 0);
+ private Point selection2 = new Point(0, 0);
+ private List<Point> path = null;
+ private List<Line> pairs = null;
private long startTime;
private long playTime;
private long baseTime;
private Timer timer;
- private static Handler timerHandler;
- private boolean timerRegistered=false;
+ static class hHandler extends Handler {
+ private final WeakReference<ShisenShoView> mTarget;
+
+ hHandler(ShisenShoView target) {
+ mTarget = new WeakReference<ShisenShoView>(target);
+ }
+
+ @Override
+ public void handleMessage(Message msg) {
+ ShisenShoView target = mTarget.get();
+ if (target != null)
+ target.onUpdateTime();
+ }
+ }
+
+ private Handler timerHandler = new hHandler(this);
+
+ private boolean timerRegistered = false;
private ShisenSho app;
private StatePlay cstate;
private StatePaint pstate;
}
public ShisenShoView(Context ctx) {
- super((Context) ctx);
- // silence lint?
+ super(ctx);
+ this.app = (ShisenSho) ctx;
+ cstate = StatePlay.UNINITIALIZED;
+ surfaceHolder = getHolder();
+ surfaceHolder.addCallback(this);
}
private void paint(StatePaint pstate) {
this.cstate=cstate;
}
- private void loadTileset() {
+ public void loadTileset() {
BitmapFactory.Options ops = new BitmapFactory.Options();
ops.inScaled = false;
- Bitmap tileset = BitmapFactory.decodeResource(getResources(), R.drawable.tileset, ops);
+ Bitmap tileset = BitmapFactory.decodeResource(getResources(), app.tilesetid, ops);
tileset.setDensity(Bitmap.DENSITY_NONE);
// The tile set has 4 rows x 9 columns
// align to screen:
// "large" is 16x6, and we want to have a nice border, so we use 17x7 and
// choose the lowest scale so everything fits
- float scalex = ((float) screenWidth/17) / loadedtileWidth;
- float scaley = ((float) screenHeight/7) / loadedtileHeight;
+ float scalex = ((float) (screenWidth - 2)/17) / loadedtileWidth;
+ float scaley = ((float) (screenHeight - 2)/7) / loadedtileHeight;
if (scaley < scalex) {
scalex = scaley;
} else {
}
private void registerTimer() {
- if (timer!=null) return; // Already registered
- timerHandler = new Handler() {
- public void handleMessage(Message msg) {
- onUpdateTime();
- }
- };
- timer=new Timer();
+ if (timer != null)
+ return; // Already registered
+ timer = new Timer();
timer.scheduleAtFixedRate(new TimerTask() {
public void run() {
timerHandler.sendEmptyMessage(Activity.RESULT_OK);
}
}, 0, 1000);
- timerRegistered=true;
+ timerRegistered = true;
}
private void unregisterTimer() {
- if (timer==null) return; // Already unregistered
+ if (timer == null)
+ return; // Already unregistered
timer.cancel();
timer = null;
- timerHandler = null;
- timerRegistered=false;
+ timerRegistered = false;
}
public void pauseTime() {
startTime=System.currentTimeMillis();
playTime=0;
baseTime=0;
- if (app.timeCounter && !timerRegistered) {
+ if (!timerRegistered) {
registerTimer();
}
pairs=app.board.getPairs(1);
private void onUndoActivate() {
if (app.board.getCanUndo()) {
- if (cstate==StatePlay.GAMEOVER && app.timeCounter && !timerRegistered) {
+ if (cstate==StatePlay.GAMEOVER && !timerRegistered) {
// Reprogram the time update that had been
// deactivated with the game over status
registerTimer();
}
public void onTimeCounterActivate() {
- if (app.timeCounter && cstate!=StatePlay.GAMEOVER && !timerRegistered) {
+ if (cstate!=StatePlay.GAMEOVER && !timerRegistered) {
// Reprogram the time update that had been
// deactivated with the time_counter=false
registerTimer();
private void onUpdateTime() {
paint(pstate);
- if (!(app.timeCounter && cstate!=StatePlay.GAMEOVER)) {
+ if (cstate==StatePlay.GAMEOVER) {
unregisterTimer();
}
}
int selectcolor = Color.parseColor(COLOR_SELECTED);
int hintcolor = Color.parseColor(COLOR_HINT);
- Paint paint = new Paint();
- paint.setFlags(Paint.ANTI_ALIAS_FLAG);
// Background & board painting
switch (pstate) {
int bgHeight = bg.getHeight();
for (int i=0; i<screenHeight/bgHeight+1; i++) {
for (int j=0; j<screenWidth/bgWidth+1; j++) {
- canvas.drawBitmap(bg, j*bgWidth, i*bgHeight, paint);
+ canvas.drawBitmap(bg, j*bgWidth, i*bgHeight, null);
}
}
// Tiles are 56px height, 40px width each
char piece=app.board.board[i][j];
if (piece!=0) {
- canvas.drawBitmap(tile[piece], x0+j*tileWidth, y0+i*tileHeight, paint);
+ canvas.drawBitmap(tile[piece], x0+j*tileWidth, y0+i*tileHeight, null);
}
}
}
// Matching path
switch (pstate) {
case MATCHED:
- paint.setColor(selectcolor);
- paint.setStyle(Style.STROKE);
- paint.setStrokeCap(Cap.ROUND);
- paint.setStrokeJoin(Join.ROUND);
- paint.setStrokeWidth(3);
-
if (path!=null) {
Point p0=null;
for (Point p1 : path) {
if (p0!=null) {
- drawLine(canvas, x0, y0, p0, p1, paint);
+ drawLine(canvas, x0, y0, p0, p1, selectcolor);
}
p0=p1;
}
Point a = pair.a;
Point b = pair.b;
path = app.board.getPath(a, b);
- paint.setColor(hintcolor);
- paint.setStyle(Style.STROKE);
- paint.setStrokeCap(Cap.ROUND);
- paint.setStrokeJoin(Join.ROUND);
- paint.setStrokeWidth(3);
highlightTile(canvas, x0, y0, a, hintcolor);
Point p0 = null;
for (Point p1 : path) {
if (p0 != null) {
- drawLine(canvas, x0, y0, p0, p1, paint);
+ drawLine(canvas, x0, y0, p0, p1, hintcolor);
}
p0 = p1;
}
}
- private void drawLine(Canvas canvas, int x0, int y0, Point p0, Point p1,
- Paint paint) {
+ private void drawLine(Canvas canvas, int x0, int y0, Point p0, Point p1, int color) {
+ Paint paint = new Paint();
+ paint.setFlags(Paint.ANTI_ALIAS_FLAG);
+ paint.setColor(color);
+ paint.setStyle(Style.STROKE);
+ paint.setStrokeCap(Cap.ROUND);
+ paint.setStrokeJoin(Join.ROUND);
+ paint.setStrokeWidth(3);
canvas.drawLine(
x0 + p0.j * tileWidth - 2 + (tileWidth / 2),
y0 + p0.i * tileHeight - 2 + (tileHeight / 2),
if (pairs.size() == 0) {
if (app.board.getNumPieces() == 0) {
paint(StatePaint.WIN);
+ checkforhiscore();
} else {
paint(StatePaint.LOSE);
}
}
}
+ private void checkforhiscore() {
+ if (timerRegistered) {
+ unregisterTimer();
+ }
+ final String[] sizes = { "S", "M", "L" };
+ final String[] diffs = { "E", "H" };
+ String prefname1 = "hiscore_" + diffs[app.difficulty-1] + sizes[app.size-1] + "1";
+ String prefname2 = "hiscore_" + diffs[app.difficulty-1] + sizes[app.size-1] + "2";
+ // get hiscores for current size/difficulty
+ SharedPreferences sp = PreferenceManager.getDefaultSharedPreferences(app);
+ String besttime1 = sp.getString(prefname1, INVALID_TIME);
+ String besttime2 = sp.getString(prefname2, INVALID_TIME);
+ // did we win something?
+ if (time.compareTo(besttime2) < 0) {
+ // score!
+ new AlertDialog.Builder(app.activity)
+ .setTitle("Hiscore!")
+ .setCancelable(true)
+ .setIcon(R.drawable.icon)
+ .setPositiveButton(app.getString(android.R.string.ok), null)
+ .setMessage("You've made the highscore list!").create() // FIXME: hardcoded string
+ .show();
+
+ SharedPreferences.Editor editor = sp.edit();
+ if (time.compareTo(besttime1) < 0) {
+ editor.putString(prefname1, time);
+ editor.putString(prefname2, besttime1);
+ } else {
+ editor.putString(prefname2, time);
+ }
+ editor.commit();
+ }
+ }
+
public void surfaceChanged(SurfaceHolder holder, int format, int width,
int height) {
surfaceHolder = holder;
- if (cstate!=StatePlay.GAMEOVER && app.timeCounter && !timerRegistered) {
+ if (cstate!=StatePlay.GAMEOVER && !timerRegistered) {
registerTimer();
}
repaint();