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add missing break in switch
[micropolis] / src / sim / g_bigmap.c
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1/* g_bigmap.c
2 *
3 * Micropolis, Unix Version. This game was released for the Unix platform
4 * in or about 1990 and has been modified for inclusion in the One Laptop
5 * Per Child program. Copyright (C) 1989 - 2007 Electronic Arts Inc. If
6 * you need assistance with this program, you may contact:
7 * http://wiki.laptop.org/go/Micropolis or email micropolis@laptop.org.
8 *
9 * This program is free software: you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation, either version 3 of the License, or (at
12 * your option) any later version.
13 *
14 * This program is distributed in the hope that it will be useful, but
15 * WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * General Public License for more details. You should have received a
18 * copy of the GNU General Public License along with this program. If
19 * not, see <http://www.gnu.org/licenses/>.
20 *
21 * ADDITIONAL TERMS per GNU GPL Section 7
22 *
23 * No trademark or publicity rights are granted. This license does NOT
24 * give you any right, title or interest in the trademark SimCity or any
25 * other Electronic Arts trademark. You may not distribute any
26 * modification of this program using the trademark SimCity or claim any
27 * affliation or association with Electronic Arts Inc. or its employees.
28 *
29 * Any propagation or conveyance of this program must include this
30 * copyright notice and these terms.
31 *
32 * If you convey this program (or any modifications of it) and assume
33 * contractual liability for the program to recipients of it, you agree
34 * to indemnify Electronic Arts for any liability that those contractual
35 * assumptions impose on Electronic Arts.
36 *
37 * You may not misrepresent the origins of this program; modified
38 * versions of the program must be marked as such and not identified as
39 * the original program.
40 *
41 * This disclaimer supplements the one included in the General Public
42 * License. TO THE FULLEST EXTENT PERMISSIBLE UNDER APPLICABLE LAW, THIS
43 * PROGRAM IS PROVIDED TO YOU "AS IS," WITH ALL FAULTS, WITHOUT WARRANTY
44 * OF ANY KIND, AND YOUR USE IS AT YOUR SOLE RISK. THE ENTIRE RISK OF
45 * SATISFACTORY QUALITY AND PERFORMANCE RESIDES WITH YOU. ELECTRONIC ARTS
46 * DISCLAIMS ANY AND ALL EXPRESS, IMPLIED OR STATUTORY WARRANTIES,
47 * INCLUDING IMPLIED WARRANTIES OF MERCHANTABILITY, SATISFACTORY QUALITY,
48 * FITNESS FOR A PARTICULAR PURPOSE, NONINFRINGEMENT OF THIRD PARTY
49 * RIGHTS, AND WARRANTIES (IF ANY) ARISING FROM A COURSE OF DEALING,
50 * USAGE, OR TRADE PRACTICE. ELECTRONIC ARTS DOES NOT WARRANT AGAINST
51 * INTERFERENCE WITH YOUR ENJOYMENT OF THE PROGRAM; THAT THE PROGRAM WILL
52 * MEET YOUR REQUIREMENTS; THAT OPERATION OF THE PROGRAM WILL BE
53 * UNINTERRUPTED OR ERROR-FREE, OR THAT THE PROGRAM WILL BE COMPATIBLE
54 * WITH THIRD PARTY SOFTWARE OR THAT ANY ERRORS IN THE PROGRAM WILL BE
55 * CORRECTED. NO ORAL OR WRITTEN ADVICE PROVIDED BY ELECTRONIC ARTS OR
56 * ANY AUTHORIZED REPRESENTATIVE SHALL CREATE A WARRANTY. SOME
57 * JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF OR LIMITATIONS ON IMPLIED
58 * WARRANTIES OR THE LIMITATIONS ON THE APPLICABLE STATUTORY RIGHTS OF A
59 * CONSUMER, SO SOME OR ALL OF THE ABOVE EXCLUSIONS AND LIMITATIONS MAY
60 * NOT APPLY TO YOU.
61 */
62#include "sim.h"
63
64
65int dynamicFilter(int c, int r);
66int WireDrawBeegMapRect(SimView *view, short x, short y, short w, short h);
67
68drawBeegMaps()
69{
70 sim_update_editors();
71}
72
73
74MemDrawBeegMapRect(SimView *view, int x, int y, int w, int h)
75{
76 int lineBytes = view->line_bytes;
77 int pixelBytes = view->pixel_bytes;
78 QUAD ii, mm;
79 unsigned short *map;
80 unsigned short tile;
81 unsigned char blink = (flagBlink <= 0), *bt = view->bigtiles;
82 short col, row;
83 short **have, *ha;
84
85 if (x < view->tile_x) {
86 if ((w -= (view->tile_x - x)) <= 0)
87 return;
88 x = view->tile_x;
89 }
90 if (y < view->tile_y) {
91 if ((h -= (view->tile_y - y)) <= 0)
92 return;
93 y = view->tile_y;
94 }
95 if ((x + w) > (view->tile_x + view->tile_width)) {
96 if ((w -= ((x + w) - (view->tile_x + view->tile_width))) <= 0)
97 return;
98 }
99 if ((y + h) > (view->tile_y + view->tile_height)) {
100 if ((h -= ((y + h) - (view->tile_y + view->tile_height))) <= 0)
101 return;
102 }
103
104 if (view->x->color) {
105 register unsigned QUAD *image, *mem;
106
107 image = (unsigned QUAD *)view->data;
108 ii = ((lineBytes * h * 16) - 16) / sizeof(unsigned QUAD);
109 map = (unsigned short *)&Map[x][y];
110 mm = WORLD_Y - h;
111 have = view->tiles;
112
113 /*
114 * Huge Berserk Rebel Warthog
115 */
116
117 for (col = 0; col < w; col++) {
118 ha = &have[col][0];
119 image = (unsigned QUAD *)(view->data + (col * 16 * pixelBytes));
120 for (row = 0; row < h; row++, ha++) {
121 tile = *(map++);
122 if ((tile & LOMASK) >= TILE_COUNT) tile -= TILE_COUNT;
123
124 /* Blink lightning bolt in unpowered zone center */
125 if (blink && (tile & ZONEBIT) && !(tile & PWRBIT)) {
126 tile = LIGHTNINGBOLT;
127 } else {
128 tile &= LOMASK;
129 } // if
130
131 if (
132 (tile > 63) &&
133 (view->dynamic_filter != 0) &&
134 (dynamicFilter(col + x, row + y) == 0)
135 ) {
136 tile = 0;
137 } // if
138
139 /* XXX */
140 if (tile == *ha) {
141 image = (unsigned QUAD *)(((unsigned char *)image) +
142 (lineBytes * 16));
143 } else {
144 *ha = tile;
145 mem = (unsigned QUAD *)&(bt[tile * 256 * pixelBytes]);
146
147 /* XXX: handle depth for big tiles */
148#if 1
149 /* Very un-rolled loop. */
150
151#define ROW1_8(n) \
152 image[0] = mem[0+n]; \
153 image[1] = mem[1+n]; \
154 image[2] = mem[2+n]; \
155 image[3] = mem[3+n]; \
156 image = (unsigned QUAD *)(((unsigned char *)image) + lineBytes);
157
158#define ROW2_8(n) ROW1_8(n) ROW1_8(n+4)
159#define ROW4_8(n) ROW2_8(n) ROW2_8(n+8)
160#define ROW8_8(n) ROW4_8(n) ROW4_8(n+16)
161#define ROW16_8() ROW8_8(0) ROW8_8(32)
162
163#define ROW1_16(n) \
164 memcpy((char *)image, (char *)mem + (2 * 16 * (n)), 2 * 16); \
165 image = (unsigned QUAD *)(((unsigned char *)image) + lineBytes);
166
167#define ROW2_16(n) ROW1_16(n) ROW1_16(n+1)
168#define ROW4_16(n) ROW2_16(n) ROW2_16(n+2)
169#define ROW8_16(n) ROW4_16(n) ROW4_16(n+4)
170#define ROW16_16() ROW8_16(0) ROW8_16(8)
171
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172#define ROW1_32(n) \
173 memcpy((char *)image, (char *)mem + (4 * 16 * (n)), 4 * 16); \
174 image = (unsigned QUAD *)(((unsigned char *)image) + lineBytes);
175
176#define ROW2_32(n) ROW1_32(n) ROW1_32(n+1)
177#define ROW4_32(n) ROW2_32(n) ROW2_32(n+2)
178#define ROW8_32(n) ROW4_32(n) ROW4_32(n+4)
179#define ROW16_32() ROW8_32(0) ROW8_32(8)
180
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181 switch (view->x->depth) {
182
183 case 8:
184 ROW16_8();
185 break;
186
187 case 15:
188 case 16:
189 ROW16_16();
190 break;
191
192 case 24:
193 case 32:
e20a2581 194 ROW16_32();
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195 break;
196
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197 default:
198 /* XXX: handle different depths */
199 break;
200
201 } // switch
202
203#else
204 /* Not so un-rolled loop. */
205
206 { int i;
207 for (i = 16; i > 0; i--) {
208 image[0] = mem[0]; image[1] = mem[1];
209 image[2] = mem[2]; image[3] = mem[3];
210 image = (unsigned QUAD *)(((unsigned char *)image) + lineBytes);
211 mem += 4;
212 }
213 } // scope
214#endif
215
216 } // if
217
218 } // for row
219 image -= ii;
220 map += mm;
221 } // for col
222 } else {
223 register unsigned short *image, *mem;
224
225 image = (unsigned short *)view->data;
226 ii = ((lineBytes * h * 16) - 2) / sizeof(unsigned short);
227 map = (unsigned short *)&Map[x][y];
228 mm = WORLD_Y - h;
229 have = view->tiles;
230
231 for (col = 0; col < w; col++) {
232 ha = &have[col][0];
233 image = (unsigned short *)(view->data + (col * 2));
234 for (row = 0; row < h; row++, ha++) {
235 tile = *(map++);
236 if ((tile & LOMASK) >= TILE_COUNT) tile -= TILE_COUNT;
237
238 /* Blink lightning bolt in unpowered zone center */
239 if (blink && (tile & ZONEBIT) && !(tile & PWRBIT))
240 tile = LIGHTNINGBOLT;
241 else
242 tile &= LOMASK;
243
244 if (tile == *ha) {
245 image = (unsigned short *)
246 (((unsigned char *)image) + (lineBytes * 16));
247 } else {
248 *ha = tile;
249 mem = (unsigned short *)&(bt[tile * 32]);
250
251 { char i;
252 for (i = 16; i > 0; i--) {
253 *image = *mem;
254 image = (unsigned short *)(((unsigned char *)image) + lineBytes);
255 mem++;
256 }
257 }
258 }
259 }
260 image -= ii;
261 map += mm;
262 }
263 }
264}
265
266
267WireDrawBeegMapRect(SimView *view, short x, short y, short w, short h)
268{
269 unsigned short *map;
270 unsigned short tile;
271 unsigned char blink = (flagBlink <= 0);
272 short col, row;
273 QUAD mm;
274 short **have, *ha;
275
276 if (x < view->tile_x) {
277 if ((w -= (view->tile_x - x)) <= 0)
278 return;
279 x = view->tile_x;
280 }
281 if (y < view->tile_y) {
282 if ((h -= (view->tile_y - y)) <= 0)
283 return;
284 y = view->tile_y;
285 }
286 if ((x + w) > (view->tile_x + view->tile_width)) {
287 if ((w -= ((x + w) - (view->tile_x + view->tile_width))) <= 0)
288 return;
289 }
290 if ((y + h) > (view->tile_y + view->tile_height)) {
291 if ((h -= ((y + h) - (view->tile_y + view->tile_height))) <= 0)
292 return;
293 }
294
295 map = (unsigned short *)&Map[x][y];
296 mm = WORLD_Y - h;
297 have = view->tiles;
298
299 for (col = 0; col < w; col++) {
300 ha = &have[col][0];
301 for (row = 0; row < h; row++, ha++) {
302 tile = *(map++);
303 if ((tile & LOMASK) >= TILE_COUNT) tile -= TILE_COUNT;
304
305 /* Blink lightning bolt in unpowered zone center */
306 if (blink && (tile & ZONEBIT) && !(tile & PWRBIT))
307 tile = LIGHTNINGBOLT;
308 else
309 tile &= LOMASK;
310
311 if (tile != *ha) {
312 *ha = tile;
313 XCopyArea(view->x->dpy, view->x->big_tile_pixmap, view->pixmap,
314 view->x->gc, 0, tile * 16, 16, 16,
315 col * 16, row * 16);
316 }
317 }
318 map += mm;
319 }
320}
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