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do not include unused alloca.h (from Deanna Phillips' OpenBSD repository)
[micropolis] / src / sim / s_init.c
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1/* s_init.c
2 *
3 * Micropolis, Unix Version. This game was released for the Unix platform
4 * in or about 1990 and has been modified for inclusion in the One Laptop
5 * Per Child program. Copyright (C) 1989 - 2007 Electronic Arts Inc. If
6 * you need assistance with this program, you may contact:
7 * http://wiki.laptop.org/go/Micropolis or email micropolis@laptop.org.
8 *
9 * This program is free software: you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation, either version 3 of the License, or (at
12 * your option) any later version.
13 *
14 * This program is distributed in the hope that it will be useful, but
15 * WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * General Public License for more details. You should have received a
18 * copy of the GNU General Public License along with this program. If
19 * not, see <http://www.gnu.org/licenses/>.
20 *
21 * ADDITIONAL TERMS per GNU GPL Section 7
22 *
23 * No trademark or publicity rights are granted. This license does NOT
24 * give you any right, title or interest in the trademark SimCity or any
25 * other Electronic Arts trademark. You may not distribute any
26 * modification of this program using the trademark SimCity or claim any
27 * affliation or association with Electronic Arts Inc. or its employees.
28 *
29 * Any propagation or conveyance of this program must include this
30 * copyright notice and these terms.
31 *
32 * If you convey this program (or any modifications of it) and assume
33 * contractual liability for the program to recipients of it, you agree
34 * to indemnify Electronic Arts for any liability that those contractual
35 * assumptions impose on Electronic Arts.
36 *
37 * You may not misrepresent the origins of this program; modified
38 * versions of the program must be marked as such and not identified as
39 * the original program.
40 *
41 * This disclaimer supplements the one included in the General Public
42 * License. TO THE FULLEST EXTENT PERMISSIBLE UNDER APPLICABLE LAW, THIS
43 * PROGRAM IS PROVIDED TO YOU "AS IS," WITH ALL FAULTS, WITHOUT WARRANTY
44 * OF ANY KIND, AND YOUR USE IS AT YOUR SOLE RISK. THE ENTIRE RISK OF
45 * SATISFACTORY QUALITY AND PERFORMANCE RESIDES WITH YOU. ELECTRONIC ARTS
46 * DISCLAIMS ANY AND ALL EXPRESS, IMPLIED OR STATUTORY WARRANTIES,
47 * INCLUDING IMPLIED WARRANTIES OF MERCHANTABILITY, SATISFACTORY QUALITY,
48 * FITNESS FOR A PARTICULAR PURPOSE, NONINFRINGEMENT OF THIRD PARTY
49 * RIGHTS, AND WARRANTIES (IF ANY) ARISING FROM A COURSE OF DEALING,
50 * USAGE, OR TRADE PRACTICE. ELECTRONIC ARTS DOES NOT WARRANT AGAINST
51 * INTERFERENCE WITH YOUR ENJOYMENT OF THE PROGRAM; THAT THE PROGRAM WILL
52 * MEET YOUR REQUIREMENTS; THAT OPERATION OF THE PROGRAM WILL BE
53 * UNINTERRUPTED OR ERROR-FREE, OR THAT THE PROGRAM WILL BE COMPATIBLE
54 * WITH THIRD PARTY SOFTWARE OR THAT ANY ERRORS IN THE PROGRAM WILL BE
55 * CORRECTED. NO ORAL OR WRITTEN ADVICE PROVIDED BY ELECTRONIC ARTS OR
56 * ANY AUTHORIZED REPRESENTATIVE SHALL CREATE A WARRANTY. SOME
57 * JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF OR LIMITATIONS ON IMPLIED
58 * WARRANTIES OR THE LIMITATIONS ON THE APPLICABLE STATUTORY RIGHTS OF A
59 * CONSUMER, SO SOME OR ALL OF THE ABOVE EXCLUSIONS AND LIMITATIONS MAY
60 * NOT APPLY TO YOU.
61 */
62#include "sim.h"
63
64
65/* Initialize Stuff */
66
67
68/* comefrom: loadFile bootUp main doMessage */
69InitWillStuff()
70{
71 register short x, y, z;
72
73 RandomlySeedRand();
74 InitGraphMax();
75 RoadEffect = 32;
76 PoliceEffect = 1000; /*added*/
77 FireEffect = 1000;
78 CityScore = 500;
79 CityPop = -1;
80 LastCityTime = -1;
81 LastCityYear = -1;
82 LastCityMonth = -1;
83 LastFunds = -1;
84 LastR = LastC = LastI = -999999;
85 OverRide = 0;
86 PendingTool = -1;
87
88 MesNum = 0;
89 MessagePort = 0;
90 RoadFund = 0;
91 PoliceFund = 0;
92 FireFund = 0;
93 UpdateDelayed = 0;
94 ValveFlag = 1;
95
96 DestroyAllSprites();
97
98 DisasterEvent = 0;
99 TaxFlag = 0;
100
101 for (x = 0; x < HWLDX; x++) {
102 for (y = 0; y < HWLDY; y++) {
103 PopDensity[x][y] = 0;
104 TrfDensity[x][y] = 0;
105 PollutionMem[x][y] = 0;
106 LandValueMem[x][y] = 0;
107 CrimeMem[x][y] = 0;
108 }
109 }
110
111 for (x = 0; x < QWX; x++) {
112 for (y = 0; y < QWY; y++) {
113 TerrainMem[x][y] = 0;
114 }
115 }
116
117 for (x = 0; x < SmX; x++) {
118 for (y = 0; y < SmY; y++) {
119 RateOGMem[x][y] = 0;
120 FireRate[x][y] = 0;
121 ComRate[x][y] = 0;
122 PoliceMap[x][y] = 0;
123 PoliceMapEffect[x][y] = 0;
124 FireRate[x][y] = 0;
125 }
126 }
127
128 ResetLastKeys();
129 DoNewGame();
130 DoUpdateHeads();
131}
132
133
134ResetMapState()
135{
136 SimView *view;
137
138 for (view = sim->map; view != NULL; view = view->next) {
139 view->map_state = ALMAP;
140 }
141}
142
143
144ResetEditorState()
145{
146 SimView *view;
147
148 for (view = sim->editor; view != NULL; view = view->next) {
149 view->tool_state = dozeState;
150 view->tool_state_save = -1;
151 }
152}
153
154
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