| 1 | /* w_tool.c |
| 2 | * |
| 3 | * Micropolis, Unix Version. This game was released for the Unix platform |
| 4 | * in or about 1990 and has been modified for inclusion in the One Laptop |
| 5 | * Per Child program. Copyright (C) 1989 - 2007 Electronic Arts Inc. If |
| 6 | * you need assistance with this program, you may contact: |
| 7 | * http://wiki.laptop.org/go/Micropolis or email micropolis@laptop.org. |
| 8 | * |
| 9 | * This program is free software: you can redistribute it and/or modify |
| 10 | * it under the terms of the GNU General Public License as published by |
| 11 | * the Free Software Foundation, either version 3 of the License, or (at |
| 12 | * your option) any later version. |
| 13 | * |
| 14 | * This program is distributed in the hope that it will be useful, but |
| 15 | * WITHOUT ANY WARRANTY; without even the implied warranty of |
| 16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 17 | * General Public License for more details. You should have received a |
| 18 | * copy of the GNU General Public License along with this program. If |
| 19 | * not, see <http://www.gnu.org/licenses/>. |
| 20 | * |
| 21 | * ADDITIONAL TERMS per GNU GPL Section 7 |
| 22 | * |
| 23 | * No trademark or publicity rights are granted. This license does NOT |
| 24 | * give you any right, title or interest in the trademark SimCity or any |
| 25 | * other Electronic Arts trademark. You may not distribute any |
| 26 | * modification of this program using the trademark SimCity or claim any |
| 27 | * affliation or association with Electronic Arts Inc. or its employees. |
| 28 | * |
| 29 | * Any propagation or conveyance of this program must include this |
| 30 | * copyright notice and these terms. |
| 31 | * |
| 32 | * If you convey this program (or any modifications of it) and assume |
| 33 | * contractual liability for the program to recipients of it, you agree |
| 34 | * to indemnify Electronic Arts for any liability that those contractual |
| 35 | * assumptions impose on Electronic Arts. |
| 36 | * |
| 37 | * You may not misrepresent the origins of this program; modified |
| 38 | * versions of the program must be marked as such and not identified as |
| 39 | * the original program. |
| 40 | * |
| 41 | * This disclaimer supplements the one included in the General Public |
| 42 | * License. TO THE FULLEST EXTENT PERMISSIBLE UNDER APPLICABLE LAW, THIS |
| 43 | * PROGRAM IS PROVIDED TO YOU "AS IS," WITH ALL FAULTS, WITHOUT WARRANTY |
| 44 | * OF ANY KIND, AND YOUR USE IS AT YOUR SOLE RISK. THE ENTIRE RISK OF |
| 45 | * SATISFACTORY QUALITY AND PERFORMANCE RESIDES WITH YOU. ELECTRONIC ARTS |
| 46 | * DISCLAIMS ANY AND ALL EXPRESS, IMPLIED OR STATUTORY WARRANTIES, |
| 47 | * INCLUDING IMPLIED WARRANTIES OF MERCHANTABILITY, SATISFACTORY QUALITY, |
| 48 | * FITNESS FOR A PARTICULAR PURPOSE, NONINFRINGEMENT OF THIRD PARTY |
| 49 | * RIGHTS, AND WARRANTIES (IF ANY) ARISING FROM A COURSE OF DEALING, |
| 50 | * USAGE, OR TRADE PRACTICE. ELECTRONIC ARTS DOES NOT WARRANT AGAINST |
| 51 | * INTERFERENCE WITH YOUR ENJOYMENT OF THE PROGRAM; THAT THE PROGRAM WILL |
| 52 | * MEET YOUR REQUIREMENTS; THAT OPERATION OF THE PROGRAM WILL BE |
| 53 | * UNINTERRUPTED OR ERROR-FREE, OR THAT THE PROGRAM WILL BE COMPATIBLE |
| 54 | * WITH THIRD PARTY SOFTWARE OR THAT ANY ERRORS IN THE PROGRAM WILL BE |
| 55 | * CORRECTED. NO ORAL OR WRITTEN ADVICE PROVIDED BY ELECTRONIC ARTS OR |
| 56 | * ANY AUTHORIZED REPRESENTATIVE SHALL CREATE A WARRANTY. SOME |
| 57 | * JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF OR LIMITATIONS ON IMPLIED |
| 58 | * WARRANTIES OR THE LIMITATIONS ON THE APPLICABLE STATUTORY RIGHTS OF A |
| 59 | * CONSUMER, SO SOME OR ALL OF THE ABOVE EXCLUSIONS AND LIMITATIONS MAY |
| 60 | * NOT APPLY TO YOU. |
| 61 | */ |
| 62 | #include "sim.h" |
| 63 | |
| 64 | |
| 65 | short specialBase = CHURCH; |
| 66 | int OverRide = 0; |
| 67 | int Expensive = 1000; |
| 68 | int Players = 1; |
| 69 | int Votes = 0; |
| 70 | int PendingTool = -1; |
| 71 | int PendingX; |
| 72 | int PendingY; |
| 73 | |
| 74 | |
| 75 | QUAD CostOf[] = { |
| 76 | 100, 100, 100, 500, |
| 77 | 0, 500, 5, 1, |
| 78 | 20, 10, 0, 0, |
| 79 | 5000, 10, 3000, 3000, |
| 80 | 5000, 10000, 100, 0, |
| 81 | }; |
| 82 | |
| 83 | |
| 84 | short toolSize[] = { |
| 85 | 3, 3, 3, 3, |
| 86 | 1, 3, 1, 1, |
| 87 | 1, 1, 0, 0, |
| 88 | 4, 1, 4, 4, |
| 89 | 4, 6, 1, 0, |
| 90 | }; |
| 91 | |
| 92 | |
| 93 | short toolOffset[] = { |
| 94 | 1, 1, 1, 1, |
| 95 | 0, 1, 0, 0, |
| 96 | 0, 0, 0, 0, |
| 97 | 1, 0, 1, 1, |
| 98 | 1, 1, 0, 0, |
| 99 | }; |
| 100 | |
| 101 | |
| 102 | QUAD toolColors[] = { |
| 103 | COLOR_LIGHTGREEN | (COLOR_LIGHTGREEN << 8), /* residentialState */ |
| 104 | COLOR_LIGHTBLUE | (COLOR_LIGHTBLUE << 8), /* commercialState */ |
| 105 | COLOR_YELLOW | (COLOR_YELLOW << 8), /* industrialState */ |
| 106 | COLOR_LIGHTGREEN | (COLOR_RED << 8), /* fireState */ |
| 107 | COLOR_ORANGE | (COLOR_ORANGE << 8), /* queryState */ |
| 108 | COLOR_LIGHTGREEN | (COLOR_LIGHTBLUE << 8), /* policeState */ |
| 109 | COLOR_DARKGRAY | (COLOR_YELLOW << 8), /* wireState */ |
| 110 | COLOR_LIGHTBROWN | (COLOR_LIGHTBROWN << 8), /* dozeState */ |
| 111 | COLOR_DARKGRAY | (COLOR_OLIVE << 8), /* rrState */ |
| 112 | COLOR_DARKGRAY | (COLOR_WHITE << 8), /* roadState */ |
| 113 | COLOR_LIGHTGRAY | (COLOR_LIGHTGRAY << 8), /* chalkState */ |
| 114 | COLOR_DARKGRAY | (COLOR_DARKGRAY << 8), /* eraserState */ |
| 115 | COLOR_LIGHTGRAY | (COLOR_LIGHTGREEN << 8), /* stadiumState */ |
| 116 | COLOR_LIGHTBROWN | (COLOR_LIGHTGREEN << 8), /* parkState */ |
| 117 | COLOR_LIGHTGRAY | (COLOR_LIGHTBLUE << 8), /* seaportState */ |
| 118 | COLOR_LIGHTGRAY | (COLOR_YELLOW << 8), /* powerState */ |
| 119 | COLOR_LIGHTGRAY | (COLOR_YELLOW << 8), /* nuclearState */ |
| 120 | COLOR_LIGHTGRAY | (COLOR_LIGHTBROWN << 8), /* airportState */ |
| 121 | COLOR_LIGHTGRAY | (COLOR_RED << 8), /* networkState */ |
| 122 | }; |
| 123 | |
| 124 | |
| 125 | Ink *NewInk(); |
| 126 | |
| 127 | void DoSetWandState(SimView *view, short state); |
| 128 | void DoPendTool(SimView *view, int tool, int x, int y); |
| 129 | void EraserTo(SimView *view, int x, int y); |
| 130 | void EraserStart(SimView *view, int x, int y); |
| 131 | void DoShowZoneStatus(char *str, char *s0, char *s1, char *s2, char *s3, char *s4, int x, int y); |
| 132 | |
| 133 | |
| 134 | /*************************************************************************/ |
| 135 | /* UTILITIES */ |
| 136 | |
| 137 | |
| 138 | void |
| 139 | setWandState(SimView *view, short state) |
| 140 | { |
| 141 | #if 0 |
| 142 | if (state < 0) { |
| 143 | specialBase = -state; |
| 144 | state = specialState; |
| 145 | } |
| 146 | #endif |
| 147 | |
| 148 | view->tool_state = state; |
| 149 | DoUpdateHeads(); |
| 150 | DoSetWandState(view, state); |
| 151 | } |
| 152 | |
| 153 | |
| 154 | int |
| 155 | putDownPark(SimView *view, short mapH, short mapV) |
| 156 | { |
| 157 | short value, tile; |
| 158 | |
| 159 | if (TotalFunds - CostOf[parkState] >= 0) { |
| 160 | value = Rand(4); |
| 161 | |
| 162 | if (value == 4) |
| 163 | tile = FOUNTAIN | BURNBIT | BULLBIT | ANIMBIT; |
| 164 | else |
| 165 | tile = (value + WOODS2) | BURNBIT | BULLBIT; |
| 166 | |
| 167 | if (Map[mapH][mapV] == 0) { |
| 168 | Spend(CostOf[parkState]); |
| 169 | UpdateFunds(); |
| 170 | Map[mapH][mapV] = tile; |
| 171 | return 1; |
| 172 | } |
| 173 | return -1; |
| 174 | } |
| 175 | return -2; |
| 176 | } |
| 177 | |
| 178 | |
| 179 | int |
| 180 | putDownNetwork(SimView *view, short mapH, short mapV) |
| 181 | { |
| 182 | int tile = Map[mapH][mapV] & LOMASK; |
| 183 | |
| 184 | if ((TotalFunds > 0) && tally(tile)) { |
| 185 | Map[mapH][mapV] = tile = 0; |
| 186 | Spend(1); |
| 187 | } |
| 188 | |
| 189 | if (tile == 0) { |
| 190 | if ((TotalFunds - CostOf[view->tool_state]) >= 0) { |
| 191 | Map[mapH][mapV] = TELEBASE | CONDBIT | BURNBIT | BULLBIT | ANIMBIT; |
| 192 | Spend(CostOf[view->tool_state]); |
| 193 | return 1; |
| 194 | } else { |
| 195 | return -2; |
| 196 | } |
| 197 | } else { |
| 198 | return -1; |
| 199 | } |
| 200 | } |
| 201 | |
| 202 | |
| 203 | short |
| 204 | checkBigZone(short id, short *deltaHPtr, short *deltaVPtr) |
| 205 | { |
| 206 | switch (id) { |
| 207 | case POWERPLANT: /* check coal plant */ |
| 208 | case PORT: /* check sea port */ |
| 209 | case NUCLEAR: /* check nuc plant */ |
| 210 | case STADIUM: /* check stadium */ |
| 211 | *deltaHPtr = 0; *deltaVPtr = 0; return (4); |
| 212 | |
| 213 | case POWERPLANT + 1: /* check coal plant */ |
| 214 | case COALSMOKE3: /* check coal plant, smoke */ |
| 215 | case COALSMOKE3 + 1: /* check coal plant, smoke */ |
| 216 | case COALSMOKE3 + 2: /* check coal plant, smoke */ |
| 217 | case PORT + 1: /* check sea port */ |
| 218 | case NUCLEAR + 1: /* check nuc plant */ |
| 219 | case STADIUM + 1: /* check stadium */ |
| 220 | *deltaHPtr = -1; *deltaVPtr = 0; return (4); |
| 221 | |
| 222 | case POWERPLANT + 4: /* check coal plant */ |
| 223 | case PORT + 4: /* check sea port */ |
| 224 | case NUCLEAR + 4: /* check nuc plant */ |
| 225 | case STADIUM + 4: /* check stadium */ |
| 226 | *deltaHPtr = 0; *deltaVPtr = -1; return (4); |
| 227 | |
| 228 | case POWERPLANT + 5: /* check coal plant */ |
| 229 | case PORT + 5: /* check sea port */ |
| 230 | case NUCLEAR + 5: /* check nuc plant */ |
| 231 | case STADIUM + 5: /* check stadium */ |
| 232 | *deltaHPtr = -1; *deltaVPtr = -1; return (4); |
| 233 | |
| 234 | /* check airport */ |
| 235 | /*** first row ***/ |
| 236 | case AIRPORT: |
| 237 | *deltaHPtr = 0; *deltaVPtr = 0; return (6); |
| 238 | case AIRPORT + 1: |
| 239 | *deltaHPtr = -1; *deltaVPtr = 0; return (6); |
| 240 | case AIRPORT + 2: |
| 241 | *deltaHPtr = -2; *deltaVPtr = 0; return (6); |
| 242 | case AIRPORT + 3: |
| 243 | *deltaHPtr = -3; *deltaVPtr = 0; return (6); |
| 244 | |
| 245 | /*** second row ***/ |
| 246 | case AIRPORT + 6: |
| 247 | *deltaHPtr = 0; *deltaVPtr = -1; return (6); |
| 248 | case AIRPORT + 7: |
| 249 | *deltaHPtr = -1; *deltaVPtr = -1; return (6); |
| 250 | case AIRPORT + 8: |
| 251 | *deltaHPtr = -2; *deltaVPtr = -1; return (6); |
| 252 | case AIRPORT + 9: |
| 253 | *deltaHPtr = -3; *deltaVPtr = -1; return (6); |
| 254 | |
| 255 | /*** third row ***/ |
| 256 | case AIRPORT + 12: |
| 257 | *deltaHPtr = 0; *deltaVPtr = -2; return (6); |
| 258 | case AIRPORT + 13: |
| 259 | *deltaHPtr = -1; *deltaVPtr = -2; return (6); |
| 260 | case AIRPORT + 14: |
| 261 | *deltaHPtr = -2; *deltaVPtr = -2; return (6); |
| 262 | case AIRPORT + 15: |
| 263 | *deltaHPtr = -3; *deltaVPtr = -2; return (6); |
| 264 | |
| 265 | /*** fourth row ***/ |
| 266 | case AIRPORT + 18: |
| 267 | *deltaHPtr = 0; *deltaVPtr = -3; return (6); |
| 268 | case AIRPORT + 19: |
| 269 | *deltaHPtr = -1; *deltaVPtr = -3; return (6); |
| 270 | case AIRPORT + 20: |
| 271 | *deltaHPtr = -2; *deltaVPtr = -3; return (6); |
| 272 | case AIRPORT + 21: |
| 273 | *deltaHPtr = -3; *deltaVPtr = -3; return (6); |
| 274 | |
| 275 | default: |
| 276 | *deltaHPtr = 0; *deltaVPtr = 0; return (0); |
| 277 | } |
| 278 | } |
| 279 | |
| 280 | |
| 281 | short |
| 282 | tally(short tileValue) |
| 283 | { |
| 284 | /* can we autobulldoze this tile? */ |
| 285 | if (((tileValue >= FIRSTRIVEDGE) && |
| 286 | (tileValue <= LASTRUBBLE)) || |
| 287 | ((tileValue >= (POWERBASE + 2)) && |
| 288 | (tileValue <= (POWERBASE + 12))) || |
| 289 | ((tileValue >= TINYEXP) && |
| 290 | (tileValue <= (LASTTINYEXP + 2)))) { /* ??? */ |
| 291 | return (1); |
| 292 | } else { |
| 293 | return (0); |
| 294 | } |
| 295 | } |
| 296 | |
| 297 | |
| 298 | short |
| 299 | checkSize(short temp) |
| 300 | { |
| 301 | /* check for the normal com, resl, ind 3x3 zones & the fireDept & PoliceDept */ |
| 302 | if (((temp >= (RESBASE - 1)) && (temp <= (PORTBASE - 1))) || |
| 303 | ((temp >= (LASTPOWERPLANT + 1)) && (temp <= (POLICESTATION + 4)))) { |
| 304 | return (3); |
| 305 | } else if (((temp >= PORTBASE) && (temp <= LASTPORT)) || |
| 306 | ((temp >= COALBASE) && (temp <= LASTPOWERPLANT)) || |
| 307 | ((temp >= STADIUMBASE) && (temp <= LASTZONE))) { |
| 308 | return (4); |
| 309 | } |
| 310 | return (0); |
| 311 | } |
| 312 | |
| 313 | |
| 314 | /* 3x3 */ |
| 315 | |
| 316 | |
| 317 | void |
| 318 | check3x3border(short xMap, short yMap) |
| 319 | { |
| 320 | short xPos, yPos; |
| 321 | short cnt; |
| 322 | |
| 323 | xPos = xMap; yPos = yMap - 1; |
| 324 | for (cnt = 0; cnt < 3; cnt++) { |
| 325 | /*** this will do the upper bordering row ***/ |
| 326 | ConnecTile(xPos, yPos, &Map[xPos][yPos], 0); |
| 327 | xPos++; |
| 328 | } |
| 329 | |
| 330 | xPos = xMap - 1; yPos = yMap; |
| 331 | for (cnt = 0; cnt < 3; cnt++) { |
| 332 | /*** this will do the left bordering row ***/ |
| 333 | ConnecTile(xPos, yPos, &Map[xPos][yPos], 0); |
| 334 | yPos++; |
| 335 | } |
| 336 | |
| 337 | xPos = xMap; yPos = yMap + 3; |
| 338 | for (cnt = 0; cnt < 3; cnt++) { |
| 339 | /*** this will do the bottom bordering row ***/ |
| 340 | ConnecTile(xPos, yPos, &Map[xPos][yPos], 0); |
| 341 | xPos++; |
| 342 | } |
| 343 | |
| 344 | xPos = xMap + 3; yPos = yMap; |
| 345 | for (cnt = 0; cnt < 3; cnt++) { |
| 346 | /*** this will do the right bordering row ***/ |
| 347 | ConnecTile(xPos, yPos, &Map[xPos][yPos], 0); |
| 348 | yPos++; |
| 349 | } |
| 350 | } |
| 351 | |
| 352 | |
| 353 | int |
| 354 | check3x3(SimView *view, short mapH, short mapV, short base, short tool) |
| 355 | { |
| 356 | register short rowNum, columnNum; |
| 357 | register short holdMapH, holdMapV; |
| 358 | short xPos, yPos; |
| 359 | short cost = 0; |
| 360 | short tileValue; |
| 361 | short flag; |
| 362 | |
| 363 | mapH--; mapV--; |
| 364 | if ((mapH < 0) || (mapH > (WORLD_X - 3)) || |
| 365 | (mapV < 0) || (mapV > (WORLD_Y - 3))) { |
| 366 | return -1; |
| 367 | } |
| 368 | |
| 369 | xPos = holdMapH = mapH; |
| 370 | yPos = holdMapV = mapV; |
| 371 | |
| 372 | flag = 1; |
| 373 | |
| 374 | for (rowNum = 0; rowNum <= 2; rowNum++) { |
| 375 | mapH = holdMapH; |
| 376 | |
| 377 | for (columnNum = 0; columnNum <= 2; columnNum++) { |
| 378 | tileValue = Map[mapH++][mapV] & LOMASK; |
| 379 | |
| 380 | if (autoBulldoze) { |
| 381 | /* if autoDoze is enabled, add up the cost of bulldozed tiles */ |
| 382 | if (tileValue != 0) { |
| 383 | if (tally(tileValue)) { |
| 384 | cost++; |
| 385 | } else { |
| 386 | flag = 0; |
| 387 | } |
| 388 | } |
| 389 | } else { |
| 390 | /* check and see if the tile is clear or not */ |
| 391 | if (tileValue != 0) { |
| 392 | flag = 0; |
| 393 | } |
| 394 | } |
| 395 | } |
| 396 | mapV++; |
| 397 | } |
| 398 | |
| 399 | if (flag == 0) { |
| 400 | return -1; |
| 401 | } |
| 402 | |
| 403 | cost += CostOf[tool]; |
| 404 | |
| 405 | if ((TotalFunds - cost) < 0) { |
| 406 | return -2; |
| 407 | } |
| 408 | |
| 409 | if ((Players > 1) && |
| 410 | (OverRide == 0) && |
| 411 | (cost >= Expensive) && |
| 412 | (view != NULL) && |
| 413 | (view->super_user == 0)) { |
| 414 | return -3; |
| 415 | } |
| 416 | |
| 417 | /* take care of the money situtation here */ |
| 418 | Spend(cost); |
| 419 | UpdateFunds(); |
| 420 | |
| 421 | mapV = holdMapV; |
| 422 | |
| 423 | for (rowNum = 0; rowNum <= 2; rowNum++) { |
| 424 | mapH = holdMapH; |
| 425 | |
| 426 | for (columnNum = 0; columnNum <= 2; columnNum++) { |
| 427 | if (columnNum == 1 && rowNum == 1) { |
| 428 | Map[mapH++][mapV] = base + BNCNBIT + ZONEBIT; |
| 429 | } else { |
| 430 | Map[mapH++][mapV] = base + BNCNBIT; |
| 431 | } |
| 432 | base++; |
| 433 | } |
| 434 | mapV++; |
| 435 | } |
| 436 | check3x3border(xPos, yPos); |
| 437 | return 1; |
| 438 | } |
| 439 | |
| 440 | |
| 441 | /* 4x4 */ |
| 442 | |
| 443 | |
| 444 | void |
| 445 | check4x4border(short xMap, short yMap) |
| 446 | { |
| 447 | short *tilePtr; |
| 448 | short xPos, yPos; |
| 449 | short cnt; |
| 450 | |
| 451 | xPos = xMap; yPos = yMap - 1; |
| 452 | for (cnt = 0; cnt < 4; cnt++) { |
| 453 | /* this will do the upper bordering row */ |
| 454 | tilePtr = &Map[xPos][yPos]; |
| 455 | ConnecTile(xPos, yPos, tilePtr, 0); |
| 456 | xPos++; |
| 457 | } |
| 458 | |
| 459 | xPos = xMap - 1; yPos = yMap; |
| 460 | for (cnt = 0; cnt < 4; cnt++) { |
| 461 | /* this will do the left bordering row */ |
| 462 | tilePtr = &Map[xPos][yPos]; |
| 463 | ConnecTile(xPos, yPos, tilePtr, 0); |
| 464 | yPos++; |
| 465 | } |
| 466 | |
| 467 | xPos = xMap; yPos = yMap + 4; |
| 468 | for (cnt = 0; cnt < 4;cnt++) { |
| 469 | /* this will do the bottom bordering row */ |
| 470 | tilePtr = &Map[xPos][yPos]; |
| 471 | ConnecTile(xPos, yPos, tilePtr, 0); |
| 472 | xPos++; |
| 473 | } |
| 474 | |
| 475 | xPos = xMap + 4; yPos = yMap; |
| 476 | for (cnt = 0; cnt < 4; cnt++) { |
| 477 | /* this will do the right bordering row */ |
| 478 | tilePtr = &Map[xPos][yPos]; |
| 479 | ConnecTile(xPos, yPos, tilePtr, 0); |
| 480 | yPos++; |
| 481 | } |
| 482 | } |
| 483 | |
| 484 | |
| 485 | short |
| 486 | check4x4(SimView *view, short mapH, short mapV, |
| 487 | short base, short aniFlag, short tool) |
| 488 | { |
| 489 | register short rowNum, columnNum; |
| 490 | short h, v; |
| 491 | short holdMapH; |
| 492 | short xMap, yMap; |
| 493 | short tileValue; |
| 494 | short flag; |
| 495 | short cost = 0; |
| 496 | |
| 497 | mapH--; mapV--; |
| 498 | if ((mapH < 0) || (mapH > (WORLD_X - 4)) || |
| 499 | (mapV < 0) || (mapV > (WORLD_Y - 4))) { |
| 500 | return -1; |
| 501 | } |
| 502 | |
| 503 | h = xMap = holdMapH = mapH; |
| 504 | v = yMap = mapV; |
| 505 | |
| 506 | flag = 1; |
| 507 | |
| 508 | for (rowNum = 0; rowNum <= 3; rowNum++) { |
| 509 | mapH = holdMapH; |
| 510 | |
| 511 | for (columnNum = 0; columnNum <= 3; columnNum++) { |
| 512 | tileValue = Map[mapH++][mapV] & LOMASK; |
| 513 | |
| 514 | if (autoBulldoze) { |
| 515 | /* if autoDoze is enabled, add up the cost of bulldozed tiles */ |
| 516 | if (tileValue != 0) { |
| 517 | if (tally(tileValue)) { |
| 518 | cost++; |
| 519 | } else { |
| 520 | flag = 0; |
| 521 | } |
| 522 | } |
| 523 | } else { |
| 524 | /* check and see if the tile is clear or not */ |
| 525 | if (tileValue != 0) { |
| 526 | flag = 0; |
| 527 | } |
| 528 | } |
| 529 | } |
| 530 | mapV++; |
| 531 | } |
| 532 | |
| 533 | if (flag == 0) { |
| 534 | return -1; |
| 535 | } |
| 536 | |
| 537 | cost += CostOf[tool]; |
| 538 | |
| 539 | if ((TotalFunds - cost) < 0) { |
| 540 | return -2; |
| 541 | } |
| 542 | |
| 543 | if ((Players > 1) && |
| 544 | (OverRide == 0) && |
| 545 | (cost >= Expensive) && |
| 546 | (view != NULL) && |
| 547 | (view->super_user == 0)) { |
| 548 | return -3; |
| 549 | } |
| 550 | |
| 551 | /* take care of the money situtation here */ |
| 552 | Spend(cost); |
| 553 | UpdateFunds(); |
| 554 | |
| 555 | mapV = v; holdMapH = h; |
| 556 | |
| 557 | for (rowNum = 0; rowNum <= 3; rowNum++) { |
| 558 | mapH = holdMapH; |
| 559 | |
| 560 | for (columnNum = 0; columnNum <= 3; columnNum++) { |
| 561 | if (columnNum == 1 && rowNum == 1) |
| 562 | Map[mapH++][mapV] = base + BNCNBIT + ZONEBIT; |
| 563 | else if (columnNum == 1 && rowNum == 2 && aniFlag) |
| 564 | Map[mapH++][mapV] = base + BNCNBIT + ANIMBIT; |
| 565 | else |
| 566 | Map[mapH++][mapV] = base + BNCNBIT; |
| 567 | base++; |
| 568 | } |
| 569 | mapV++; |
| 570 | } |
| 571 | check4x4border(xMap, yMap); |
| 572 | return 1; |
| 573 | } |
| 574 | |
| 575 | |
| 576 | /* 6x6 */ |
| 577 | |
| 578 | |
| 579 | void |
| 580 | check6x6border(short xMap, short yMap) |
| 581 | { |
| 582 | short xPos, yPos; |
| 583 | short cnt; |
| 584 | |
| 585 | xPos = xMap; yPos = yMap - 1; |
| 586 | for (cnt = 0; cnt < 6; cnt++) { |
| 587 | /* this will do the upper bordering row */ |
| 588 | ConnecTile(xPos, yPos, &Map[xPos][yPos], 0); |
| 589 | xPos++; |
| 590 | } |
| 591 | |
| 592 | xPos = xMap - 1; yPos = yMap; |
| 593 | for (cnt=0; cnt < 6; cnt++) { |
| 594 | /* this will do the left bordering row */ |
| 595 | ConnecTile(xPos, yPos, &Map[xPos][yPos], 0); |
| 596 | yPos++; |
| 597 | } |
| 598 | |
| 599 | xPos = xMap; yPos = yMap + 6; |
| 600 | for (cnt = 0; cnt < 6; cnt++) { |
| 601 | /* this will do the bottom bordering row */ |
| 602 | ConnecTile(xPos, yPos, &Map[xPos][yPos], 0); |
| 603 | xPos++; |
| 604 | } |
| 605 | |
| 606 | xPos = xMap + 6; yPos = yMap; |
| 607 | for (cnt = 0; cnt < 6; cnt++) { |
| 608 | /* this will do the right bordering row */ |
| 609 | ConnecTile(xPos, yPos, &Map[xPos][yPos], 0); |
| 610 | yPos++; |
| 611 | } |
| 612 | } |
| 613 | |
| 614 | |
| 615 | short |
| 616 | check6x6(SimView *view, short mapH, short mapV, short base, short tool) |
| 617 | { |
| 618 | register short rowNum, columnNum; |
| 619 | short h, v; |
| 620 | short holdMapH; |
| 621 | short xMap, yMap; |
| 622 | short flag; |
| 623 | short tileValue; |
| 624 | short cost = 0; |
| 625 | |
| 626 | mapH--; mapV--; |
| 627 | if ((mapH < 0) || (mapH > (WORLD_X - 6)) || |
| 628 | (mapV < 0) || (mapV > (WORLD_Y - 6))) |
| 629 | return -1; |
| 630 | |
| 631 | h = xMap = holdMapH = mapH; |
| 632 | v = yMap = mapV; |
| 633 | |
| 634 | flag = 1; |
| 635 | |
| 636 | for (rowNum = 0; rowNum <= 5; rowNum++) { |
| 637 | mapH = holdMapH; |
| 638 | |
| 639 | for (columnNum = 0; columnNum <= 5; columnNum++) { |
| 640 | tileValue = Map[mapH++][mapV] & LOMASK; |
| 641 | |
| 642 | if (autoBulldoze) { |
| 643 | /* if autoDoze is enabled, add up the cost of bulldozed tiles */ |
| 644 | if (tileValue != 0) { |
| 645 | if (tally(tileValue)) { |
| 646 | cost++; |
| 647 | } else { |
| 648 | flag = 0; |
| 649 | } |
| 650 | } |
| 651 | } else { |
| 652 | /* check and see if the tile is clear or not */ |
| 653 | if (tileValue != 0) { |
| 654 | flag = 0; |
| 655 | } |
| 656 | } |
| 657 | } |
| 658 | mapV++; |
| 659 | } |
| 660 | |
| 661 | if (flag == 0) { |
| 662 | return -1; |
| 663 | } |
| 664 | |
| 665 | cost += CostOf[tool]; |
| 666 | |
| 667 | if ((TotalFunds - cost) < 0) { |
| 668 | return -2; |
| 669 | } |
| 670 | |
| 671 | if ((Players > 1) && |
| 672 | (OverRide == 0) && |
| 673 | (cost >= Expensive) && |
| 674 | (view != NULL) && |
| 675 | (view->super_user == 0)) { |
| 676 | return -3; |
| 677 | } |
| 678 | |
| 679 | /* take care of the money situtation here */ |
| 680 | Spend(cost); |
| 681 | UpdateFunds(); |
| 682 | |
| 683 | mapV = v; holdMapH = h; |
| 684 | |
| 685 | for (rowNum = 0; rowNum <= 5; rowNum++) { |
| 686 | mapH = holdMapH; |
| 687 | |
| 688 | for (columnNum = 0; columnNum <= 5; columnNum++) { |
| 689 | if (columnNum == 1 && rowNum == 1) { |
| 690 | Map[mapH++][mapV] = base + BNCNBIT + ZONEBIT; |
| 691 | } else { |
| 692 | Map[mapH++][mapV] = base + BNCNBIT; |
| 693 | } |
| 694 | base++; |
| 695 | } |
| 696 | mapV++; |
| 697 | } |
| 698 | check6x6border(xMap, yMap); |
| 699 | return 1; |
| 700 | } |
| 701 | |
| 702 | |
| 703 | /* QUERY */ |
| 704 | |
| 705 | |
| 706 | /* search table for zone status string match */ |
| 707 | static short idArray[28] = { |
| 708 | DIRT, RIVER, TREEBASE, RUBBLE, |
| 709 | FLOOD, RADTILE, FIRE, ROADBASE, |
| 710 | POWERBASE, RAILBASE, RESBASE, COMBASE, |
| 711 | INDBASE, PORTBASE, AIRPORTBASE, COALBASE, |
| 712 | FIRESTBASE, POLICESTBASE, STADIUMBASE, NUCLEARBASE, |
| 713 | 827, 832, FOUNTAIN, INDBASE2, |
| 714 | FOOTBALLGAME1, VBRDG0, 952, 956 |
| 715 | }; |
| 716 | |
| 717 | /* |
| 718 | 0, 2, 21, 44, |
| 719 | 48, 52, 53, 64, |
| 720 | 208, 224, 240, 423, |
| 721 | 612, 693, 709, 745, |
| 722 | 761, 770, 779, 811, |
| 723 | 827, 832, 840, 844, |
| 724 | 932, 948, 952, 956 |
| 725 | |
| 726 | Clear, Water, Trees, Rubble, |
| 727 | Flood, Radioactive Waste, Fire, Road, |
| 728 | Power, Rail, Residential, Commercial, |
| 729 | Industrial, Port, AirPort, Coal Power, |
| 730 | Fire Department, Police Department, Stadium, Nuclear Power, |
| 731 | Draw Bridge, Radar Dish, Fountain, Industrial, |
| 732 | 49er's 38 Bears 3, Draw Bridge, Ur 238 |
| 733 | */ |
| 734 | |
| 735 | |
| 736 | int getDensityStr(short catNo, short mapH, short mapV) |
| 737 | { |
| 738 | int z; |
| 739 | |
| 740 | switch(catNo) { |
| 741 | case 0: |
| 742 | z = PopDensity[mapH >>1][mapV >>1]; |
| 743 | z = z >> 6; |
| 744 | z = z & 3; |
| 745 | return (z); |
| 746 | case 1: |
| 747 | z = LandValueMem[mapH >>1][mapV >>1]; |
| 748 | if (z < 30) return (4); |
| 749 | if (z < 80) return (5); |
| 750 | if (z < 150) return (6); |
| 751 | return (7); |
| 752 | case 2: |
| 753 | z = CrimeMem[mapH >>1][mapV >>1]; |
| 754 | z = z >> 6; |
| 755 | z = z & 3; |
| 756 | return (z + 8); |
| 757 | case 3: |
| 758 | z = PollutionMem[mapH >>1][mapV >>1]; |
| 759 | if ((z < 64) && (z > 0)) return (13); |
| 760 | z = z >> 6; |
| 761 | z = z & 3; |
| 762 | return (z + 12); |
| 763 | case 4: |
| 764 | z = RateOGMem[mapH >>3][mapV >>3]; |
| 765 | if (z < 0) return (16); |
| 766 | if (z == 0) return (17); |
| 767 | if (z > 100) return (19); |
| 768 | return (18); |
| 769 | } |
| 770 | return 0; |
| 771 | } |
| 772 | |
| 773 | |
| 774 | void |
| 775 | doZoneStatus(short mapH, short mapV) |
| 776 | { |
| 777 | char localStr[256]; |
| 778 | char statusStr[5][256]; |
| 779 | short id; |
| 780 | short x; |
| 781 | short tileNum; |
| 782 | short found; |
| 783 | |
| 784 | tileNum = Map[mapH][mapV] & LOMASK; |
| 785 | |
| 786 | if (tileNum >= COALSMOKE1 && tileNum < FOOTBALLGAME1) |
| 787 | tileNum = COALBASE; |
| 788 | |
| 789 | found = 1; |
| 790 | for (x = 1; x < 29 && found; x++) { |
| 791 | if (tileNum < idArray[x]) { |
| 792 | found = 0; |
| 793 | } |
| 794 | } |
| 795 | x--; |
| 796 | |
| 797 | if (x < 1 || x > 28) |
| 798 | x = 28; |
| 799 | |
| 800 | GetIndString(localStr, 219, x); |
| 801 | |
| 802 | for (x = 0; x < 5; x++) { |
| 803 | id = getDensityStr(x, mapH, mapV); |
| 804 | id++; |
| 805 | if (id <= 0) id = 1; |
| 806 | if (id > 20) id = 20; |
| 807 | GetIndString(statusStr[x], 202, id); |
| 808 | } |
| 809 | |
| 810 | DoShowZoneStatus(localStr, statusStr[0], statusStr[1], |
| 811 | statusStr[2], statusStr[3], statusStr[4], mapH, mapV); |
| 812 | } |
| 813 | |
| 814 | |
| 815 | void |
| 816 | DoShowZoneStatus(char *str, char *s0, char *s1, char *s2, char *s3, char *s4, |
| 817 | int x, int y) |
| 818 | { |
| 819 | char buf[1024]; |
| 820 | |
| 821 | sprintf(buf, "UIShowZoneStatus {%s} {%s} {%s} {%s} {%s} {%s} %d %d", |
| 822 | str, s0, s1, s2, s3, s4, x, y); |
| 823 | Eval(buf); |
| 824 | } |
| 825 | |
| 826 | |
| 827 | /* comefrom: processWand */ |
| 828 | void |
| 829 | put3x3Rubble(short x, short y) |
| 830 | { |
| 831 | register int xx, yy, zz; |
| 832 | |
| 833 | for (xx = x - 1; xx < x + 2; xx++) { |
| 834 | for (yy = y - 1; yy < y + 2; yy++) { |
| 835 | if (TestBounds(xx, yy)) { |
| 836 | zz = Map[xx][yy] & LOMASK; |
| 837 | if ((zz != RADTILE) && (zz != 0)) { |
| 838 | Map[xx][yy] = |
| 839 | (DoAnimation |
| 840 | ? (TINYEXP + Rand(2)) |
| 841 | : SOMETINYEXP) |
| 842 | | ANIMBIT | BULLBIT; |
| 843 | } |
| 844 | } |
| 845 | } |
| 846 | } |
| 847 | } |
| 848 | |
| 849 | |
| 850 | /* comefrom: processWand */ |
| 851 | void |
| 852 | put4x4Rubble(short x, short y) |
| 853 | { |
| 854 | register int xx, yy, zz; |
| 855 | |
| 856 | for (xx = x - 1; xx < x + 3; xx++) { |
| 857 | for (yy = y - 1; yy < y + 3; yy++) { |
| 858 | if (TestBounds(xx, yy)) { |
| 859 | zz = Map[xx][yy] & LOMASK; |
| 860 | if ((zz != RADTILE) && (zz != 0)) { |
| 861 | Map[xx][yy] = |
| 862 | (DoAnimation |
| 863 | ? (TINYEXP + Rand(2)) |
| 864 | : SOMETINYEXP) |
| 865 | | ANIMBIT | BULLBIT; |
| 866 | } |
| 867 | } |
| 868 | } |
| 869 | } |
| 870 | } |
| 871 | |
| 872 | |
| 873 | /* comefrom: processWand */ |
| 874 | void |
| 875 | put6x6Rubble(short x, short y) |
| 876 | { |
| 877 | register int xx, yy, zz; |
| 878 | |
| 879 | for (xx = x - 1; xx < x + 5; xx++) { |
| 880 | for (yy = y - 1; yy < y + 5; yy++) { |
| 881 | if (TestBounds(xx, yy)) { |
| 882 | zz = Map[xx][yy] & LOMASK; |
| 883 | if ((zz != RADTILE) && (zz != 0)) { |
| 884 | Map[xx][yy] = |
| 885 | (DoAnimation |
| 886 | ? (TINYEXP + Rand(2)) |
| 887 | : SOMETINYEXP) |
| 888 | | ANIMBIT | BULLBIT; |
| 889 | } |
| 890 | } |
| 891 | } |
| 892 | } |
| 893 | } |
| 894 | |
| 895 | |
| 896 | void |
| 897 | DidTool(SimView *view, char *name, short x, short y) |
| 898 | { |
| 899 | char buf[256]; |
| 900 | |
| 901 | if (view != NULL) { |
| 902 | sprintf(buf, "UIDidTool%s %s %d %d", |
| 903 | name, Tk_PathName(view->tkwin), x, y); |
| 904 | Eval(buf); |
| 905 | } |
| 906 | } |
| 907 | |
| 908 | |
| 909 | void |
| 910 | DoSetWandState(SimView *view, short state) |
| 911 | { |
| 912 | char buf[256]; |
| 913 | |
| 914 | sprintf(buf, "UISetToolState %s %d", Tk_PathName(view->tkwin), state); |
| 915 | Eval(buf); |
| 916 | } |
| 917 | |
| 918 | |
| 919 | /************************************************************************/ |
| 920 | /* TOOLS */ |
| 921 | |
| 922 | |
| 923 | int |
| 924 | query_tool(SimView *view, short x, short y) |
| 925 | { |
| 926 | if ((x < 0) || (x > (WORLD_X - 1)) || |
| 927 | (y < 0) || (y > (WORLD_Y - 1))) { |
| 928 | return -1; |
| 929 | } |
| 930 | |
| 931 | doZoneStatus(x, y); |
| 932 | DidTool(view, "Qry", x, y); |
| 933 | return 1; |
| 934 | } |
| 935 | |
| 936 | |
| 937 | int |
| 938 | bulldozer_tool(SimView *view, short x, short y) |
| 939 | { |
| 940 | unsigned short currTile, temp; |
| 941 | short zoneSize, deltaH, deltaV; |
| 942 | int result = 1; |
| 943 | |
| 944 | if ((x < 0) || (x > (WORLD_X - 1)) || |
| 945 | (y < 0) || (y > (WORLD_Y - 1))) { |
| 946 | return -1; |
| 947 | } |
| 948 | |
| 949 | currTile = Map[x][y]; |
| 950 | temp = currTile & LOMASK; |
| 951 | |
| 952 | if (currTile & ZONEBIT) { /* zone center bit is set */ |
| 953 | if (TotalFunds > 0) { |
| 954 | Spend(1); |
| 955 | switch (checkSize(temp)) { |
| 956 | case 3: |
| 957 | MakeSound("city", "Explosion-High"); |
| 958 | put3x3Rubble(x, y); |
| 959 | break; |
| 960 | |
| 961 | case 4: |
| 962 | put4x4Rubble(x, y); |
| 963 | MakeSound("city", "Explosion-Low"); |
| 964 | break; |
| 965 | |
| 966 | case 6: |
| 967 | MakeSound("city", "Explosion-High"); |
| 968 | MakeSound("city", "Explosion-Low"); |
| 969 | put6x6Rubble(x, y); |
| 970 | break; |
| 971 | |
| 972 | default: |
| 973 | break; |
| 974 | } |
| 975 | } |
| 976 | } else if ((zoneSize = checkBigZone(temp, &deltaH, &deltaV))) { |
| 977 | if (TotalFunds > 0) { |
| 978 | Spend(1); |
| 979 | switch (zoneSize) { |
| 980 | case 3: |
| 981 | MakeSound("city", "Explosion-High"); |
| 982 | break; |
| 983 | |
| 984 | case 4: |
| 985 | MakeSound("city", "Explosion-Low"); |
| 986 | put4x4Rubble(x + deltaH, y + deltaV); |
| 987 | break; |
| 988 | |
| 989 | case 6: |
| 990 | MakeSound("city", "Explosion-High"); |
| 991 | MakeSound("city", "Explosion-Low"); |
| 992 | put6x6Rubble(x + deltaH, y + deltaV); |
| 993 | break; |
| 994 | } |
| 995 | } |
| 996 | } else { |
| 997 | if (temp == RIVER || temp == REDGE || temp == CHANNEL) { |
| 998 | if (TotalFunds >= 6) { |
| 999 | result = ConnecTile(x, y, &Map[x][y], 1); |
| 1000 | if (temp != (Map[x][y] & LOMASK)) { |
| 1001 | Spend(5); |
| 1002 | } |
| 1003 | } else { |
| 1004 | result = 0; |
| 1005 | } |
| 1006 | } else { |
| 1007 | result = ConnecTile(x, y, &Map[x][y], 1); |
| 1008 | } |
| 1009 | } |
| 1010 | UpdateFunds(); |
| 1011 | if (result == 1) { |
| 1012 | DidTool(view, "Dozr", x, y); |
| 1013 | } |
| 1014 | return result; |
| 1015 | } |
| 1016 | |
| 1017 | |
| 1018 | int |
| 1019 | road_tool(SimView *view, short x, short y) |
| 1020 | { |
| 1021 | int result; |
| 1022 | |
| 1023 | if ((x < 0) || (x > (WORLD_X - 1)) || |
| 1024 | (y < 0) || (y > (WORLD_Y - 1))) { |
| 1025 | return -1; |
| 1026 | } |
| 1027 | |
| 1028 | result = ConnecTile(x, y, &Map[x][y], 2); |
| 1029 | UpdateFunds(); |
| 1030 | if (result == 1) { |
| 1031 | DidTool(view, "Road", x, y); |
| 1032 | } |
| 1033 | return result; |
| 1034 | } |
| 1035 | |
| 1036 | |
| 1037 | int |
| 1038 | rail_tool(SimView *view, short x, short y) |
| 1039 | { |
| 1040 | int result; |
| 1041 | |
| 1042 | if ((x < 0) || (x > (WORLD_X - 1)) || |
| 1043 | (y < 0) || (y > (WORLD_Y - 1))) { |
| 1044 | return -1; |
| 1045 | } |
| 1046 | |
| 1047 | result = ConnecTile(x, y, &Map[x][y], 3); |
| 1048 | UpdateFunds(); |
| 1049 | if (result == 1) { |
| 1050 | DidTool(view, "Rail", x, y); |
| 1051 | } |
| 1052 | return result; |
| 1053 | } |
| 1054 | |
| 1055 | |
| 1056 | int |
| 1057 | wire_tool(SimView *view, short x, short y) |
| 1058 | { |
| 1059 | int result; |
| 1060 | |
| 1061 | if ((x < 0) || (x > (WORLD_X - 1)) || |
| 1062 | (y < 0) || (y > (WORLD_Y - 1))) { |
| 1063 | return -1; |
| 1064 | } |
| 1065 | |
| 1066 | result = ConnecTile(x, y, &Map[x][y], 4); |
| 1067 | UpdateFunds(); |
| 1068 | if (result == 1) { |
| 1069 | DidTool(view, "Wire", x, y); |
| 1070 | } |
| 1071 | return result; |
| 1072 | } |
| 1073 | |
| 1074 | |
| 1075 | int |
| 1076 | park_tool(SimView *view, short x, short y) |
| 1077 | { |
| 1078 | int result; |
| 1079 | |
| 1080 | if ((x < 0) || (x > (WORLD_X - 1)) || |
| 1081 | (y < 0) || (y > (WORLD_Y - 1))) |
| 1082 | return -1; |
| 1083 | |
| 1084 | result = putDownPark(view, x, y); |
| 1085 | if (result == 1) { |
| 1086 | DidTool(view, "Park", x, y); |
| 1087 | } |
| 1088 | return result; |
| 1089 | } |
| 1090 | |
| 1091 | |
| 1092 | int |
| 1093 | residential_tool(SimView *view, short x, short y) |
| 1094 | { |
| 1095 | int result; |
| 1096 | |
| 1097 | if ((x < 0) || (x > (WORLD_X - 1)) || |
| 1098 | (y < 0) || (y > (WORLD_Y - 1))) { |
| 1099 | return -1; |
| 1100 | } |
| 1101 | |
| 1102 | result = check3x3(view, x, y, RESBASE, residentialState); |
| 1103 | if (result == 1) { |
| 1104 | DidTool(view, "Res", x, y); |
| 1105 | } |
| 1106 | return result; |
| 1107 | } |
| 1108 | |
| 1109 | |
| 1110 | int |
| 1111 | commercial_tool(SimView *view, short x, short y) |
| 1112 | { |
| 1113 | int result; |
| 1114 | |
| 1115 | if ((x < 0) || (x > (WORLD_X - 1)) || |
| 1116 | (y < 0) || (y > (WORLD_Y - 1))) { |
| 1117 | return -1; |
| 1118 | } |
| 1119 | |
| 1120 | result = check3x3(view, x, y, COMBASE, commercialState); |
| 1121 | if (result == 1) { |
| 1122 | DidTool(view, "Com", x, y); |
| 1123 | } |
| 1124 | return result; |
| 1125 | } |
| 1126 | |
| 1127 | |
| 1128 | int |
| 1129 | industrial_tool(SimView *view, short x, short y) |
| 1130 | { |
| 1131 | int result; |
| 1132 | |
| 1133 | if ((x < 0) || (x > (WORLD_X - 1)) || |
| 1134 | (y < 0) || (y > (WORLD_Y - 1))) { |
| 1135 | return -1; |
| 1136 | } |
| 1137 | |
| 1138 | result = check3x3(view, x, y, INDBASE, industrialState); |
| 1139 | if (result == 1) { |
| 1140 | DidTool(view, "Ind", x, y); |
| 1141 | } |
| 1142 | return result; |
| 1143 | } |
| 1144 | |
| 1145 | |
| 1146 | int |
| 1147 | police_dept_tool(SimView *view, short x, short y) |
| 1148 | { |
| 1149 | int result; |
| 1150 | |
| 1151 | if ((x < 0) || (x > (WORLD_X - 1)) || |
| 1152 | (y < 0) || (y > (WORLD_Y - 1))) { |
| 1153 | return -1; |
| 1154 | } |
| 1155 | |
| 1156 | result = check3x3(view, x, y, POLICESTBASE, policeState); |
| 1157 | if (result == 1) { |
| 1158 | DidTool(view, "Pol", x, y); |
| 1159 | } |
| 1160 | return result; |
| 1161 | } |
| 1162 | |
| 1163 | |
| 1164 | int |
| 1165 | fire_dept_tool(SimView *view, short x, short y) |
| 1166 | { |
| 1167 | int result; |
| 1168 | |
| 1169 | if ((x < 0) || (x > (WORLD_X - 1)) || |
| 1170 | (y < 0) || (y > (WORLD_Y - 1))) { |
| 1171 | return -1; |
| 1172 | } |
| 1173 | |
| 1174 | result = check3x3(view, x, y, FIRESTBASE, fireState); |
| 1175 | if (result == 1) { |
| 1176 | DidTool(view, "Fire", x, y); |
| 1177 | } |
| 1178 | return result; |
| 1179 | } |
| 1180 | |
| 1181 | |
| 1182 | int |
| 1183 | stadium_tool(SimView *view, short x, short y) |
| 1184 | { |
| 1185 | int result; |
| 1186 | |
| 1187 | if ((x < 0) || (x > (WORLD_X - 1)) || |
| 1188 | (y < 0) || (y > (WORLD_Y - 1))) { |
| 1189 | return -1; |
| 1190 | } |
| 1191 | |
| 1192 | result = check4x4(view, x, y, STADIUMBASE, 0, stadiumState); |
| 1193 | if (result == 1) { |
| 1194 | DidTool(view, "Stad", x, y); |
| 1195 | } |
| 1196 | return result; |
| 1197 | } |
| 1198 | |
| 1199 | |
| 1200 | int |
| 1201 | coal_power_plant_tool(SimView *view, short x, short y) |
| 1202 | { |
| 1203 | int result; |
| 1204 | |
| 1205 | if ((x < 0) || (x > (WORLD_X - 1)) || |
| 1206 | (y < 0) || (y > (WORLD_Y - 1))) { |
| 1207 | return -1; |
| 1208 | } |
| 1209 | |
| 1210 | result = check4x4(view, x, y, COALBASE, 1, powerState); |
| 1211 | if (result == 1) { |
| 1212 | DidTool(view, "Coal", x, y); |
| 1213 | } |
| 1214 | return result; |
| 1215 | } |
| 1216 | |
| 1217 | |
| 1218 | int |
| 1219 | nuclear_power_plant_tool(SimView *view, short x, short y) |
| 1220 | { |
| 1221 | int result; |
| 1222 | |
| 1223 | if ((x < 0) || (x > (WORLD_X - 1)) || |
| 1224 | (y < 0) || (y > (WORLD_Y - 1))) { |
| 1225 | return -1; |
| 1226 | } |
| 1227 | |
| 1228 | result = check4x4(view, x, y, NUCLEARBASE, 1, nuclearState); |
| 1229 | if (result == 1) { |
| 1230 | DidTool(view, "Nuc", x, y); |
| 1231 | } |
| 1232 | return result; |
| 1233 | } |
| 1234 | |
| 1235 | |
| 1236 | int |
| 1237 | seaport_tool(SimView *view, short x, short y) |
| 1238 | { |
| 1239 | int result; |
| 1240 | |
| 1241 | if ((x < 0) || (x > (WORLD_X - 1)) || |
| 1242 | (y < 0) || (y > (WORLD_Y - 1))) { |
| 1243 | return -1; |
| 1244 | } |
| 1245 | |
| 1246 | result = check4x4(view, x, y, PORTBASE, 0, seaportState); |
| 1247 | if (result == 1) { |
| 1248 | DidTool(view, "Seap", x, y); |
| 1249 | } |
| 1250 | return result; |
| 1251 | } |
| 1252 | |
| 1253 | |
| 1254 | int |
| 1255 | airport_tool(SimView *view, short x, short y) |
| 1256 | { |
| 1257 | int result; |
| 1258 | |
| 1259 | if ((x < 0) || (x > (WORLD_X - 1)) || |
| 1260 | (y < 0) || (y > (WORLD_Y - 1))) { |
| 1261 | return -1; |
| 1262 | } |
| 1263 | |
| 1264 | result = check6x6(view, x, y, AIRPORTBASE, airportState); |
| 1265 | if (result == 1) { |
| 1266 | DidTool(view, "Airp", x, y); |
| 1267 | } |
| 1268 | return result; |
| 1269 | } |
| 1270 | |
| 1271 | |
| 1272 | int |
| 1273 | network_tool(SimView *view, short x, short y) |
| 1274 | { |
| 1275 | int result; |
| 1276 | |
| 1277 | if ((x < 0) || (x > (WORLD_X - 1)) || |
| 1278 | (y < 0) || (y > (WORLD_Y - 1))) { |
| 1279 | return -1; |
| 1280 | } |
| 1281 | |
| 1282 | result = putDownNetwork(view, x, y); |
| 1283 | if (result == 1) { |
| 1284 | DidTool(view, "Net", x, y); |
| 1285 | } |
| 1286 | return result; |
| 1287 | } |
| 1288 | |
| 1289 | |
| 1290 | #if 0 |
| 1291 | int |
| 1292 | special_tool(SimView *view, short x, short y) |
| 1293 | { |
| 1294 | int result; |
| 1295 | |
| 1296 | if ((x < 0) || (x > (WORLD_X - 1)) || |
| 1297 | (y < 0) || (y > (WORLD_Y - 1))) { |
| 1298 | return -1; |
| 1299 | } |
| 1300 | |
| 1301 | result = check3x3(view, x, y, specialBase, specialState); |
| 1302 | if (result == 1) { |
| 1303 | DidTool(view, "Special", x, y); |
| 1304 | } |
| 1305 | return result; |
| 1306 | } |
| 1307 | #endif |
| 1308 | |
| 1309 | int |
| 1310 | ChalkTool(SimView *view, short x, short y, short color, short first) |
| 1311 | { |
| 1312 | if (first) { |
| 1313 | ChalkStart(view, x, y, color); |
| 1314 | } else { |
| 1315 | ChalkTo(view, x, y); |
| 1316 | } |
| 1317 | DidTool(view, "Chlk", x, y); |
| 1318 | return 1; |
| 1319 | } |
| 1320 | |
| 1321 | |
| 1322 | void |
| 1323 | ChalkStart(SimView *view, int x, int y, int color) |
| 1324 | { |
| 1325 | Ink *ink; |
| 1326 | Ink **ip; |
| 1327 | |
| 1328 | for (ip = &sim->overlay; *ip != NULL; ip = &((*ip)->next)) ; |
| 1329 | |
| 1330 | *ip = ink = NewInk(); |
| 1331 | ink->x = x; ink->y = y; |
| 1332 | ink->color = color; |
| 1333 | StartInk(ink, x, y); |
| 1334 | view->track_info = (char *)ink; |
| 1335 | view->last_x = x; |
| 1336 | view->last_y = y; |
| 1337 | view->tool_event_time = view->tool_last_event_time = |
| 1338 | ((TkWindow *)view->tkwin)->dispPtr->lastEventTime; |
| 1339 | } |
| 1340 | |
| 1341 | |
| 1342 | void |
| 1343 | ChalkTo(SimView *view, int x, int y) |
| 1344 | { |
| 1345 | #ifdef MOTIONBUFFER |
| 1346 | int x0, y0, lx, ly; |
| 1347 | #endif |
| 1348 | Ink *ink = (Ink *)view->track_info; |
| 1349 | |
| 1350 | #ifdef MOTIONBUFFER |
| 1351 | if (view->x->dpy->motion_buffer) { |
| 1352 | XTimeCoord *coords = NULL, *coord; |
| 1353 | int n = 0, i; |
| 1354 | |
| 1355 | view->tool_last_event_time = view->tool_event_time; |
| 1356 | view->tool_event_time = |
| 1357 | ((TkWindow *)view->tkwin)->dispPtr->lastEventTime; |
| 1358 | |
| 1359 | coords = XGetMotionEvents(view->x->dpy, |
| 1360 | Tk_WindowId(view->tkwin), |
| 1361 | view->tool_last_event_time, |
| 1362 | view->tool_event_time, |
| 1363 | &n); |
| 1364 | #if 0 |
| 1365 | printf("got %d events at %x from %d to %d (%d elapsed)\n", |
| 1366 | n, coords, |
| 1367 | view->tool_last_event_time, view->tool_event_time, |
| 1368 | view->tool_event_time - view->tool_last_event_time); |
| 1369 | #endif |
| 1370 | if (n) { |
| 1371 | lx = ink->last_x; ly = ink->last_y; |
| 1372 | |
| 1373 | for (i = 0, coord = coords; i < n; i++, coord++) { |
| 1374 | ViewToPixelCoords(view, coord->x, coord->y, &x0, &y0); |
| 1375 | lx = (lx + lx + lx + x0) >>2; |
| 1376 | ly = (ly + ly + ly + y0) >>2; |
| 1377 | #if 0 |
| 1378 | printf("adding %d %d => %d %d => %d %d\n", |
| 1379 | coord->x, coord->y, x0, y0, lx, ly); |
| 1380 | #endif |
| 1381 | AddInk(ink, lx, ly); |
| 1382 | } |
| 1383 | } |
| 1384 | |
| 1385 | if (coords) { |
| 1386 | XFree((char *)coords); |
| 1387 | } |
| 1388 | } |
| 1389 | #endif |
| 1390 | |
| 1391 | AddInk(ink, x, y); |
| 1392 | view->last_x = x; |
| 1393 | view->last_y = y; |
| 1394 | } |
| 1395 | |
| 1396 | |
| 1397 | int |
| 1398 | EraserTool(SimView *view, short x, short y, short first) |
| 1399 | { |
| 1400 | if (first) { |
| 1401 | EraserStart(view, x, y); |
| 1402 | } else { |
| 1403 | EraserTo(view, x, y); |
| 1404 | } |
| 1405 | DidTool(view, "Eraser", x, y); |
| 1406 | return 1; |
| 1407 | } |
| 1408 | |
| 1409 | |
| 1410 | int |
| 1411 | InkInBox(Ink *ink, int left, int top, int right, int bottom) |
| 1412 | { |
| 1413 | if ((left <= ink->right) && |
| 1414 | (right >= ink->left) && |
| 1415 | (top <= ink->bottom) && |
| 1416 | (bottom >= ink->top)) { |
| 1417 | int x, y, lx, ly, i; |
| 1418 | |
| 1419 | if (ink->length == 1) { |
| 1420 | return 1; |
| 1421 | } |
| 1422 | |
| 1423 | x = ink->x; y = ink->y; |
| 1424 | for (i = 1; i < ink->length; i++) { |
| 1425 | int ileft, iright, itop, ibottom; |
| 1426 | |
| 1427 | lx = x; ly = y; |
| 1428 | x += ink->points[i].x; y += ink->points[i].y; |
| 1429 | if (x < lx) { ileft = x; iright = lx; } |
| 1430 | else { ileft = lx; iright = x; } |
| 1431 | if (y < ly) { itop = y; ibottom = ly; } |
| 1432 | else { itop = ly; ibottom = y; } |
| 1433 | if ((left <= iright) && |
| 1434 | (right >= ileft) && |
| 1435 | (top <= ibottom) && |
| 1436 | (bottom >= itop)) { |
| 1437 | return 1; |
| 1438 | } |
| 1439 | } |
| 1440 | } |
| 1441 | return 0; |
| 1442 | } |
| 1443 | |
| 1444 | |
| 1445 | void |
| 1446 | EraserStart(SimView *view, int x, int y) |
| 1447 | { |
| 1448 | EraserTo(view, x, y); |
| 1449 | } |
| 1450 | |
| 1451 | |
| 1452 | void |
| 1453 | EraserTo(SimView *view, int x, int y) |
| 1454 | { |
| 1455 | Ink **ip, *ink; |
| 1456 | |
| 1457 | for (ip = &sim->overlay; *ip != NULL;) { |
| 1458 | ink = *ip; |
| 1459 | if (InkInBox(ink, x - 8, y - 8, x + 8, y + 8)) { |
| 1460 | |
| 1461 | for (view = sim->editor; view != NULL; view = view->next) { |
| 1462 | int vleft, vtop; |
| 1463 | |
| 1464 | if ((ink->right >= (vleft = (view->pan_x - (view->w_width / 2)))) && |
| 1465 | (ink->left <= (vleft + view->w_width)) && |
| 1466 | (ink->bottom >= (vtop = (view->pan_y - (view->w_height / 2)))) && |
| 1467 | (ink->top <= (vtop + view->w_height))) { |
| 1468 | view->overlay_mode = 0; |
| 1469 | EventuallyRedrawView(view); |
| 1470 | } |
| 1471 | } |
| 1472 | |
| 1473 | *ip = ink->next; |
| 1474 | |
| 1475 | FreeInk(ink); |
| 1476 | } else { |
| 1477 | ip = &((*ip)->next); |
| 1478 | } |
| 1479 | } |
| 1480 | } |
| 1481 | |
| 1482 | |
| 1483 | int |
| 1484 | do_tool(SimView *view, short state, short x, short y, short first) |
| 1485 | { |
| 1486 | int result = 0; |
| 1487 | |
| 1488 | switch (state) { |
| 1489 | case residentialState: |
| 1490 | result = residential_tool(view, x >>4, y >>4); |
| 1491 | break; |
| 1492 | case commercialState: |
| 1493 | result = commercial_tool(view, x >>4, y >>4); |
| 1494 | break; |
| 1495 | case industrialState: |
| 1496 | result = industrial_tool(view, x >>4, y >>4); |
| 1497 | break; |
| 1498 | case fireState: |
| 1499 | result = fire_dept_tool(view, x >>4, y >>4); |
| 1500 | break; |
| 1501 | case queryState: |
| 1502 | result = query_tool(view, x >>4, y >>4); |
| 1503 | break; |
| 1504 | case policeState: |
| 1505 | result = police_dept_tool(view, x >>4, y >>4); |
| 1506 | break; |
| 1507 | case wireState: |
| 1508 | result = wire_tool(view, x >>4, y >>4); |
| 1509 | break; |
| 1510 | case dozeState: |
| 1511 | result = bulldozer_tool(view, x >>4, y >>4); |
| 1512 | break; |
| 1513 | case rrState: |
| 1514 | result = rail_tool(view, x >>4, y >>4); |
| 1515 | break; |
| 1516 | case roadState: |
| 1517 | result = road_tool(view, x >>4, y >>4); |
| 1518 | break; |
| 1519 | case chalkState: |
| 1520 | result = ChalkTool(view, x - 5, y + 11, COLOR_WHITE, first); |
| 1521 | break; |
| 1522 | case eraserState: |
| 1523 | result = EraserTool(view, x, y, first); |
| 1524 | break; |
| 1525 | case stadiumState: |
| 1526 | result = stadium_tool(view, x >>4, y >>4); |
| 1527 | break; |
| 1528 | case parkState: |
| 1529 | result = park_tool(view, x >>4, y >>4); |
| 1530 | break; |
| 1531 | case seaportState: |
| 1532 | result = seaport_tool(view, x >>4, y >>4); |
| 1533 | break; |
| 1534 | case powerState: |
| 1535 | result = coal_power_plant_tool(view, x >>4, y >>4); |
| 1536 | break; |
| 1537 | case nuclearState: |
| 1538 | result = nuclear_power_plant_tool(view, x >>4, y >>4); |
| 1539 | break; |
| 1540 | case airportState: |
| 1541 | result = airport_tool(view, x >>4, y >>4); |
| 1542 | break; |
| 1543 | case networkState: |
| 1544 | result = network_tool(view, x >>4, y >>4); |
| 1545 | break; |
| 1546 | |
| 1547 | default: |
| 1548 | result = 0; |
| 1549 | break; |
| 1550 | } |
| 1551 | |
| 1552 | return result; |
| 1553 | } |
| 1554 | |
| 1555 | |
| 1556 | int |
| 1557 | current_tool(SimView *view, short x, short y, short first) |
| 1558 | { |
| 1559 | return do_tool(view, view->tool_state, x, y, first); |
| 1560 | } |
| 1561 | |
| 1562 | |
| 1563 | void |
| 1564 | DoTool(SimView *view, short tool, short x, short y) |
| 1565 | { |
| 1566 | int result; |
| 1567 | |
| 1568 | result = do_tool(view, tool, x <<4, y <<4, 1); |
| 1569 | |
| 1570 | if (result == -1) { |
| 1571 | ClearMes(); |
| 1572 | SendMes(34); |
| 1573 | MakeSoundOn(view, "edit", "UhUh"); |
| 1574 | } else if (result == -2) { |
| 1575 | ClearMes(); |
| 1576 | SendMes(33); |
| 1577 | MakeSoundOn(view, "edit", "Sorry"); |
| 1578 | } |
| 1579 | |
| 1580 | sim_skip = 0; |
| 1581 | view->skip = 0; |
| 1582 | InvalidateEditors(); |
| 1583 | } |
| 1584 | |
| 1585 | |
| 1586 | void |
| 1587 | ToolDown(SimView *view, int x, int y) |
| 1588 | { |
| 1589 | int result; |
| 1590 | |
| 1591 | ViewToPixelCoords(view, x, y, &x, &y); |
| 1592 | view->last_x = x; |
| 1593 | view->last_y = y; |
| 1594 | |
| 1595 | result = current_tool(view, x, y, 1); |
| 1596 | |
| 1597 | if (result == -1) { |
| 1598 | ClearMes(); |
| 1599 | SendMes(34); |
| 1600 | MakeSoundOn(view, "edit", "UhUh"); |
| 1601 | } else if (result == -2) { |
| 1602 | ClearMes(); |
| 1603 | SendMes(33); |
| 1604 | MakeSoundOn(view, "edit", "Sorry"); |
| 1605 | } else if (result == -3) { |
| 1606 | DoPendTool(view, view->tool_state, x >>4, y >>4); |
| 1607 | } |
| 1608 | |
| 1609 | sim_skip = 0; |
| 1610 | view->skip = 0; |
| 1611 | view->invalid = 1; |
| 1612 | } |
| 1613 | |
| 1614 | |
| 1615 | void |
| 1616 | ToolUp(SimView *view, int x, int y) |
| 1617 | { |
| 1618 | ToolDrag(view, x, y); |
| 1619 | } |
| 1620 | |
| 1621 | |
| 1622 | void |
| 1623 | ToolDrag(SimView *view, int px, int py) |
| 1624 | { |
| 1625 | int x, y, dx, dy, adx, ady, lx, ly, dist; |
| 1626 | float i, step, tx, ty, dtx, dty, rx, ry; |
| 1627 | |
| 1628 | ViewToPixelCoords(view, px, py, &x, &y); |
| 1629 | view->tool_x = x; view->tool_y = y; |
| 1630 | |
| 1631 | if ((view->tool_state == chalkState) || |
| 1632 | (view->tool_state == eraserState)) { |
| 1633 | |
| 1634 | current_tool(view, x, y, 0); |
| 1635 | view->last_x = x; view->last_y = y; |
| 1636 | |
| 1637 | } else { |
| 1638 | |
| 1639 | dist = toolSize[view->tool_state]; |
| 1640 | |
| 1641 | x >>= 4; y >>= 4; |
| 1642 | lx = view->last_x >> 4; |
| 1643 | ly = view->last_y >> 4; |
| 1644 | |
| 1645 | dx = x - lx; |
| 1646 | dy = y - ly; |
| 1647 | |
| 1648 | if (dx == 0 && dy == 0) { |
| 1649 | return; |
| 1650 | } |
| 1651 | |
| 1652 | adx = ABS(dx); ady = ABS(dy); |
| 1653 | |
| 1654 | if (adx > ady) { |
| 1655 | step = .3 / adx; |
| 1656 | } else { |
| 1657 | step = .3 / ady; |
| 1658 | } |
| 1659 | |
| 1660 | rx = (dx < 0 ? 1 : 0); |
| 1661 | ry = (dy < 0 ? 1 : 0); |
| 1662 | |
| 1663 | if (dist == 1) { |
| 1664 | for (i = 0.0; i <= 1 + step; i += step) { |
| 1665 | tx = (view->last_x >>4) + i * dx; |
| 1666 | ty = (view->last_y >>4) + i * dy; |
| 1667 | dtx = ABS(tx - lx); |
| 1668 | dty = ABS(ty - ly); |
| 1669 | if (dtx >= 1 || dty >= 1) { |
| 1670 | /* fill in corners */ |
| 1671 | if ((dtx >= 1) && (dty >= 1)) { |
| 1672 | if (dtx > dty) { |
| 1673 | current_tool(view, ((int)(tx + rx)) <<4, ly <<4, 0); |
| 1674 | } else { |
| 1675 | current_tool(view, lx <<4, ((int)(ty + ry)) <<4, 0); |
| 1676 | } |
| 1677 | } |
| 1678 | lx = (int)(tx + rx); |
| 1679 | ly = (int)(ty + ry); |
| 1680 | current_tool(view, lx <<4, ly <<4, 0); |
| 1681 | } |
| 1682 | } |
| 1683 | } else { |
| 1684 | for (i = 0.0; i <= 1 + step; i += step) { |
| 1685 | tx = (view->last_x >>4) + i * dx; |
| 1686 | ty = (view->last_y >>4) + i * dy; |
| 1687 | dtx = ABS(tx - lx); |
| 1688 | dty = ABS(ty - ly); |
| 1689 | lx = (int)(tx + rx); |
| 1690 | ly = (int)(ty + ry); |
| 1691 | current_tool(view, lx <<4, ly <<4, 0); |
| 1692 | } |
| 1693 | } |
| 1694 | |
| 1695 | view->last_x = (lx <<4) + 8; |
| 1696 | view->last_y = (ly <<4) + 8; |
| 1697 | } |
| 1698 | sim_skip = 0; /* update editors overlapping this one */ |
| 1699 | view->skip = 0; |
| 1700 | view->invalid = 1; |
| 1701 | } |
| 1702 | |
| 1703 | |
| 1704 | void |
| 1705 | DoPendTool(SimView *view, int tool, int x, int y) |
| 1706 | { |
| 1707 | char buf[256]; |
| 1708 | |
| 1709 | sprintf(buf, "DoPendTool %s %d %d %d", |
| 1710 | Tk_PathName(view->tkwin), tool, x, y); |
| 1711 | Eval(buf); |
| 1712 | } |