/* comefrom: loadFile bootUp main doMessage */
-InitWillStuff()
+void
+InitWillStuff(void)
{
- register short x, y, z;
+ register short x, y;
RandomlySeedRand();
InitGraphMax();
}
-ResetMapState()
+void
+ResetMapState(void)
{
SimView *view;
}
-ResetEditorState()
+void
+ResetEditorState(void)
{
SimView *view;