*/
#include "sim.h"
+void _FixSingle(int x, int y, short *TileAdrPtr);
+void _FixZone(int x, int y, short *TileAdrPtr);
+int _LayDoze(int x, int y, short *TileAdrPtr);
+int _LayRoad(int x, int y, short *TileAdrPtr);
+int _LayRail(int x, int y, short *TileAdrPtr);
+int _LayWire(int x, int y, short *TileAdrPtr);
+
short _RoadTable[16] = {
66, 67, 66, 68,
/* comefrom: ConnecTile */
+void
_FixZone(int x, int y, short *TileAdrPtr)
{
_FixSingle(x,y, &TileAdrPtr[0]);
/* comefrom: _FixZone */
+void
_FixSingle(int x, int y, short *TileAdrPtr)
{
short Tile;