SIMCMD_CALL(StopBulldozer)
SIMCMD_CALL(MakeFire)
SIMCMD_CALL(MakeFlood)
+SIMCMD_CALL(MakeAirCrash)
SIMCMD_CALL(MakeTornado)
SIMCMD_CALL(MakeEarthquake)
SIMCMD_CALL(MakeMonster)
return (TCL_OK);
}
+int SimCmdHasAirCrash(ARGS)
+{
+ int aircrash = 0;
+
+ if (argc != 2) {
+ return (TCL_ERROR);
+ }
+
+#ifndef NO_AIRCRASH
+ aircrash = 1;
+#endif
+
+ sprintf(interp->result, "%d", aircrash);
+ return (TCL_OK);
+}
+
/************************************************************************/
SIM_CMD(StopBulldozer);
SIM_CMD(MakeFire);
SIM_CMD(MakeFlood);
+ SIM_CMD(MakeAirCrash);
SIM_CMD(MakeTornado);
SIM_CMD(MakeEarthquake);
SIM_CMD(MakeMonster);
SIM_CMD(NeedRest);
SIM_CMD(MultiPlayerMode);
SIM_CMD(SugarMode);
+ SIM_CMD(HasAirCrash);
}