if ((Rand16() & 3) == 1) {
if ((ScenarioID == 2) && /* San Francisco */
(Rand(10) < 5)) {
- MakeSound("city", "HonkHonk-Low -speed 80");
+ MakeSound("city", "HonkHonk-Low");
} else {
MakeSound("city", "HonkHonk-Low");
}
else z = ND2[d];
d = 4;
if (!sprite->sound_count) {
- MakeSound("city", "Monster -speed [MonsterSpeed]"); /* monster */
+ MakeSound("city", "Monster"); /* monster */
sprite->sound_count = 50 + Rand(100);
}
}