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1 | /* |
2 | ** $Id: lundump.h,v 1.39 2012/05/08 13:53:33 roberto Exp $ |
3 | ** load precompiled Lua chunks |
4 | ** See Copyright Notice in lua.h |
5 | */ |
6 | |
7 | #ifndef lundump_h |
8 | #define lundump_h |
9 | |
10 | #include "lobject.h" |
11 | #include "lzio.h" |
12 | |
13 | /* load one chunk; from lundump.c */ |
14 | LUAI_FUNC Closure* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name); |
15 | |
16 | /* make header; from lundump.c */ |
17 | LUAI_FUNC void luaU_header (lu_byte* h); |
18 | |
19 | /* dump one chunk; from ldump.c */ |
20 | LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip); |
21 | |
22 | /* data to catch conversion errors */ |
23 | #define LUAC_TAIL "\x19\x93\r\n\x1a\n" |
24 | |
25 | /* size in bytes of header of binary files */ |
26 | #define LUAC_HEADERSIZE (sizeof(LUA_SIGNATURE)-sizeof(char)+2+6+sizeof(LUAC_TAIL)-sizeof(char)) |
27 | |
28 | #endif |