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[proxmark3-svn] / client / lualibs / html_dumplib.lua
1 bin = require('bin')
2
3
4 -------------------------------
5 -- Some utilities
6 -------------------------------
7
8 ---
9 -- A debug printout-function
10 local function dbg(args)
11 if DEBUG then
12 print("###", args)
13 end
14 end
15 ---
16 -- This is only meant to be used when errors occur
17 local function oops(err)
18 print("ERROR: ",err)
19 end
20
21 local function save_HTML(javascript, filename)
22
23 -- Read the HTML-skel file
24 local skel = require("htmlskel")
25 html = skel.getHTML(javascript);
26
27 -- Open the output file
28
29 local outfile = io.open(filename, "w")
30 if outfile == nil then
31 return oops("Could not write to file ", filename)
32 end
33 -- Write the data into it
34 outfile:write(html)
35 io.close(outfile)
36
37 -- Done
38 return filename
39
40 end
41
42
43
44 local function convert_ascii_dump_to_JS(infile)
45 local t = infile:read("*all")
46
47 local output = "[";
48 for line in string.gmatch(t, "[^\n]+") do
49 output = output .. "'"..line.."',\n"
50 end
51 output = output .. "]"
52 return output
53 end
54
55
56 local function convert_binary_dump_to_JS(infile, blockLen)
57 local bindata = infile:read("*all")
58 len = string.len(bindata)
59
60 if len % blockLen ~= 0 then
61 return oops(("Bad data, length (%d) should be a multiple of blocklen (%d)"):format(len, blockLen))
62 end
63
64 local _,hex = bin.unpack(("H%d"):format(len),bindata)
65
66 -- Now that we've converted binary data into hex, we doubled the size.
67 -- One byte, like 0xDE is now
68 -- the characters 'D' and 'E' : one byte each.
69 -- Thus:
70 blockLen = blockLen * 2
71
72 local js,i = "[";
73 for i = 1, string.len(hex),blockLen do
74 js = js .."'" ..string.sub(hex,i,i+blockLen -1).."',\n"
75 end
76 js = js .. "]"
77 return js
78 end
79
80 ---
81 -- Converts a .eml-file into a HTML/Javascript file.
82 -- @param input the file to convert
83 -- @param output the file to write to
84 -- @return the name of the new file.
85 local function convert_eml_to_html(input, output)
86 input = input or 'dumpdata.eml'
87 output = output or input .. 'html'
88
89 local infile = io.open(input, "r")
90 if infile == nil then
91 return oops("Could not read file ", input)
92 end
93
94 -- Read file, get JS
95 local javascript = convert_ascii_dump_to_JS(infile)
96 io.close(infile)
97 return save_HTML(javascript, output )
98 end
99
100 --- Converts a binary dump into HTML/Javascript file
101 -- @param input the file containing the dump (defaults to dumpdata.bin)
102 -- @param output the file to write to
103 -- @param blockLen, the length of each block. Defaults to 16 bytes
104 local function convert_bin_to_html(input, output, blockLen)
105 input = input or 'dumpdata.bin'
106 blockLen = blockLen or 16
107 output = output or input .. 'html'
108
109 local infile = io.open(input, "r")
110 if infile == nil then
111 return oops("Could not read file ", input)
112 end
113 -- Read file, get JS
114 local javascript = convert_binary_dump_to_JS(infile, blockLen)
115 io.close(infile)
116
117 return save_HTML(javascript, output )
118 end
119
120 return {
121 convert_bin_to_html = convert_bin_to_html,
122 convert_eml_to_html = convert_eml_to_html,
123 }
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