char * fnameptr = filename;\r
char buf[64] = {0x00};\r
uint8_t buf8[64] = {0x00};\r
uint8_t fillFromEmulator = 0;\r
int i, len, blockNum, flags=0;\r
\r
char * fnameptr = filename;\r
char buf[64] = {0x00};\r
uint8_t buf8[64] = {0x00};\r
uint8_t fillFromEmulator = 0;\r
int i, len, blockNum, flags=0;\r
\r