#include "ui.h"
#include "graph.h"
#include "cmdparser.h"
+#include "util.h"
#include "cmdmain.h"
#include "cmddata.h"
}
}
+ PrintAndLog("Clock: %d", clock);
+
/* If we're not working with 1/0s, demod based off clock */
if (high != 1)
{
+ PrintAndLog("Entering path A");
bit = 0; /* We assume the 1st bit is zero, it may not be
* the case: this routine (I think) has an init problem.
* Ed.
- */
+ */
for (; i < (int)(GraphTraceLen / clock); i++)
{
hithigh = 0;
return 0;
}
+int CmdDirectionalThreshold(const char *Cmd)
+{
+ int8_t upThres = param_get8(Cmd, 0);
+ int8_t downThres = param_get8(Cmd, 1);
+
+ printf("Applying Up Threshold: %d, Down Threshold: %d\n", upThres, downThres);
+
+ int lastValue = GraphBuffer[0];
+ GraphBuffer[0] = 0; // Will be changed at the end, but init 0 as we adjust to last samples value if no threshold kicks in.
+
+ for (int i = 1; i < GraphTraceLen; ++i) {
+ // Apply first threshold to samples heading up
+ if (GraphBuffer[i] >= upThres && GraphBuffer[i] > lastValue)
+ {
+ lastValue = GraphBuffer[i]; // Buffer last value as we overwrite it.
+ GraphBuffer[i] = 1;
+ }
+ // Apply second threshold to samples heading down
+ else if (GraphBuffer[i] <= downThres && GraphBuffer[i] < lastValue)
+ {
+ lastValue = GraphBuffer[i]; // Buffer last value as we overwrite it.
+ GraphBuffer[i] = -1;
+ }
+ else
+ {
+ lastValue = GraphBuffer[i]; // Buffer last value as we overwrite it.
+ GraphBuffer[i] = GraphBuffer[i-1];
+
+ }
+ }
+ GraphBuffer[0] = GraphBuffer[1]; // Aline with first edited sample.
+ RepaintGraphWindow();
+ return 0;
+}
+
int CmdZerocrossings(const char *Cmd)
{
// Zero-crossings aren't meaningful unless the signal is zero-mean.
{"scale", CmdScale, 1, "<int> -- Set cursor display scale"},
{"threshold", CmdThreshold, 1, "<threshold> -- Maximize/minimize every value in the graph window depending on threshold"},
{"zerocrossings", CmdZerocrossings, 1, "Count time between zero-crossings"},
+ {"dirthreshold", CmdDirectionalThreshold, 1, "<thres up> <thres down> -- Max rising higher up-thres/ Min falling lower down-thres, keep rest as prev."},
{NULL, NULL, 0, NULL}
};