#include "usb_cmd.h"
#include "cmdmain.h"
#include "scripting.h"
+#include "util.h"
/**
* The following params expected:
* UsbCommand c
const char *data = luaL_checklstring(L, 1, &size);
if(size != sizeof(UsbCommand))
{
- printf("Got data size %d, expected %d" , size,sizeof(UsbCommand));
+ printf("Got data size %d, expected %d" , (int) size,(int) sizeof(UsbCommand));
lua_pushstring(L,"Wrong data size");
return 1;
}
// UsbCommand c = (*data);
- SendCommand(data);
- return 0;
- //UsbCommand *c = (UsbCommand *)lua_touserdata(L, 1);
- //luaL_argcheck(L, c != NULL, 1, "'UsbCommand' expected");
-
- //SendCommand(c);
- //return 0;
+ SendCommand((UsbCommand* )data);
+ return 0; // no return values
}
/**
* @brief The following params expected:
*/
static int l_WaitForResponseTimeout(lua_State *L){
- //pop cmd
- uint32_t cmd = luaL_checkunsigned(L,1);
- printf("in l_WaitForResponseTimeout, got cmd 0x%0x\n",(int) cmd);
- //UsbCommand response;
-
- //We allocate the usbcommand as userdata on the Lua-stack
- size_t nbytes = sizeof(UsbCommand);
+ uint32_t cmd = 0;
+ size_t ms_timeout = -1;
- UsbCommand *response = (UsbCommand *)lua_newuserdata(L, nbytes);
-
- size_t ms_timeout = 2000;
- //Did the user send a timeout ?
- //Check if the current top of stack is an integer
-
- if(lua_isnumber( L, 2))
+ //Check number of arguments
+ int n = lua_gettop(L);
+ if(n == 0)
{
- printf("You sent a timout-value\n");
+ //signal error by returning Nil, errorstring
+ lua_pushnil(L);
+ lua_pushstring(L,"You need to supply at least command to wait for");
+ return 2; // two return values
+ }
+ if(n >= 1)
+ {
+ //pop cmd
+ cmd = luaL_checkunsigned(L,1);
+ }
+ if(n >= 2)
+ {
+ //Did the user send a timeout ?
+ //Check if the current top of stack is an integer
ms_timeout = luaL_checkunsigned(L,2);
+ //printf("Timeout set to %dms\n" , (int) ms_timeout);
}
- printf("Timeout set to %dms\n" , (int) ms_timeout);
- if(WaitForResponseTimeout(cmd, response, ms_timeout))
- {
- //Return the UsbCommand as userdata
- //the usbcommand is already on the stack
- // return 1 to signal one return value
- return 1;
- }else
+ UsbCommand response;
+
+ if(WaitForResponseTimeout(cmd, &response, ms_timeout))
{
- //Don't return the UsbCommand. Pop it.
- lua_pop(L,-1);
+ //Push it as a string
+ lua_pushlstring(L,(const char *)&response,sizeof(UsbCommand));
+
+ return 1;// return 1 to signal one return value
+ }else{
//Push a Nil instead
lua_pushnil(L);
- return 1;
+ return 1;// one return value
}
}
-static int l_nonce2key(lua_State *L){ return CmdHF14AMfRdSc(luaL_checkstring(L, 1));}
-static int l_PrintAndLog(lua_State *L){ return CmdHF14AMfDump(luaL_checkstring(L, 1));}
+//static int l_nonce2key(lua_State *L){ return CmdHF14AMfRdSc(luaL_checkstring(L, 1));}
+//static int l_PrintAndLog(lua_State *L){ return CmdHF14AMfDump(luaL_checkstring(L, 1));}
+static int l_clearCommandBuffer(lua_State *L){
+ clearCommandBuffer();
+ return 0;
+}
+/**
+ * @brief l_foobar is a dummy function to test lua-integration with
+ * @param L
+ * @return
+ */
+static int l_foobar(lua_State *L)
+{
+ //Check number of arguments
+ int n = lua_gettop(L);
+ printf("foobar called with %d arguments" , n);
+ lua_settop(L, 0);
+ printf("Arguments discarded, stack now contains %d elements", lua_gettop(L));
+ UsbCommand response = {CMD_MIFARE_READBL, {1337, 1338, 1339}};
+ printf("Now returning a UsbCommand as a string");
+ lua_pushlstring(L,(const char *)&response,sizeof(UsbCommand));
+ return 1;
+}
-void set_pm3_libraries(lua_State *L)
+/**
+ * @brief Utility to check if a key has been pressed by the user. This method does not block.
+ * @param L
+ * @return boolean, true if kbhit, false otherwise.
+ */
+static int l_ukbhit(lua_State *L)
{
+ lua_pushboolean(L,ukbhit() ? true : false);
+ return 1;
+}
+
+/**
+ * @brief Sets the lua path to include "./lualibs/?.lua", in order for a script to be
+ * able to do "require('foobar')" if foobar.lua is within lualibs folder.
+ * Taken from http://stackoverflow.com/questions/4125971/setting-the-global-lua-path-variable-from-c-c
+ * @param L
+ * @param path
+ * @return
+ */
+int setLuaPath( lua_State* L, const char* path )
+{
+ lua_getglobal( L, "package" );
+ lua_getfield( L, -1, "path" ); // get field "path" from table at top of stack (-1)
+ const char* cur_path = lua_tostring( L, -1 ); // grab path string from top of stack
+ int requiredLength = strlen(cur_path)+ strlen(path)+10; //A few bytes too many, whatever we can afford it
+ char * buf = malloc(requiredLength);
+ snprintf(buf, requiredLength, "%s;%s", cur_path, path);
+ lua_pop( L, 1 ); // get rid of the string on the stack we just pushed on line 5
+ lua_pushstring( L, buf ); // push the new one
+ lua_setfield( L, -2, "path" ); // set the field "path" in table at -2 with value at top of stack
+ lua_pop( L, 1 ); // get rid of package table from top of stack
+ return 0; // all done!
+}
+
+
+int set_pm3_libraries(lua_State *L)
+{
+
static const luaL_Reg libs[] = {
{"SendCommand", l_SendCommand},
{"WaitForResponseTimeout", l_WaitForResponseTimeout},
- {"nonce2key", l_nonce2key},
- {"PrintAndLog", l_PrintAndLog},
+ //{"nonce2key", l_nonce2key},
+ //{"PrintAndLog", l_PrintAndLog},
+ {"foobar", l_foobar},
+ {"ukbhit", l_ukbhit},
+ {"clearCommandBuffer", l_clearCommandBuffer},
{NULL, NULL}
};
//-- remove the global environment table from the stack
lua_pop(L, 1);
+
+ //-- Last but not least, add to the LUA_PATH (package.path in lua)
+ // so we can load libraries from the ./lualib/ - directory
+ setLuaPath(L,"./lualibs/?.lua");
+
return 1;
}