uint32_t bytebits_to_byteLSBF(uint8_t *src, size_t numbits)
{
uint32_t num = 0;
- for(int i = 0 ; i < numbits ; i++)
- {
+ for(int i = 0 ; i < numbits ; i++) {
num = (num << 1) | *(src + (numbits-(i+1)));
}
return num;
uint8_t midBit = 0;
uint8_t tol = 0; //clock tolerance adjust - waves will be accepted as within the clock if they fall + or - this value + clock from last valid wave
if (*clk <= 32) tol = 1; //clock tolerance may not be needed anymore currently set to + or - 1 but could be increased for poor waves or removed entirely
- size_t MaxBits = 1024;
+ size_t MaxBits = 3072;
lastBit = start - *clk;
for (i = start; i < *size; ++i) {