(keyBlock + 6*keycnt)[0],(keyBlock + 6*keycnt)[1], (keyBlock + 6*keycnt)[2],\r
(keyBlock + 6*keycnt)[3], (keyBlock + 6*keycnt)[4], (keyBlock + 6*keycnt)[5], 6);\r
keycnt++;\r
(keyBlock + 6*keycnt)[0],(keyBlock + 6*keycnt)[1], (keyBlock + 6*keycnt)[2],\r
(keyBlock + 6*keycnt)[3], (keyBlock + 6*keycnt)[4], (keyBlock + 6*keycnt)[5], 6);\r
keycnt++;\r