#include "cmdmain.h"
#include "scripting.h"
#include "util.h"
+#include "nonce2key/nonce2key.h"
+
/**
* The following params expected:
* UsbCommand c
}
// UsbCommand c = (*data);
- SendCommand(data);
+ SendCommand((UsbCommand* )data);
return 0; // no return values
}
/**
if(WaitForResponseTimeout(cmd, &response, ms_timeout))
{
//Push it as a string
- lua_pushlstring(L,&response,sizeof(UsbCommand));
+ lua_pushlstring(L,(const char *)&response,sizeof(UsbCommand));
return 1;// return 1 to signal one return value
}else{
return 1;// one return value
}
}
-static int l_nonce2key(lua_State *L){ return CmdHF14AMfRdSc(luaL_checkstring(L, 1));}
-static int l_PrintAndLog(lua_State *L){ return CmdHF14AMfDump(luaL_checkstring(L, 1));}
+
+static int returnToLuaWithError(lua_State *L, const char* fmt, ...)
+{
+ char buffer[200];
+ va_list args;
+ va_start(args,fmt);
+ vsnprintf(buffer, sizeof(buffer), fmt,args);
+ va_end(args);
+
+ lua_pushnil(L);
+ lua_pushstring(L,buffer);
+ return 2;
+}
+
+static int l_nonce2key(lua_State *L){
+
+ size_t size;
+ const char *p_uid = luaL_checklstring(L, 1, &size);
+ if(size != 4) return returnToLuaWithError(L,"Wrong size of uid, got %d bytes, expected 4", (int) size);
+
+ const char *p_nt = luaL_checklstring(L, 2, &size);
+ if(size != 4) return returnToLuaWithError(L,"Wrong size of nt, got %d bytes, expected 4", (int) size);
+
+ const char *p_nr = luaL_checklstring(L, 3, &size);
+ if(size != 4) return returnToLuaWithError(L,"Wrong size of nr, got %d bytes, expected 4", (int) size);
+
+ const char *p_par_info = luaL_checklstring(L, 4, &size);
+ if(size != 8) return returnToLuaWithError(L,"Wrong size of par_info, got %d bytes, expected 8", (int) size);
+
+ const char *p_pks_info = luaL_checklstring(L, 5, &size);
+ if(size != 8) return returnToLuaWithError(L,"Wrong size of ks_info, got %d bytes, expected 8", (int) size);
+
+
+ uint32_t uid = bytes_to_num(( uint8_t *)p_uid,4);
+ uint32_t nt = bytes_to_num(( uint8_t *)p_nt,4);
+
+ uint32_t nr = bytes_to_num(( uint8_t*)p_nr,4);
+ uint64_t par_info = bytes_to_num(( uint8_t *)p_par_info,8);
+ uint64_t ks_info = bytes_to_num(( uint8_t *)p_pks_info,8);
+
+ uint64_t key = 0;
+
+ int retval = nonce2key(uid,nt, nr, par_info,ks_info, &key);
+
+ //Push the retval on the stack
+ lua_pushinteger(L,retval);
+
+ //Push the key onto the stack
+ uint8_t dest_key[8];
+ num_to_bytes(key,sizeof(dest_key),dest_key);
+
+ //printf("Pushing to lua stack: %012"llx"\n",key);
+ lua_pushlstring(L,(const char *) dest_key,sizeof(dest_key));
+
+ return 2; //Two return values
+}
+//static int l_PrintAndLog(lua_State *L){ return CmdHF14AMfDump(luaL_checkstring(L, 1));}
static int l_clearCommandBuffer(lua_State *L){
clearCommandBuffer();
+ return 0;
}
/**
* @brief l_foobar is a dummy function to test lua-integration with
printf("foobar called with %d arguments" , n);
lua_settop(L, 0);
printf("Arguments discarded, stack now contains %d elements", lua_gettop(L));
- UsbCommand response = {CMD_MIFARE_READBL, {1337, 1338, 1339}};
- printf("Now returning a UsbCommand as a string");
- lua_pushlstring(L,&response,sizeof(UsbCommand));
- return 1;
+
+ // todo: this is not used, where was it intended for?
+ // UsbCommand response = {CMD_MIFARE_READBL, {1337, 1338, 1339}};
+
+ printf("Now returning a uint64_t as a string");
+ uint64_t x = 0xDEADBEEF;
+ uint8_t destination[8];
+ num_to_bytes(x,sizeof(x),destination);
+ lua_pushlstring(L,(const char *)&x,sizeof(x));
+ lua_pushlstring(L,(const char *)destination,sizeof(destination));
+
+ return 2;
}
+
/**
* @brief Utility to check if a key has been pressed by the user. This method does not block.
* @param L
lua_pushboolean(L,ukbhit() ? true : false);
return 1;
}
+/**
+ * @brief Calls the command line parser to deal with the command. This enables
+ * lua-scripts to do stuff like "core.console('hf mf mifare')"
+ * @param L
+ * @return
+ */
+static int l_CmdConsole(lua_State *L)
+{
+ CommandReceived((char *)luaL_checkstring(L, 1));
+ return 0;
+}
+
+
+/**
+ * @brief Sets the lua path to include "./lualibs/?.lua", in order for a script to be
+ * able to do "require('foobar')" if foobar.lua is within lualibs folder.
+ * Taken from http://stackoverflow.com/questions/4125971/setting-the-global-lua-path-variable-from-c-c
+ * @param L
+ * @param path
+ * @return
+ */
+int setLuaPath( lua_State* L, const char* path )
+{
+ lua_getglobal( L, "package" );
+ lua_getfield( L, -1, "path" ); // get field "path" from table at top of stack (-1)
+ const char* cur_path = lua_tostring( L, -1 ); // grab path string from top of stack
+ int requiredLength = strlen(cur_path)+ strlen(path)+10; //A few bytes too many, whatever we can afford it
+ char * buf = malloc(requiredLength);
+ snprintf(buf, requiredLength, "%s;%s", cur_path, path);
+ lua_pop( L, 1 ); // get rid of the string on the stack we just pushed on line 5
+ lua_pushstring( L, buf ); // push the new one
+ lua_setfield( L, -2, "path" ); // set the field "path" in table at -2 with value at top of stack
+ lua_pop( L, 1 ); // get rid of package table from top of stack
+ return 0; // all done!
+}
+
int set_pm3_libraries(lua_State *L)
{
+
static const luaL_Reg libs[] = {
{"SendCommand", l_SendCommand},
{"WaitForResponseTimeout", l_WaitForResponseTimeout},
{"nonce2key", l_nonce2key},
- {"PrintAndLog", l_PrintAndLog},
+ //{"PrintAndLog", l_PrintAndLog},
{"foobar", l_foobar},
{"ukbhit", l_ukbhit},
{"clearCommandBuffer", l_clearCommandBuffer},
+ {"console", l_CmdConsole},
{NULL, NULL}
};
//-- remove the global environment table from the stack
lua_pop(L, 1);
+
+ //-- Last but not least, add to the LUA_PATH (package.path in lua)
+ // so we can load libraries from the ./lualib/ - directory
+ setLuaPath(L,"./lualibs/?.lua");
+
return 1;
}