+ // Dumping UID
+ uint8_t bits[224] = {0x00};
+ char showbits[225] = {0x00};
+ int bit;
+ i = start;
+ int times = 0;
+
+ if (uidlen > rawbit) {
+ PrintAndLog("Warning: not enough raw bits to get a full UID");
+ for (bit = 0; bit < rawbit; bit++) {
+ bits[bit] = rawbits[i++];
+ // As we cannot know the parity, let's use "." and "/"
+ showbits[bit] = '.' + bits[bit];
+ }
+ showbits[bit+1]='\0';
+ PrintAndLog("Partial UID=%s", showbits);
+ return 0;
+ } else {
+ for (bit = 0; bit < uidlen; bit++) {
+ bits[bit] = rawbits[i++];
+ showbits[bit] = '0' + bits[bit];
+ }
+ times = 1;
+ }
+
+ //convert UID to HEX
+ uint32_t uid1, uid2, uid3, uid4, uid5, uid6, uid7;
+ int idx;
+ uid1 = uid2 = 0;
+
+ if (uidlen == 64){
+ for( idx=0; idx<64; idx++) {
+ if (showbits[idx] == '0') {
+ uid1 = (uid1<<1) | (uid2>>31);
+ uid2 = (uid2<<1) | 0;
+ } else {
+ uid1 = (uid1<<1) | (uid2>>31);
+ uid2 = (uid2<<1) | 1;
+ }
+ }
+ PrintAndLog("UID=%s (%x%08x)", showbits, uid1, uid2);
+ }
+ else {
+ uid3 = uid4 = uid5 = uid6 = uid7 = 0;
+
+ for( idx=0; idx<224; idx++) {
+ uid1 = (uid1<<1) | (uid2>>31);
+ uid2 = (uid2<<1) | (uid3>>31);
+ uid3 = (uid3<<1) | (uid4>>31);
+ uid4 = (uid4<<1) | (uid5>>31);
+ uid5 = (uid5<<1) | (uid6>>31);
+ uid6 = (uid6<<1) | (uid7>>31);
+
+ if (showbits[idx] == '0')
+ uid7 = (uid7<<1) | 0;
+ else
+ uid7 = (uid7<<1) | 1;
+ }
+ PrintAndLog("UID=%s (%x%08x%08x%08x%08x%08x%08x)", showbits, uid1, uid2, uid3, uid4, uid5, uid6, uid7);
+ }
+
+ // Checking UID against next occurrences
+ int failed = 0;
+ for (; i + uidlen <= rawbit;) {
+ failed = 0;
+ for (bit = 0; bit < uidlen; bit++) {
+ if (bits[bit] != rawbits[i++]) {
+ failed = 1;
+ break;
+ }
+ }
+ if (failed == 1) {
+ break;
+ }
+ times += 1;
+ }
+
+ PrintAndLog("Occurrences: %d (expected %d)", times, (rawbit - start) / uidlen);
+
+ // Remodulating for tag cloning
+ // HACK: 2015-01-04 this will have an impact on our new way of seening lf commands (demod)
+ // since this changes graphbuffer data.
+ GraphTraceLen = 32 * uidlen;
+ i = 0;
+ int phase = 0;
+ for (bit = 0; bit < uidlen; bit++) {
+ if (bits[bit] == 0) {
+ phase = 0;
+ } else {
+ phase = 1;
+ }
+ int j;
+ for (j = 0; j < 32; j++) {
+ GraphBuffer[i++] = phase;
+ phase = !phase;
+ }
+ }
+
+ RepaintGraphWindow();
+ return 1;