int GraphBuffer[MAX_GRAPH_TRACE_LEN];
 int GraphTraceLen;
-
 /* write a manchester bit to the graph */
 void AppendGraph(int redraw, int clock, int bit)
 {
 
   return gtl;
 }
+// option '1' to save GraphBuffer any other to restore
+void save_restoreGB(uint8_t saveOpt)
+{
+       static int SavedGB[MAX_GRAPH_TRACE_LEN];
+       static int SavedGBlen;
+       static bool GB_Saved = false;
+
+       if (saveOpt==1) { //save
+               memcpy(SavedGB, GraphBuffer, sizeof(GraphBuffer));
+               SavedGBlen = GraphTraceLen;
+               GB_Saved=true;
+       } else if (GB_Saved){ //restore
+               memcpy(GraphBuffer, SavedGB, sizeof(GraphBuffer));
+               GraphTraceLen = SavedGBlen;
+               RepaintGraphWindow();
+       }
+       return;
+}
 
 // DETECT CLOCK NOW IN LFDEMOD.C
 
                        PrintAndLog("Failed to copy from graphbuffer");
                return -1;
        }
-       DetectASKClock(grph, size, &clock, 20);
+       bool st = DetectST(grph, &size, &clock);
+       int start = 0;
+       if (st == false) {
+               start = DetectASKClock(grph, size, &clock, 20);
+       }
        // Only print this message if we're not looping something
-       if (printAns){
-               PrintAndLog("Auto-detected clock rate: %d", clock);
+       if (printAns) {
+               PrintAndLog("Auto-detected clock rate: %d, Best Starting Position: %d", clock, start);
        }
        return clock;
 }
        }
        return 1;
 }
+bool graphJustNoise(int *BitStream, int size)
+{
+       static const uint8_t THRESHOLD = 15; //might not be high enough for noisy environments
+       //test samples are not just noise
+       bool justNoise1 = 1;
+       for(int idx=0; idx < size && justNoise1 ;idx++){
+               justNoise1 = BitStream[idx] < THRESHOLD;
+       }
+       return justNoise1;
+}