X-Git-Url: http://cvs.zerfleddert.de/cgi-bin/gitweb.cgi/proxmark3-svn/blobdiff_plain/9455b51c2a0554ea2bd55a28dee5a5c2a6707fc6..refs/pull/910/head:/COMPILING.txt diff --git a/COMPILING.txt b/COMPILING.txt index 536aa229..bd5bef1c 100644 --- a/COMPILING.txt +++ b/COMPILING.txt @@ -3,7 +3,7 @@ The project compiles on Linux, Mac OS X and Windows (MinGW/MSYS). it requires: - gcc >= 4.4 - libpthread -- libreadline +- GNU libreadline or BSD libedit (editline) - libusb - perl - an ARM cross-compiler to compile the firmware @@ -81,7 +81,55 @@ Download the ProxSpace environment archive and extract it to C:\ = Mac OS X = ============ -macport stuff should do ;) +Installing from HomeBrew tap +--------------------------- +This method is recommended and tested on macOS Sierra 10.12.3 + +1. Install homebrew if you haven't yet already done so: http://brew.sh/ + +2. Tap proxmark repo: + brew tap proxmark/proxmark3 + +3. Install Proxmark3: + +Stable release + brew install proxmark3 + +Latest non-stable from GitHub (use this if previous command fails) + brew install --HEAD proxmark3 + +For more information go to https://github.com/Proxmark/homebrew-proxmark3 + + +Compilling from source manually (Legacy) +--------------------------- + +Tested on OSX 10.10 Yosemite + +1 - Install Xcode and Xcode Command Line Tools + +2 - Install Homebrew and dependencies + brew install libusb p7zip libusb-compat wget qt5 pkgconfig + +3 - Install DevKitARM for OSX + Option 1: + http://sourceforge.net/projects/devkitpro/files/devkitARM/devkitARM_r44/ + Unpack devkitARM_r44-osx.tar.bz2 to proxmark3 directory. + Option 2: + brew tap nitsky/stm32 + brew install arm-none-eabi-gcc + +4 - Edit proxmark3/client/Makefile adding path qt5 + + LDLIBS = -L/usr/local/opt/qt5/lib -L/opt/local/lib -L/usr/local/lib ../liblua/liblua.a -lreadline -lpthread -lm + CFLAGS = -std=c99 -I/usr/local/opt/qt5/include -I. -I../include -I../common -I../zlib -I/opt/local/include -I../liblua -Wall $(COMMON_FLAGS) -g -O4 + +5 - Set Environment + + export DEVKITPRO=$HOME/proxmark3/ + export DEVKITARM=$DEVKITPRO/devkitARM + export PATH=${PATH}:${DEVKITARM}/bin + ============ = Linux = @@ -94,10 +142,10 @@ http://sourceforge.net/projects/devkitpro/files/devkitARM Select the one you need (32bit or 64bit) and unpack to a convinient place, eg $HOME/proxmark3/. It will create a devkitARM/ subdirectory. -Of course, you will need a general compiling environment on your computer for +You will also need a general compiling environment on your computer for the client and the libusb headers. In most distributions you will get all you need with the lsb-package (Linux Standard Base). In debian/ubuntu you simply -call `aptitude install lsb libusb-dev`. +call `aptitude install lsb libusb-dev libreadline-dev libreadline6`. For the graphical plot view, you might need the qtlibs (debian/ubuntu: libqt4-dev), too.