X-Git-Url: http://cvs.zerfleddert.de/cgi-bin/gitweb.cgi/proxmark3-svn/blobdiff_plain/9e43f09ade8a685bd79df0938e3284279d0fee11..584e28e54b4fe7d372d92a1715b599065e11f929:/client/ui.c diff --git a/client/ui.c b/client/ui.c index 9c24f17d..cfaec6a5 100644 --- a/client/ui.c +++ b/client/ui.c @@ -85,10 +85,14 @@ void iceIIR_Butterworth(int *data, const size_t len){ int i,j; int * output = (int* ) malloc(sizeof(int) * len); + if ( !output ) return; + + // clear mem memset(output, 0x00, len); - float fc = 0.1125f; // center frequency - size_t adjustedLen = len; + size_t adjustedLen = len; + float fc = 0.1125f; // center frequency + // create very simple low-pass filter to remove images (2nd-order Butterworth) float complex iir_buf[3] = {0,0,0}; float b[3] = {0.003621681514929, 0.007243363029857, 0.003621681514929}; @@ -98,7 +102,7 @@ void iceIIR_Butterworth(int *data, const size_t len){ float complex x_prime = 1.0f; // save sample for estimating frequency float complex x; - for (i=0; i<adjustedLen; ++i) { + for (i = 0; i < adjustedLen; ++i) { sample = data[i]; @@ -118,16 +122,38 @@ void iceIIR_Butterworth(int *data, const size_t len){ float freq = cargf(x*conjf(x_prime)); x_prime = x; // retain this sample for next iteration - output[i] =(freq > 0)? 10 : -10; + output[i] =(freq > 0) ? 127 : -127; } // show data + //memcpy(data, output, adjustedLen); for (j=0; j<adjustedLen; ++j) data[j] = output[j]; - + free(output); } +void iceSimple_Filter(int *data, const size_t len, uint8_t k){ +// ref: http://www.edn.com/design/systems-design/4320010/A-simple-software-lowpass-filter-suits-embedded-system-applications +// parameter K +#define FILTER_SHIFT 4 + + int32_t filter_reg = 0; + int16_t input, output; + int8_t shift = (k <=8 ) ? k : FILTER_SHIFT; + + for (int i = 0; i < len; ++i){ + + input = data[i]; + // Update filter with current sample + filter_reg = filter_reg - (filter_reg >> shift) + input; + + // Scale output for unity gain + output = filter_reg >> shift; + data[i] = output; + } +} + float complex cexpf (float complex Z) { float complex Res;