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bf4857d3 DP |
1 | /* |
2 | * Portions Copyright (c) 2008 Deanna Phillips <deanna@sdf.lonestar.org> | |
3 | */ | |
4 | ||
6a5fa4e0 MG |
5 | /* w_sound.c |
6 | * | |
7 | * Micropolis, Unix Version. This game was released for the Unix platform | |
8 | * in or about 1990 and has been modified for inclusion in the One Laptop | |
9 | * Per Child program. Copyright (C) 1989 - 2007 Electronic Arts Inc. If | |
10 | * you need assistance with this program, you may contact: | |
11 | * http://wiki.laptop.org/go/Micropolis or email micropolis@laptop.org. | |
12 | * | |
13 | * This program is free software: you can redistribute it and/or modify | |
14 | * it under the terms of the GNU General Public License as published by | |
15 | * the Free Software Foundation, either version 3 of the License, or (at | |
16 | * your option) any later version. | |
17 | * | |
18 | * This program is distributed in the hope that it will be useful, but | |
19 | * WITHOUT ANY WARRANTY; without even the implied warranty of | |
20 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
21 | * General Public License for more details. You should have received a | |
22 | * copy of the GNU General Public License along with this program. If | |
23 | * not, see <http://www.gnu.org/licenses/>. | |
24 | * | |
25 | * ADDITIONAL TERMS per GNU GPL Section 7 | |
26 | * | |
27 | * No trademark or publicity rights are granted. This license does NOT | |
28 | * give you any right, title or interest in the trademark SimCity or any | |
29 | * other Electronic Arts trademark. You may not distribute any | |
30 | * modification of this program using the trademark SimCity or claim any | |
31 | * affliation or association with Electronic Arts Inc. or its employees. | |
32 | * | |
33 | * Any propagation or conveyance of this program must include this | |
34 | * copyright notice and these terms. | |
35 | * | |
36 | * If you convey this program (or any modifications of it) and assume | |
37 | * contractual liability for the program to recipients of it, you agree | |
38 | * to indemnify Electronic Arts for any liability that those contractual | |
39 | * assumptions impose on Electronic Arts. | |
40 | * | |
41 | * You may not misrepresent the origins of this program; modified | |
42 | * versions of the program must be marked as such and not identified as | |
43 | * the original program. | |
44 | * | |
45 | * This disclaimer supplements the one included in the General Public | |
46 | * License. TO THE FULLEST EXTENT PERMISSIBLE UNDER APPLICABLE LAW, THIS | |
47 | * PROGRAM IS PROVIDED TO YOU "AS IS," WITH ALL FAULTS, WITHOUT WARRANTY | |
48 | * OF ANY KIND, AND YOUR USE IS AT YOUR SOLE RISK. THE ENTIRE RISK OF | |
49 | * SATISFACTORY QUALITY AND PERFORMANCE RESIDES WITH YOU. ELECTRONIC ARTS | |
50 | * DISCLAIMS ANY AND ALL EXPRESS, IMPLIED OR STATUTORY WARRANTIES, | |
51 | * INCLUDING IMPLIED WARRANTIES OF MERCHANTABILITY, SATISFACTORY QUALITY, | |
52 | * FITNESS FOR A PARTICULAR PURPOSE, NONINFRINGEMENT OF THIRD PARTY | |
53 | * RIGHTS, AND WARRANTIES (IF ANY) ARISING FROM A COURSE OF DEALING, | |
54 | * USAGE, OR TRADE PRACTICE. ELECTRONIC ARTS DOES NOT WARRANT AGAINST | |
55 | * INTERFERENCE WITH YOUR ENJOYMENT OF THE PROGRAM; THAT THE PROGRAM WILL | |
56 | * MEET YOUR REQUIREMENTS; THAT OPERATION OF THE PROGRAM WILL BE | |
57 | * UNINTERRUPTED OR ERROR-FREE, OR THAT THE PROGRAM WILL BE COMPATIBLE | |
58 | * WITH THIRD PARTY SOFTWARE OR THAT ANY ERRORS IN THE PROGRAM WILL BE | |
59 | * CORRECTED. NO ORAL OR WRITTEN ADVICE PROVIDED BY ELECTRONIC ARTS OR | |
60 | * ANY AUTHORIZED REPRESENTATIVE SHALL CREATE A WARRANTY. SOME | |
61 | * JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF OR LIMITATIONS ON IMPLIED | |
62 | * WARRANTIES OR THE LIMITATIONS ON THE APPLICABLE STATUTORY RIGHTS OF A | |
63 | * CONSUMER, SO SOME OR ALL OF THE ABOVE EXCLUSIONS AND LIMITATIONS MAY | |
64 | * NOT APPLY TO YOU. | |
65 | */ | |
6c2a3238 | 66 | #ifdef WITH_SDL_MIXER |
0a295df9 DP |
67 | #include "SDL.h" |
68 | #include "SDL_mixer.h" | |
6c2a3238 MG |
69 | #endif |
70 | ||
6a5fa4e0 MG |
71 | #include "sim.h" |
72 | ||
73 | ||
bf4857d3 DP |
74 | #define SIM_NSOUNDS 47 |
75 | #define SIM_NCHANNELS 32 | |
76 | #define DOZER_CHANNEL 0 | |
77 | #define DOZER_SOUND "rumble.wav" | |
78 | ||
79 | struct sound { | |
80 | char *id; | |
81 | char *file; | |
6c2a3238 | 82 | #ifdef WITH_SDL_MIXER |
bf4857d3 | 83 | Mix_Chunk *wave; |
6c2a3238 MG |
84 | #else |
85 | void *wave; | |
86 | #endif | |
bf4857d3 DP |
87 | }; |
88 | ||
89 | struct sound sounds[SIM_NSOUNDS] = { | |
90 | { "A", "a.wav", NULL }, | |
91 | { "Aaah", "aaah.wav", NULL }, | |
92 | { "Airport", "airport.wav", NULL }, | |
93 | { "Beep", "beep.wav", NULL }, | |
94 | { "Boing", "boing.wav", NULL }, | |
95 | { "Bop", "bop.wav", NULL }, | |
96 | { "Build", "build.wav", NULL }, | |
97 | { "Bulldozer", "bulldozer.wav", NULL }, | |
98 | { "Chalk", "chalk.wav", NULL }, | |
99 | { "Coal", "coal.wav", NULL }, | |
100 | { "Com", "com.wav", NULL }, | |
101 | { "Computer", "computer.wav", NULL }, | |
102 | { "Cuckoo", "cuckoo.wav", NULL }, | |
103 | { "E", "e.wav", NULL }, | |
104 | { "Eraser", "eraser.wav", NULL }, | |
105 | { "Explosion-High", "explosion-high.wav", NULL }, | |
106 | { "Explosion-Low", "explosion-low.wav", NULL }, | |
107 | { "Fire", "fire.wav", NULL }, | |
108 | { "HeavyTraffic", "heavytraffic.wav", NULL }, | |
109 | { "HonkHonk-High", "honkhonk-high.wav", NULL }, | |
110 | { "HonkHonk-Low", "honkhonk-low.wav", NULL }, | |
111 | { "HonkHonk-Med", "honkhonk-med.wav", NULL }, | |
112 | { "Ignition", "ignition.wav", NULL }, | |
113 | { "Ind", "ind.wav", NULL }, | |
114 | { "Monster", "monster.wav", NULL }, | |
115 | { "Nuclear", "nuclear.wav", NULL }, | |
116 | { "O", "o.wav", NULL }, | |
117 | { "Oop", "oop.wav", NULL }, | |
118 | { "Park", "park.wav", NULL }, | |
119 | { "Player", "player.wav", NULL }, | |
120 | { "Police", "police.wav", NULL }, | |
121 | { "QuackQuack", "quackquack.wav", NULL }, | |
122 | { "Query", "query.wav", NULL }, | |
123 | { "Rail", "rail.wav", NULL }, | |
124 | { "Res", "res.wav", NULL }, | |
125 | { "Road", "road.wav", NULL }, | |
126 | { "Rumble", "rumble.wav", NULL }, | |
127 | { "Seaport", "seaport.wav", NULL }, | |
128 | { "Siren", "siren.wav", NULL }, | |
129 | { "Skid", "skid.wav", NULL }, | |
130 | { "Sorry", "sorry.wav", NULL }, | |
131 | { "Stadium", "stadium.wav", NULL }, | |
132 | { "UhUh", "uhuh.wav", NULL }, | |
133 | { "Whip", "whip.wav", NULL }, | |
134 | { "Wire", "wire.wav", NULL }, | |
135 | { "Woosh", "woosh.wav", NULL }, | |
136 | { "Zone", "zone.wav", NULL } | |
137 | }; | |
138 | ||
6c2a3238 MG |
139 | static int SoundInitialized = 0; |
140 | ||
141 | #ifdef WITH_SDL_MIXER | |
6a5fa4e0 MG |
142 | /* Sound routines */ |
143 | ||
144 | ||
bf4857d3 | 145 | Mix_Chunk *rumble; |
6a5fa4e0 MG |
146 | |
147 | ||
6f214ac0 MG |
148 | void |
149 | InitializeSound(void) | |
6a5fa4e0 | 150 | { |
bf4857d3 DP |
151 | int reserved_chans; |
152 | char buf[256]; | |
6a5fa4e0 | 153 | |
bf4857d3 DP |
154 | if (SDL_Init(SDL_INIT_AUDIO) == -1) { |
155 | fprintf(stderr, "SDL_Init: %s\n", SDL_GetError()); | |
156 | return; | |
157 | } | |
6a5fa4e0 | 158 | |
bf4857d3 DP |
159 | if (Mix_OpenAudio(22050, MIX_DEFAULT_FORMAT, 1, 1024) == -1) { |
160 | fprintf(stderr, "Mix_OpenAudio: %s\n", Mix_GetError()); | |
161 | return; | |
162 | } | |
163 | ||
164 | reserved_chans = Mix_ReserveChannels(1); | |
6a5fa4e0 | 165 | |
bf4857d3 DP |
166 | if (reserved_chans != 1) { |
167 | fprintf(stderr, "Mix_ReserveChannels: %s\n", Mix_GetError()); | |
168 | return; | |
169 | } | |
170 | ||
171 | if (Mix_AllocateChannels(SIM_NCHANNELS) == -1) { | |
172 | fprintf(stderr, "Mix_AllocateChannels: %s\n", Mix_GetError()); | |
173 | return; | |
174 | } | |
175 | ||
176 | snprintf(buf, sizeof(buf), "%s/sounds/%s", ResourceDir, DOZER_SOUND); | |
177 | rumble = Mix_LoadWAV(buf); | |
178 | ||
179 | if (rumble == NULL) { | |
180 | printf("Mix_LoadWAV: %s\n", Mix_GetError()); | |
181 | return; | |
182 | } | |
183 | ||
184 | SoundInitialized = 1; | |
6a5fa4e0 MG |
185 | } |
186 | ||
187 | ||
6f214ac0 | 188 | void |
6a5fa4e0 MG |
189 | ShutDownSound() |
190 | { | |
bf4857d3 DP |
191 | int i; |
192 | SoundInitialized = 0; | |
193 | ||
194 | for (i = 0; i < SIM_NSOUNDS; i++) { | |
195 | if (sounds[i].wave) { | |
196 | Mix_FreeChunk(sounds[i].wave); | |
197 | sounds[i].wave = NULL; | |
198 | } | |
199 | } | |
200 | if (rumble) { | |
201 | Mix_FreeChunk(rumble); | |
202 | rumble = NULL; | |
6a5fa4e0 | 203 | } |
bf4857d3 DP |
204 | Mix_CloseAudio(); |
205 | SDL_Quit(); | |
6a5fa4e0 MG |
206 | } |
207 | ||
208 | ||
6f214ac0 | 209 | void |
6a5fa4e0 MG |
210 | MakeSound(char *channel, char *id) |
211 | { | |
212 | char buf[256]; | |
bf4857d3 | 213 | int i; |
6a5fa4e0 MG |
214 | |
215 | if (!UserSoundOn) return; | |
bf4857d3 | 216 | if (!SoundInitialized) return; |
6a5fa4e0 | 217 | |
bf4857d3 DP |
218 | for (i = 0; i < SIM_NSOUNDS; i++) { |
219 | if (!strcmp(sounds[i].id, id)) | |
220 | break; | |
221 | } | |
222 | ||
223 | if (sounds[i].wave) { | |
224 | if (Mix_PlayChannel(-1, sounds[i].wave, 0) == -1) | |
225 | fprintf(stderr, "Mix_PlayChannel: %s\n", Mix_GetError()); | |
226 | return; | |
227 | } | |
228 | ||
229 | snprintf(buf, sizeof(buf), "%s/sounds/%s", ResourceDir, | |
230 | sounds[i].file); | |
231 | ||
232 | sounds[i].wave = Mix_LoadWAV(buf); | |
6a5fa4e0 | 233 | |
bf4857d3 DP |
234 | if (sounds[i].wave == NULL) { |
235 | fprintf(stderr, "Mix_LoadWAV: %s\n", Mix_GetError()); | |
236 | return; | |
237 | } | |
238 | ||
239 | if (Mix_PlayChannel(-1, sounds[i].wave, 0) == -1) | |
240 | fprintf(stderr, "Mix_PlayChannel: %s\n", Mix_GetError()); | |
241 | } | |
6a5fa4e0 | 242 | |
6f214ac0 | 243 | void |
6a5fa4e0 MG |
244 | StartBulldozer(void) |
245 | { | |
246 | if (!UserSoundOn) return; | |
bf4857d3 DP |
247 | if (!SoundInitialized) return; |
248 | ||
249 | if (Mix_PlayChannel(DOZER_CHANNEL, rumble, 4) == -1) { | |
250 | printf("Mix_PlayChannel: %s\n", Mix_GetError()); | |
251 | return; | |
6a5fa4e0 MG |
252 | } |
253 | } | |
254 | ||
255 | ||
6f214ac0 | 256 | void |
6a5fa4e0 MG |
257 | StopBulldozer(void) |
258 | { | |
bf4857d3 DP |
259 | if (!UserSoundOn) return; |
260 | if (!SoundInitialized) return; | |
261 | ||
262 | Mix_HaltChannel(DOZER_CHANNEL); | |
6a5fa4e0 MG |
263 | } |
264 | ||
6c2a3238 | 265 | #else /* WITH_SDL_MIXER */ |
6f214ac0 | 266 | void |
6c2a3238 MG |
267 | InitializeSound() |
268 | { | |
c926d330 | 269 | SoundInitialized = 1; |
6c2a3238 MG |
270 | } |
271 | ||
6f214ac0 | 272 | void |
6c2a3238 MG |
273 | ShutDownSound() |
274 | { | |
c926d330 | 275 | SoundInitialized = 0; |
6c2a3238 MG |
276 | } |
277 | ||
6f214ac0 | 278 | void |
6c2a3238 MG |
279 | MakeSound(char *channel, char *id) |
280 | { | |
c926d330 | 281 | char filename[256], player[256]; |
8dc79b2c MG |
282 | static struct timeval last = {0, 0}; |
283 | struct timeval now; | |
284 | unsigned int diff; | |
c926d330 MG |
285 | int i; |
286 | pid_t pid; | |
6c2a3238 | 287 | |
8dc79b2c MG |
288 | gettimeofday(&now, NULL); |
289 | ||
290 | diff = ((now.tv_sec - last.tv_sec) * 1000000) + | |
291 | (now.tv_usec - last.tv_usec); | |
292 | ||
293 | if (diff < 100000) | |
294 | return; | |
295 | ||
296 | last = now; | |
297 | ||
c926d330 MG |
298 | if (!UserSoundOn) return; |
299 | if (!SoundInitialized) return; | |
300 | ||
301 | for (i = 0; i < SIM_NSOUNDS; i++) { | |
302 | if (!strcmp(sounds[i].id, id)) | |
303 | break; | |
304 | } | |
305 | ||
306 | snprintf(filename, sizeof(filename), "%s/sounds/%s", ResourceDir, | |
307 | sounds[i].file); | |
308 | ||
309 | snprintf(player, sizeof(player), "%s/sounds/player", ResourceDir); | |
310 | ||
311 | pid = fork(); | |
312 | ||
313 | switch(pid) { | |
314 | case 0: | |
315 | execl(player, player, filename, NULL); | |
147021e0 | 316 | exit(1); |
c926d330 MG |
317 | break; |
318 | case -1: | |
319 | perror("fork failed"); | |
320 | break; | |
321 | default: | |
322 | break; | |
323 | } | |
6c2a3238 MG |
324 | } |
325 | ||
6f214ac0 | 326 | void |
6c2a3238 MG |
327 | StartBulldozer(void) |
328 | { | |
c926d330 | 329 | MakeSound(0, "Rumble"); |
6c2a3238 MG |
330 | } |
331 | ||
6f214ac0 | 332 | void |
6c2a3238 MG |
333 | StopBulldozer(void) |
334 | { | |
335 | } | |
336 | #endif | |
337 | ||
6a5fa4e0 | 338 | |
6f214ac0 | 339 | void |
c926d330 MG |
340 | MakeSoundOn(SimView *view, char *channel, char *id) |
341 | { | |
342 | if (!UserSoundOn) return; | |
343 | if (!SoundInitialized) return; | |
344 | ||
345 | MakeSound(channel, id); | |
346 | } | |
347 | ||
348 | ||
bf4857d3 | 349 | /* XXX comefrom: doKeyEvent */ |
6f214ac0 | 350 | void |
6a5fa4e0 MG |
351 | SoundOff(void) |
352 | { | |
bf4857d3 | 353 | ShutDownSound(); |
6a5fa4e0 MG |
354 | } |
355 | ||
356 | ||
6f214ac0 | 357 | void |
6a5fa4e0 MG |
358 | DoStartSound(char *channel, char *id) |
359 | { | |
bf4857d3 DP |
360 | MakeSound(channel, id); |
361 | } | |
6a5fa4e0 | 362 | |
6f214ac0 | 363 | void |
bf4857d3 DP |
364 | DoStopSound(char *id) |
365 | { | |
366 | StopBulldozer(); | |
6a5fa4e0 MG |
367 | } |
368 | ||
6f214ac0 | 369 | int |
bf4857d3 DP |
370 | SoundCmd(CLIENT_ARGS) |
371 | { | |
372 | if (!strcmp(argv[2], "Rumble")) | |
373 | StartBulldozer(); | |
374 | else | |
375 | MakeSound(NULL, argv[2]); | |
376 | return 0; | |
377 | } | |
6a5fa4e0 | 378 | |
6f214ac0 | 379 | int |
bf4857d3 | 380 | DozerCmd(CLIENT_ARGS) |
6a5fa4e0 | 381 | { |
bf4857d3 DP |
382 | StopBulldozer(); |
383 | return 0; | |
384 | } | |
6a5fa4e0 | 385 | |
6f214ac0 MG |
386 | void |
387 | sound_command_init(void) | |
bf4857d3 DP |
388 | { |
389 | Tcl_CreateCommand(tk_mainInterp, "playsound", SoundCmd, | |
390 | (ClientData)NULL, (void (*)()) NULL); | |
391 | Tcl_CreateCommand(tk_mainInterp, "stopdozer", DozerCmd, | |
392 | (ClientData)NULL, (void (*)()) NULL); | |
6a5fa4e0 | 393 | } |