#define filter(x) (filterlut[(x) & 0xfffff])\r
#endif\r
\r
-static void quicksort(uint32_t* const start, uint32_t* const stop)\r
-{\r
- uint32_t *it = start + 1, *rit = stop, t;\r
\r
- if(it > rit)\r
- return;\r
\r
- while(it < rit)\r
- if(*it <= *start)\r
- ++it;\r
- else if(*rit > *start)\r
- --rit;\r
- else\r
- t = *it, *it = *rit, *rit = t;\r
+typedef struct bucket {\r
+ uint32_t *head;\r
+ uint32_t *bp;\r
+} bucket_t;\r
+\r
+typedef bucket_t bucket_array_t[2][0x100];\r
+\r
+typedef struct bucket_info {\r
+ struct {\r
+ uint32_t *head, *tail;\r
+ } bucket_info[2][0x100];\r
+ uint32_t numbuckets;\r
+ } bucket_info_t;\r
\r
- if(*rit >= *start)\r
- --rit;\r
- if(rit != start)\r
- t = *rit, *rit = *start, *start = t;\r
\r
- quicksort(start, rit - 1);\r
- quicksort(rit + 1, stop);\r
+static void bucket_sort_intersect(uint32_t* const estart, uint32_t* const estop,\r
+ uint32_t* const ostart, uint32_t* const ostop,\r
+ bucket_info_t *bucket_info, bucket_array_t bucket)\r
+{\r
+ uint32_t *p1, *p2;\r
+ uint32_t *start[2];\r
+ uint32_t *stop[2];\r
+\r
+ start[0] = estart;\r
+ stop[0] = estop;\r
+ start[1] = ostart;\r
+ stop[1] = ostop;\r
+\r
+ // init buckets to be empty\r
+ for (uint32_t i = 0; i < 2; i++) {\r
+ for (uint32_t j = 0x00; j <= 0xff; j++) {\r
+ bucket[i][j].bp = bucket[i][j].head;\r
+ }\r
+ }\r
+\r
+ // sort the lists into the buckets based on the MSB (contribution bits)\r
+ for (uint32_t i = 0; i < 2; i++) {\r
+ for (p1 = start[i]; p1 <= stop[i]; p1++) {\r
+ uint32_t bucket_index = (*p1 & 0xff000000) >> 24;\r
+ *(bucket[i][bucket_index].bp++) = *p1;\r
+ }\r
+ }\r
+\r
+\r
+ // write back intersecting buckets as sorted list.\r
+ // fill in bucket_info with head and tail of the bucket contents in the list and number of non-empty buckets.\r
+ uint32_t nonempty_bucket;\r
+ for (uint32_t i = 0; i < 2; i++) {\r
+ p1 = start[i];\r
+ nonempty_bucket = 0;\r
+ for (uint32_t j = 0x00; j <= 0xff; j++) {\r
+ if (bucket[0][j].bp != bucket[0][j].head && bucket[1][j].bp != bucket[1][j].head) { // non-empty intersecting buckets only\r
+ bucket_info->bucket_info[i][nonempty_bucket].head = p1;\r
+ for (p2 = bucket[i][j].head; p2 < bucket[i][j].bp; *p1++ = *p2++);\r
+ bucket_info->bucket_info[i][nonempty_bucket].tail = p1 - 1;\r
+ nonempty_bucket++;\r
+ }\r
+ }\r
+ bucket_info->numbuckets = nonempty_bucket;\r
+ }\r
}\r
+\r
/** binsearch\r
* Binary search for the first occurence of *stop's MSB in sorted [start,stop]\r
*/\r
static inline void extend_table_simple(uint32_t *tbl, uint32_t **end, int bit)\r
{\r
for(*tbl <<= 1; tbl <= *end; *++tbl <<= 1)\r
- if(filter(*tbl) ^ filter(*tbl | 1)) {\r
+ if(filter(*tbl) ^ filter(*tbl | 1)) { // replace\r
*tbl |= filter(*tbl) ^ bit;\r
- } else if(filter(*tbl) == bit) {\r
+ } else if(filter(*tbl) == bit) { // insert\r
*++*end = *++tbl;\r
*tbl = tbl[-1] | 1;\r
- } else\r
+ } else // drop\r
*tbl-- = *(*end)--;\r
}\r
/** recover\r
static struct Crypto1State*\r
recover(uint32_t *o_head, uint32_t *o_tail, uint32_t oks,\r
uint32_t *e_head, uint32_t *e_tail, uint32_t eks, int rem,\r
- struct Crypto1State *sl, uint32_t in)\r
+ struct Crypto1State *sl, uint32_t in, bucket_array_t bucket)\r
{\r
- uint32_t *o, *e, i;\r
+ uint32_t *o, *e;\r
+ bucket_info_t bucket_info;\r
\r
if(rem == -1) {\r
for(e = e_head; e <= e_tail; ++e) {\r
return sl;\r
}\r
\r
- for(i = 0; i < 4 && rem--; i++) {\r
+ for(uint32_t i = 0; i < 4 && rem--; i++) {\r
oks >>= 1;\r
eks >>= 1;\r
in >>= 2;\r
return sl;\r
}\r
\r
- quicksort(o_head, o_tail);\r
- quicksort(e_head, e_tail);\r
+ bucket_sort_intersect(e_head, e_tail, o_head, o_tail, &bucket_info, bucket);\r
\r
- while(o_tail >= o_head && e_tail >= e_head)\r
- if(((*o_tail ^ *e_tail) >> 24) == 0) {\r
- o_tail = binsearch(o_head, o = o_tail);\r
- e_tail = binsearch(e_head, e = e_tail);\r
- sl = recover(o_tail--, o, oks,\r
- e_tail--, e, eks, rem, sl, in);\r
+ for (int i = bucket_info.numbuckets - 1; i >= 0; i--) {\r
+ sl = recover(bucket_info.bucket_info[1][i].head, bucket_info.bucket_info[1][i].tail, oks,\r
+ bucket_info.bucket_info[0][i].head, bucket_info.bucket_info[0][i].tail, eks,\r
+ rem, sl, in, bucket);\r
}\r
- else if(*o_tail > *e_tail)\r
- o_tail = binsearch(o_head, o_tail) - 1;\r
- else\r
- e_tail = binsearch(e_head, e_tail) - 1;\r
\r
return sl;\r
}\r
\r
statelist->odd = statelist->even = 0;\r
\r
+ // allocate memory for out of place bucket_sort\r
+ bucket_array_t bucket;\r
+ for (uint32_t i = 0; i < 2; i++)\r
+ for (uint32_t j = 0; j <= 0xff; j++) {\r
+ bucket[i][j].head = malloc(sizeof(uint32_t)<<14);\r
+ if (!bucket[i][j].head) {\r
+ goto out;\r
+ }\r
+ }\r
+\r
+\r
// initialize statelists: add all possible states which would result into the rightmost 2 bits of the keystream\r
for(i = 1 << 20; i >= 0; --i) {\r
if(filter(i) == (oks & 1))\r
// the statelists now contain all states which could have generated the last 10 Bits of the keystream.\r
// 22 bits to go to recover 32 bits in total. From now on, we need to take the "in"\r
// parameter into account.\r
- in = (in >> 16 & 0xff) | (in << 16) | (in & 0xff00);\r
+ in = (in >> 16 & 0xff) | (in << 16) | (in & 0xff00); // Byte swapping\r
recover(odd_head, odd_tail, oks,\r
- even_head, even_tail, eks, 11, statelist, in << 1);\r
+ even_head, even_tail, eks, 11, statelist, in << 1, bucket);\r
+\r
\r
out:\r
free(odd_head);\r
free(even_head);\r
+ for (uint32_t i = 0; i < 2; i++)\r
+ for (uint32_t j = 0; j <= 0xff; j++)\r
+ free(bucket[i][j].head);\r
+\r
return statelist;\r
}\r
\r
#define filter(x) (filterlut[(x) & 0xfffff])\r
#endif\r
\r
-static void quicksort(uint32_t* const start, uint32_t* const stop)\r
-{\r
- uint32_t *it = start + 1, *rit = stop, t;\r
\r
- if(it > rit)\r
- return;\r
\r
- while(it < rit)\r
- if(*it <= *start)\r
- ++it;\r
- else if(*rit > *start)\r
- --rit;\r
- else\r
- t = *it, *it = *rit, *rit = t;\r
+typedef struct bucket {\r
+ uint32_t *head;\r
+ uint32_t *bp;\r
+} bucket_t;\r
+\r
+typedef bucket_t bucket_array_t[2][0x100];\r
+\r
+typedef struct bucket_info {\r
+ struct {\r
+ uint32_t *head, *tail;\r
+ } bucket_info[2][0x100];\r
+ uint32_t numbuckets;\r
+ } bucket_info_t;\r
\r
- if(*rit >= *start)\r
- --rit;\r
- if(rit != start)\r
- t = *rit, *rit = *start, *start = t;\r
\r
- quicksort(start, rit - 1);\r
- quicksort(rit + 1, stop);\r
+static void bucket_sort_intersect(uint32_t* const estart, uint32_t* const estop,\r
+ uint32_t* const ostart, uint32_t* const ostop,\r
+ bucket_info_t *bucket_info, bucket_array_t bucket)\r
+{\r
+ uint32_t *p1, *p2;\r
+ uint32_t *start[2];\r
+ uint32_t *stop[2];\r
+\r
+ start[0] = estart;\r
+ stop[0] = estop;\r
+ start[1] = ostart;\r
+ stop[1] = ostop;\r
+\r
+ // init buckets to be empty\r
+ for (uint32_t i = 0; i < 2; i++) {\r
+ for (uint32_t j = 0x00; j <= 0xff; j++) {\r
+ bucket[i][j].bp = bucket[i][j].head;\r
+ }\r
+ }\r
+\r
+ // sort the lists into the buckets based on the MSB (contribution bits)\r
+ for (uint32_t i = 0; i < 2; i++) {\r
+ for (p1 = start[i]; p1 <= stop[i]; p1++) {\r
+ uint32_t bucket_index = (*p1 & 0xff000000) >> 24;\r
+ *(bucket[i][bucket_index].bp++) = *p1;\r
+ }\r
+ }\r
+\r
+\r
+ // write back intersecting buckets as sorted list.\r
+ // fill in bucket_info with head and tail of the bucket contents in the list and number of non-empty buckets.\r
+ uint32_t nonempty_bucket;\r
+ for (uint32_t i = 0; i < 2; i++) {\r
+ p1 = start[i];\r
+ nonempty_bucket = 0;\r
+ for (uint32_t j = 0x00; j <= 0xff; j++) {\r
+ if (bucket[0][j].bp != bucket[0][j].head && bucket[1][j].bp != bucket[1][j].head) { // non-empty intersecting buckets only\r
+ bucket_info->bucket_info[i][nonempty_bucket].head = p1;\r
+ for (p2 = bucket[i][j].head; p2 < bucket[i][j].bp; *p1++ = *p2++);\r
+ bucket_info->bucket_info[i][nonempty_bucket].tail = p1 - 1;\r
+ nonempty_bucket++;\r
+ }\r
+ }\r
+ bucket_info->numbuckets = nonempty_bucket;\r
+ }\r
}\r
+\r
/** binsearch\r
* Binary search for the first occurence of *stop's MSB in sorted [start,stop]\r
*/\r
static inline void extend_table_simple(uint32_t *tbl, uint32_t **end, int bit)\r
{\r
for(*tbl <<= 1; tbl <= *end; *++tbl <<= 1)\r
- if(filter(*tbl) ^ filter(*tbl | 1)) {\r
+ if(filter(*tbl) ^ filter(*tbl | 1)) { // replace\r
*tbl |= filter(*tbl) ^ bit;\r
- } else if(filter(*tbl) == bit) {\r
+ } else if(filter(*tbl) == bit) { // insert\r
*++*end = *++tbl;\r
*tbl = tbl[-1] | 1;\r
- } else\r
+ } else // drop\r
*tbl-- = *(*end)--;\r
}\r
/** recover\r
static struct Crypto1State*\r
recover(uint32_t *o_head, uint32_t *o_tail, uint32_t oks,\r
uint32_t *e_head, uint32_t *e_tail, uint32_t eks, int rem,\r
- struct Crypto1State *sl, uint32_t in)\r
+ struct Crypto1State *sl, uint32_t in, bucket_array_t bucket)\r
{\r
- uint32_t *o, *e, i;\r
+ uint32_t *o, *e;\r
+ bucket_info_t bucket_info;\r
\r
if(rem == -1) {\r
for(e = e_head; e <= e_tail; ++e) {\r
return sl;\r
}\r
\r
- for(i = 0; i < 4 && rem--; i++) {\r
+ for(uint32_t i = 0; i < 4 && rem--; i++) {\r
oks >>= 1;\r
eks >>= 1;\r
in >>= 2;\r
return sl;\r
}\r
\r
- quicksort(o_head, o_tail);\r
- quicksort(e_head, e_tail);\r
+ bucket_sort_intersect(e_head, e_tail, o_head, o_tail, &bucket_info, bucket);\r
\r
- while(o_tail >= o_head && e_tail >= e_head)\r
- if(((*o_tail ^ *e_tail) >> 24) == 0) {\r
- o_tail = binsearch(o_head, o = o_tail);\r
- e_tail = binsearch(e_head, e = e_tail);\r
- sl = recover(o_tail--, o, oks,\r
- e_tail--, e, eks, rem, sl, in);\r
+ for (int i = bucket_info.numbuckets - 1; i >= 0; i--) {\r
+ sl = recover(bucket_info.bucket_info[1][i].head, bucket_info.bucket_info[1][i].tail, oks,\r
+ bucket_info.bucket_info[0][i].head, bucket_info.bucket_info[0][i].tail, eks,\r
+ rem, sl, in, bucket);\r
}\r
- else if(*o_tail > *e_tail)\r
- o_tail = binsearch(o_head, o_tail) - 1;\r
- else\r
- e_tail = binsearch(e_head, e_tail) - 1;\r
\r
return sl;\r
}\r
\r
statelist->odd = statelist->even = 0;\r
\r
+ // allocate memory for out of place bucket_sort\r
+ bucket_array_t bucket;\r
+ for (uint32_t i = 0; i < 2; i++)\r
+ for (uint32_t j = 0; j <= 0xff; j++) {\r
+ bucket[i][j].head = malloc(sizeof(uint32_t)<<14);\r
+ if (!bucket[i][j].head) {\r
+ goto out;\r
+ }\r
+ }\r
+\r
+\r
// initialize statelists: add all possible states which would result into the rightmost 2 bits of the keystream\r
for(i = 1 << 20; i >= 0; --i) {\r
if(filter(i) == (oks & 1))\r
// the statelists now contain all states which could have generated the last 10 Bits of the keystream.\r
// 22 bits to go to recover 32 bits in total. From now on, we need to take the "in"\r
// parameter into account.\r
- in = (in >> 16 & 0xff) | (in << 16) | (in & 0xff00);\r
+ in = (in >> 16 & 0xff) | (in << 16) | (in & 0xff00); // Byte swapping\r
recover(odd_head, odd_tail, oks,\r
- even_head, even_tail, eks, 11, statelist, in << 1);\r
+ even_head, even_tail, eks, 11, statelist, in << 1, bucket);\r
+\r
\r
out:\r
free(odd_head);\r
free(even_head);\r
+ for (uint32_t i = 0; i < 2; i++)\r
+ for (uint32_t j = 0; j <= 0xff; j++)\r
+ free(bucket[i][j].head);\r
+\r
return statelist;\r
}\r
\r