// at the next (4th) ssp_clk rising edge, TC0 (the low word of our counter) will be reset. From now on,
// whenever the last three bits of our counter go 0, we can be sure to be in the middle of a frame transfer.
// (just started with the transfer of the 4th Bit).
// at the next (4th) ssp_clk rising edge, TC0 (the low word of our counter) will be reset. From now on,
// whenever the last three bits of our counter go 0, we can be sure to be in the middle of a frame transfer.
// (just started with the transfer of the 4th Bit).